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    <title>topic Re: Selection filter in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/selection-filter/m-p/6760959#M68681</link>
    <description>&lt;P&gt;Not at all, I want to be able to simply select any object with a click. In other words, I would want the "all" selection filter to actually allow you to select everything. As things stand, it's difficult to select lights and a huge pain to select cameras without changing to their respective filters. This isn't because the scene is crowded, it's just the way max seems to select things.&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Tue, 20 Dec 2016 16:38:24 GMT</pubDate>
    <dc:creator>jfjacques</dc:creator>
    <dc:date>2016-12-20T16:38:24Z</dc:date>
    <item>
      <title>Selection filter</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/selection-filter/m-p/6755163#M68677</link>
      <description>&lt;P&gt;I've never understood why the selection filter was a substitute for click to select.&amp;nbsp;&lt;/P&gt;&lt;P&gt;I get it, sometimes scenes get crowded and it would makes sense to use a filter.&amp;nbsp;&lt;/P&gt;&lt;P&gt;yet, why is it that if I&amp;nbsp;set the selection filter to "all", it's a massive pain to select lights, and forget about cameras...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Is there a way for me to happily select what I want to select without to think about and change the selection filter? &amp;nbsp;I go into rhino3d, the scene is just as crowded but I can select exactly what I want by simply clicking on it or it's outline or it's isocurve. Can max do this,am I missing something?&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 16 Dec 2016 22:00:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/selection-filter/m-p/6755163#M68677</guid>
      <dc:creator>jfjacques</dc:creator>
      <dc:date>2016-12-16T22:00:05Z</dc:date>
    </item>
    <item>
      <title>Re: Selection filter</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/selection-filter/m-p/6755494#M68678</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/1221718"&gt;@jfjacques&lt;/a&gt; wrote:&lt;P&gt;yet, why is it that if I&amp;nbsp;set the selection filter to "all", it's a massive pain to select lights, and forget about cameras...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;This is exactly the time to use the filter - set the filter to lights - then only lights will be selected. Unless the lights are very, very close to each other it should be very easy to select them without also selecting any cameras, etc....&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I usually use the scene explorer if I can't easily select something from the screen.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Daf&lt;/P&gt;&lt;/BLOCKQUOTE&gt;</description>
      <pubDate>Sat, 17 Dec 2016 04:19:21 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/selection-filter/m-p/6755494#M68678</guid>
      <dc:creator>Daf</dc:creator>
      <dc:date>2016-12-17T04:19:21Z</dc:date>
    </item>
    <item>
      <title>Re: Selection filter</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/selection-filter/m-p/6758321#M68679</link>
      <description>&lt;P&gt;The point is, the selection filter is a pain, scene selector is also workflow pain. Neither would be as required if Max was able to select it's objects using a click like in rhino sketchup and likely a bunch of other software.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 19 Dec 2016 15:44:45 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/selection-filter/m-p/6758321#M68679</guid>
      <dc:creator>jfjacques</dc:creator>
      <dc:date>2016-12-19T15:44:45Z</dc:date>
    </item>
    <item>
      <title>Re: Selection filter</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/selection-filter/m-p/6759163#M68680</link>
      <description>&lt;P&gt;So what you expect is an 'override' function that always selects all object types by clicking it no matter what the selection filter is set to?&lt;/P&gt;</description>
      <pubDate>Mon, 19 Dec 2016 21:17:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/selection-filter/m-p/6759163#M68680</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-12-19T21:17:23Z</dc:date>
    </item>
    <item>
      <title>Re: Selection filter</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/selection-filter/m-p/6760959#M68681</link>
      <description>&lt;P&gt;Not at all, I want to be able to simply select any object with a click. In other words, I would want the "all" selection filter to actually allow you to select everything. As things stand, it's difficult to select lights and a huge pain to select cameras without changing to their respective filters. This isn't because the scene is crowded, it's just the way max seems to select things.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 20 Dec 2016 16:38:24 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/selection-filter/m-p/6760959#M68681</guid>
      <dc:creator>jfjacques</dc:creator>
      <dc:date>2016-12-20T16:38:24Z</dc:date>
    </item>
    <item>
      <title>Re: Selection filter</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/selection-filter/m-p/6766869#M68682</link>
      <description>&lt;P&gt;Hello&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/1221718"&gt;@jfjacques&lt;/a&gt;,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;There are a couple ways around this problem, but I'm not sure it's ever going to match your favorite other software, whatever it is. &amp;nbsp;I don't like the scene explorer as much as the old list view, and I disable it. &amp;nbsp;The selection floater is the same as list view though (but always active), so I mentioned it below. &amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;
&lt;P&gt;1) First, &lt;A href="https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-93B01505-5474-43D6-8B83-810BA0157A9B-htm.html" target="_blank"&gt;selection sets&lt;/A&gt; are a great way to go, I use them so much it's almost second nature now. &amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;
&lt;P&gt;2) Second, the Selection Floater UI is a fast way to filter objects, I have a post about it &lt;A href="https://forums.autodesk.com/t5/3ds-max-forum/share-your-favorite-tips-tricks-workflows-and-secrets-in-3ds-max/m-p/6761249#M127965" target="_blank"&gt;here&lt;/A&gt;. &amp;nbsp;You can hide various objects very quickly and then unhide them. &amp;nbsp;At first it may seem clunky, but after a bit of usage it's amazing. &amp;nbsp;(To me.) &amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;
&lt;P&gt;3) Some practice with the hit targeting might be needed. &amp;nbsp;Let's say you're in the top view and you have a sphere nearest the camera with a light underneath it. &amp;nbsp;As long as your mouse is actually over the light (but the sphere is in the way) you have 1 click to go down 1 level. &amp;nbsp;The first click selects the sphere, the 2nd click selects the light. &amp;nbsp;(Don't move the mouse during this time.) &amp;nbsp;Takes a bit of getting used to, but it's great imho once you are used to it. &amp;nbsp;I think a lot of people don't get how this works, so the move the mouse a bit which resets the list and get all frustrated. &amp;nbsp;I've been there.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;4) Last, you can use &lt;A href="https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-35216345-561C-460D-82AD-00E4C2F6716E-htm.html" target="_blank"&gt;Window Crossing&lt;/A&gt; for small things like cams and lights. &amp;nbsp;There is a bug or two in there, but it works overall. &amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Please try some of these things and see if any helps for you. &amp;nbsp;I get it, at first Max seems weird and foreign but after a while you get into a groove and it's really nice.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;EDIT: Formatting.&lt;/P&gt;
&lt;P&gt;&lt;BR /&gt;Best Regards,&lt;/P&gt;</description>
      <pubDate>Fri, 23 Dec 2016 17:29:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/selection-filter/m-p/6766869#M68682</guid>
      <dc:creator>Alfred.DeFlaminis</dc:creator>
      <dc:date>2016-12-23T17:29:05Z</dc:date>
    </item>
    <item>
      <title>Re: Selection filter</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/selection-filter/m-p/6767134#M68683</link>
      <description>&lt;P&gt;You might also want to try the &lt;A href="http://www.scriptspot.com/3ds-max/scripts/selection-overlapping-objects" target="_self"&gt;Selection overlapping objects&lt;/A&gt; script.&lt;/P&gt;</description>
      <pubDate>Fri, 23 Dec 2016 08:26:15 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/selection-filter/m-p/6767134#M68683</guid>
      <dc:creator>Swordslayer</dc:creator>
      <dc:date>2016-12-23T08:26:15Z</dc:date>
    </item>
    <item>
      <title>Re: Selection filter</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/selection-filter/m-p/6767881#M68684</link>
      <description>&lt;P&gt;Thanks so much for that detailed explanation! &amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The bit about hit targeting is what I was looking for -that explains a lot. &amp;nbsp;&lt;/P&gt;&lt;P&gt;I also never use scene explorer, preferring the layer explorer. UI Floater looks like it would be useful to create selection sets. Which I currently under-utilize.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 23 Dec 2016 17:26:27 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/selection-filter/m-p/6767881#M68684</guid>
      <dc:creator>jfjacques</dc:creator>
      <dc:date>2016-12-23T17:26:27Z</dc:date>
    </item>
    <item>
      <title>Re: Selection filter</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/selection-filter/m-p/6767885#M68685</link>
      <description>&lt;P&gt;Thanks, yes!!! Hit targeting would be a pain at times. This is exactly the function I wanted.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 23 Dec 2016 17:27:49 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/selection-filter/m-p/6767885#M68685</guid>
      <dc:creator>jfjacques</dc:creator>
      <dc:date>2016-12-23T17:27:49Z</dc:date>
    </item>
    <item>
      <title>Re: Selection filter</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/selection-filter/m-p/6767895#M68686</link>
      <description>&lt;P&gt;I'm glad this is helpful for you&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/1221718"&gt;@jfjacques&lt;/a&gt;! &amp;nbsp;Thanks for the update and happy holidays.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Best Regards,&lt;/P&gt;</description>
      <pubDate>Fri, 23 Dec 2016 17:35:15 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/selection-filter/m-p/6767895#M68686</guid>
      <dc:creator>Alfred.DeFlaminis</dc:creator>
      <dc:date>2016-12-23T17:35:15Z</dc:date>
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