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    <title>topic Re: How to offset all keys (without manually dragging keys) in Curve Editor? in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/how-to-offset-all-keys-without-manually-dragging-keys-in-curve/m-p/11931061#M7514</link>
    <description>&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Hey thank you for the script, I'll give it a try!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;To answer your question, I have to edit 40 animations which all contains an undesired z offset. Manually dragging them might produce inconsistent results across these animations.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks again for the reply!&amp;nbsp;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Sun, 30 Apr 2023 03:29:06 GMT</pubDate>
    <dc:creator>worldpeace2040</dc:creator>
    <dc:date>2023-04-30T03:29:06Z</dc:date>
    <item>
      <title>How to offset all keys (without manually dragging keys) in Curve Editor?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/how-to-offset-all-keys-without-manually-dragging-keys-in-curve/m-p/11929828#M7511</link>
      <description>&lt;P&gt;I would like to select all keys in the curve editor and offset them with a fixed value (without manually dragging keys)&lt;/P&gt;&lt;P&gt;Is there any way to do this?&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sat, 29 Apr 2023 04:09:42 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/how-to-offset-all-keys-without-manually-dragging-keys-in-curve/m-p/11929828#M7511</guid>
      <dc:creator>worldpeace2040</dc:creator>
      <dc:date>2023-04-29T04:09:42Z</dc:date>
    </item>
    <item>
      <title>Re: How to offset all keys (without manually dragging keys) in Curve Editor?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/how-to-offset-all-keys-without-manually-dragging-keys-in-curve/m-p/11930486#M7512</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/5527764"&gt;@worldpeace2040&lt;/a&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;A scripted solution to your request was posted by&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/1275790"&gt;@Swordslayer&lt;/a&gt;&amp;nbsp;here:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;A href="https://stackoverflow.com/questions/59278874/creating-a-maxscript-for-moving-keys" target="_blank"&gt;https://stackoverflow.com/questions/59278874/creating-a-maxscript-for-moving-keys&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The actual script is shown below:&lt;/P&gt;&lt;LI-CODE lang="general"&gt;try destroyDialog ::MoveKeyTool catch()
rollout MoveKeyTool "Move Key"
(
    group "Settings"
    (
        spinner OffsetBySpn "Offset by" type:#integer range:[-1e3,1e3,10]
        button OffsetFramesBt "Offset Keyframes"        

        on OffsetFramesBt pressed do
        (
            local currentTV = trackViews.current
            if currentTV == undefined do return messageBox "Trackview window has to be open."
            local selCount = currentTV.numSelTracks()

            for i = 1 to selCount
                where (local ctrl = currentTV.getSelected i).keyable do
                    moveKeys ctrl OffsetBySpn.value #selection
        )
    )
)
createdialog MoveKeyTool&lt;/LI-CODE&gt;&lt;P&gt;I can verify that it works on Max 2022.&amp;nbsp;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sat, 29 Apr 2023 16:19:06 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/how-to-offset-all-keys-without-manually-dragging-keys-in-curve/m-p/11930486#M7512</guid>
      <dc:creator>10DSpace</dc:creator>
      <dc:date>2023-04-29T16:19:06Z</dc:date>
    </item>
    <item>
      <title>Re: How to offset all keys (without manually dragging keys) in Curve Editor?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/how-to-offset-all-keys-without-manually-dragging-keys-in-curve/m-p/11930841#M7513</link>
      <description>&lt;P&gt;In the "key entry" type in &lt;STRONG&gt;n +/-/*... something&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;Works for time and values.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;There are also "Retime (all)" tool, Edit ranges, ...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;FONT size="4"&gt;&lt;STRONG&gt;Why is dragging manual and typing... isn't?!&lt;/STRONG&gt;&lt;/FONT&gt;&lt;/P&gt;</description>
      <pubDate>Sat, 29 Apr 2023 22:14:50 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/how-to-offset-all-keys-without-manually-dragging-keys-in-curve/m-p/11930841#M7513</guid>
      <dc:creator>domo.spaji</dc:creator>
      <dc:date>2023-04-29T22:14:50Z</dc:date>
    </item>
    <item>
      <title>Re: How to offset all keys (without manually dragging keys) in Curve Editor?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/how-to-offset-all-keys-without-manually-dragging-keys-in-curve/m-p/11931061#M7514</link>
      <description>&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Hey thank you for the script, I'll give it a try!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;To answer your question, I have to edit 40 animations which all contains an undesired z offset. Manually dragging them might produce inconsistent results across these animations.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks again for the reply!&amp;nbsp;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sun, 30 Apr 2023 03:29:06 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/how-to-offset-all-keys-without-manually-dragging-keys-in-curve/m-p/11931061#M7514</guid>
      <dc:creator>worldpeace2040</dc:creator>
      <dc:date>2023-04-30T03:29:06Z</dc:date>
    </item>
    <item>
      <title>Re: How to offset all keys (without manually dragging keys) in Curve Editor?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/how-to-offset-all-keys-without-manually-dragging-keys-in-curve/m-p/11931467#M7515</link>
      <description>&lt;P&gt;Script is for time/frames offsetting, you, however, dont need to do anything with keys, just offset your object/s without setting any keys and whole animation will be offset.&lt;/P&gt;</description>
      <pubDate>Sun, 30 Apr 2023 12:02:17 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/how-to-offset-all-keys-without-manually-dragging-keys-in-curve/m-p/11931467#M7515</guid>
      <dc:creator>domo.spaji</dc:creator>
      <dc:date>2023-04-30T12:02:17Z</dc:date>
    </item>
    <item>
      <title>Re: How to offset all keys (without manually dragging keys) in Curve Editor?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/how-to-offset-all-keys-without-manually-dragging-keys-in-curve/m-p/11931630#M7516</link>
      <description>&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thank you for the additional tip.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I think I need to clarify that, what I wanted to do is to offset the z value of a particular bone (hip bone), the root bone location should remain unchanged.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;In this particular case, I don't have the option to simply adjust the object's offset as that will alter the root bone location.&lt;/P&gt;&lt;P&gt;(I know I can adjust hip bone without affecting root bone with biped rig settings, sadly, the file I'm dealing with is a plain .fbx animation file without associated biped rig)&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Frankly, I'm not sure adjusting keyframes via curve editor is the best (simplest) solution to solve this issue - if there are any other simpler ways to deal with my problem, I'm eager to give it a try.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sun, 30 Apr 2023 14:44:37 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/how-to-offset-all-keys-without-manually-dragging-keys-in-curve/m-p/11931630#M7516</guid>
      <dc:creator>worldpeace2040</dc:creator>
      <dc:date>2023-04-30T14:44:37Z</dc:date>
    </item>
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