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    <title>topic Re: Material Icons in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/material-icons/m-p/6766419#M68693</link>
    <description>&lt;P&gt;It is pretty &amp;nbsp;useful for archviz brick, but their corona plugin is&amp;nbsp;not yet %100.&amp;nbsp;&lt;/P&gt;&lt;P&gt;For instance, crossmap doesn't work on faces or elements...Their real world viewport display is as well problem... and a lot more. I was hoping that this could be on the 3ds end, but it looks like it's yet again on theirs.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;In any case I asked them about the render icon about a week ago. Though they are quick to answer, they have yet to look into this.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks for the link, though it doesn't solve the problem it's actually very useful!!!&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Thu, 22 Dec 2016 20:05:22 GMT</pubDate>
    <dc:creator>jfjacques</dc:creator>
    <dc:date>2016-12-22T20:05:22Z</dc:date>
    <item>
      <title>Material Icons</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-icons/m-p/6755087#M68688</link>
      <description>&lt;P&gt;If I make a material and I set it to real world size. There doesn't seem to be a way to have it properly clad the icon preview. It simply shows up much to small or too large(hard to tell)- essentially a colored blur. &amp;nbsp;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 16 Dec 2016 21:09:13 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-icons/m-p/6755087#M68688</guid>
      <dc:creator>jfjacques</dc:creator>
      <dc:date>2016-12-16T21:09:13Z</dc:date>
    </item>
    <item>
      <title>Re: Material Icons</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-icons/m-p/6755940#M68689</link>
      <description>&lt;P&gt;can you elaborate more...a snaps shot of the problem perhaps&lt;/P&gt;</description>
      <pubDate>Sat, 17 Dec 2016 16:10:37 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-icons/m-p/6755940#M68689</guid>
      <dc:creator>rendermaster</dc:creator>
      <dc:date>2016-12-17T16:10:37Z</dc:date>
    </item>
    <item>
      <title>Re: Material Icons</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-icons/m-p/6764510#M68690</link>
      <description>&lt;P&gt;Hello&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/1221718"&gt;@jfjacques&lt;/a&gt;&amp;nbsp;and&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/1058980"&gt;@rendermaster&lt;/a&gt;,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/1221718"&gt;@jfjacques&lt;/a&gt;&amp;nbsp;does have a point, the render preview&amp;nbsp;shader balls get all weird with real world map size. &amp;nbsp;You can fix this in the material editor-&amp;gt; Options-&amp;gt;Options you have the ability to scale that preview. &amp;nbsp;I have a screenshot below. &amp;nbsp;Please let me know if you have any questions.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="real world map size.png" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/304751i2C63814A89066273/image-size/large?v=v2&amp;amp;px=999" role="button" title="real world map size.png" alt="real world map size.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Best Regards,&lt;/P&gt;</description>
      <pubDate>Wed, 21 Dec 2016 22:51:44 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-icons/m-p/6764510#M68690</guid>
      <dc:creator>Alfred.DeFlaminis</dc:creator>
      <dc:date>2016-12-21T22:51:44Z</dc:date>
    </item>
    <item>
      <title>Re: Material Icons</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-icons/m-p/6764782#M68691</link>
      <description>&lt;P&gt;Dang, I was hoping this wasn't the only way to modify.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I think our problem is that we are using Corona Vizpark materials. Changing these parameters has no impact on the VP walls and tiles if these are in real world scale. &amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 22 Dec 2016 03:22:44 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-icons/m-p/6764782#M68691</guid>
      <dc:creator>jfjacques</dc:creator>
      <dc:date>2016-12-22T03:22:44Z</dc:date>
    </item>
    <item>
      <title>Re: Material Icons</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-icons/m-p/6766060#M68692</link>
      <description>&lt;P&gt;Hello&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/1221718"&gt;@jfjacques&lt;/a&gt;,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I just looked up the Walls and Tiles, pretty impressive looking plugin. &amp;nbsp;They did a lot of work here. &amp;nbsp;There must be a switch or some command which can scale those I'd think, I wonder if the makers of the Walls and Tiles could offer a suggestion in this realm. &amp;nbsp;I think that it may have to do with the custom UI they have there, but it is impressive looking. &amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Does it work for non-Corona materials? &amp;nbsp;I was able to find an article in the Corona forums titled "HOWTO: Convert Tile Materials/Models to Real World Scale". &amp;nbsp;If you Google that text there, it does seem to be a tutorial that may be related. &amp;nbsp;Could that help?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Best Regards,&lt;/P&gt;</description>
      <pubDate>Thu, 22 Dec 2016 17:12:15 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-icons/m-p/6766060#M68692</guid>
      <dc:creator>Alfred.DeFlaminis</dc:creator>
      <dc:date>2016-12-22T17:12:15Z</dc:date>
    </item>
    <item>
      <title>Re: Material Icons</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-icons/m-p/6766419#M68693</link>
      <description>&lt;P&gt;It is pretty &amp;nbsp;useful for archviz brick, but their corona plugin is&amp;nbsp;not yet %100.&amp;nbsp;&lt;/P&gt;&lt;P&gt;For instance, crossmap doesn't work on faces or elements...Their real world viewport display is as well problem... and a lot more. I was hoping that this could be on the 3ds end, but it looks like it's yet again on theirs.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;In any case I asked them about the render icon about a week ago. Though they are quick to answer, they have yet to look into this.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks for the link, though it doesn't solve the problem it's actually very useful!!!&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 22 Dec 2016 20:05:22 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-icons/m-p/6766419#M68693</guid>
      <dc:creator>jfjacques</dc:creator>
      <dc:date>2016-12-22T20:05:22Z</dc:date>
    </item>
    <item>
      <title>Re: Material Icons</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-icons/m-p/6766535#M68694</link>
      <description>&lt;P&gt;Happy to help&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/1221718"&gt;@jfjacques&lt;/a&gt;,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;If they post and mention it's due to a problem in the SDK or anything please let me know and I'll alert the appropriate folks about it. &amp;nbsp;Thanks so much for the update! &amp;nbsp;Have a happy holiday!&lt;BR /&gt;&lt;BR /&gt;Best Regards,&lt;/P&gt;</description>
      <pubDate>Thu, 22 Dec 2016 21:01:30 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-icons/m-p/6766535#M68694</guid>
      <dc:creator>Alfred.DeFlaminis</dc:creator>
      <dc:date>2016-12-22T21:01:30Z</dc:date>
    </item>
    <item>
      <title>Re: Material Icons</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-icons/m-p/6767814#M68695</link>
      <description>&lt;P&gt;They mention that it's a problem with Corona itself, not them.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 23 Dec 2016 16:36:03 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-icons/m-p/6767814#M68695</guid>
      <dc:creator>jfjacques</dc:creator>
      <dc:date>2016-12-23T16:36:03Z</dc:date>
    </item>
    <item>
      <title>Re: Material Icons</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-icons/m-p/6767880#M68696</link>
      <description>&lt;P&gt;Thanks for the update&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/1221718"&gt;@jfjacques&lt;/a&gt;, the people at VizPark do some amazing work and I really like their plugins. &amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;EDIT: I'm going to mark my original post here as the solution since it applies in most cases, we'll see what happens with Corona over the coming weeks. &amp;nbsp;Thanks for the information. &amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Best Regards,&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 23 Dec 2016 17:25:59 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-icons/m-p/6767880#M68696</guid>
      <dc:creator>Alfred.DeFlaminis</dc:creator>
      <dc:date>2016-12-23T17:25:59Z</dc:date>
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