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    <title>topic Make an object's animation loop up to a certain frame in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/make-an-object-s-animation-loop-up-to-a-certain-frame/m-p/6897291#M64691</link>
    <description>&lt;P&gt;Hi. I have a fly that flies around for a while and then stops at a certain point. In the Track View, I went to Edit &amp;gt; Controller &amp;gt; Out of ranger types and used Loop to repeat the animation of its flapping wings. The problem is that I need them to stop flapping after the frame in which the fly stops flying. How do I do this?&lt;/P&gt;</description>
    <pubDate>Thu, 23 Feb 2017 00:05:18 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2017-02-23T00:05:18Z</dc:date>
    <item>
      <title>Make an object's animation loop up to a certain frame</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/make-an-object-s-animation-loop-up-to-a-certain-frame/m-p/6897291#M64691</link>
      <description>&lt;P&gt;Hi. I have a fly that flies around for a while and then stops at a certain point. In the Track View, I went to Edit &amp;gt; Controller &amp;gt; Out of ranger types and used Loop to repeat the animation of its flapping wings. The problem is that I need them to stop flapping after the frame in which the fly stops flying. How do I do this?&lt;/P&gt;</description>
      <pubDate>Thu, 23 Feb 2017 00:05:18 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/make-an-object-s-animation-loop-up-to-a-certain-frame/m-p/6897291#M64691</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-02-23T00:05:18Z</dc:date>
    </item>
    <item>
      <title>Re: Make an object's animation loop up to a certain frame</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/make-an-object-s-animation-loop-up-to-a-certain-frame/m-p/6897814#M64692</link>
      <description>&lt;P&gt;easy...here...guarantee no crappy spam oh please like me...please please please subscribe me...pretty please...pfffffft...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;(ps: you can control the ease in/out too, not just using Step like in my video)&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;div class="video-embed-center video-embed"&gt;&lt;iframe class="embedly-embed" src="https://cdn.embedly.com/widgets/media.html?src=https%3A%2F%2Fwww.youtube.com%2Fembed%2Fw4zvJNOYj2g%3Ffeature%3Doembed&amp;amp;display_name=YouTube&amp;amp;url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3Dw4zvJNOYj2g&amp;amp;image=https%3A%2F%2Fi.ytimg.com%2Fvi%2Fw4zvJNOYj2g%2Fhqdefault.jpg&amp;amp;type=text%2Fhtml&amp;amp;schema=youtube" width="600" height="338" scrolling="no" title="Multiplier" frameborder="0" allow="autoplay; fullscreen; encrypted-media; picture-in-picture;" allowfullscreen="true"&gt;&lt;/iframe&gt;&lt;/div&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 23 Feb 2017 08:47:39 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/make-an-object-s-animation-loop-up-to-a-certain-frame/m-p/6897814#M64692</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-02-23T08:47:39Z</dc:date>
    </item>
    <item>
      <title>Re: Make an object's animation loop up to a certain frame</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/make-an-object-s-animation-loop-up-to-a-certain-frame/m-p/6899483#M64693</link>
      <description>&lt;P&gt;Whoa, a response with a detailed video. Thank you!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;...Unfortunately, I'm currently unable to try that due to a new issue I've just run into. For some reason, the rotation changes and keyframes won't show up in the Track View:&lt;/P&gt;&lt;P&gt;&lt;A href="http://imgur.com/a/xThTF" target="_blank"&gt;http://imgur.com/a/xThTF&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I have no idea why, I've used the Track View plenty of times and this is the first time this happens...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Anyone has any ideas?&lt;/P&gt;</description>
      <pubDate>Thu, 23 Feb 2017 19:51:26 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/make-an-object-s-animation-loop-up-to-a-certain-frame/m-p/6899483#M64693</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-02-23T19:51:26Z</dc:date>
    </item>
    <item>
      <title>Re: Make an object's animation loop up to a certain frame</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/make-an-object-s-animation-loop-up-to-a-certain-frame/m-p/6899714#M64694</link>
      <description>&lt;P&gt;have you skinned it....? Tho I can't quite see the skin modifier there anyway...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;if so,simply apply the Multiplier to your animated bone that's being rotated...not the mesh.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;fyi, the Multiplier value of 0 would 'stop' any animation, 1 would be 100% original animation......and anything in between would be a fraction (eg. 0.5 would be half the amount of the orig animation)&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;(ah got it, you must have LINKED it, again simply apply Multiplier to whatever object was rotated...not the linked mesh)&lt;/P&gt;</description>
      <pubDate>Thu, 23 Feb 2017 21:15:43 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/make-an-object-s-animation-loop-up-to-a-certain-frame/m-p/6899714#M64694</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-02-23T21:15:43Z</dc:date>
    </item>
    <item>
      <title>Re: Make an object's animation loop up to a certain frame</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/make-an-object-s-animation-loop-up-to-a-certain-frame/m-p/6899984#M64695</link>
      <description>&lt;P&gt;or check your filters.....running out of options here...&lt;/P&gt;</description>
      <pubDate>Thu, 23 Feb 2017 22:58:19 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/make-an-object-s-animation-loop-up-to-a-certain-frame/m-p/6899984#M64695</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-02-23T22:58:19Z</dc:date>
    </item>
    <item>
      <title>Re: Make an object's animation loop up to a certain frame</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/make-an-object-s-animation-loop-up-to-a-certain-frame/m-p/6932526#M64696</link>
      <description>&lt;P&gt;Hello&amp;nbsp;@Anonymous,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Did you ever get those curves to show up? &amp;nbsp;Is there anything I can do?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Best Regards,&lt;/P&gt;</description>
      <pubDate>Thu, 09 Mar 2017 00:15:12 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/make-an-object-s-animation-loop-up-to-a-certain-frame/m-p/6932526#M64696</guid>
      <dc:creator>Alfred.DeFlaminis</dc:creator>
      <dc:date>2017-03-09T00:15:12Z</dc:date>
    </item>
    <item>
      <title>Re: Make an object's animation loop up to a certain frame</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/make-an-object-s-animation-loop-up-to-a-certain-frame/m-p/7852191#M64697</link>
      <description>&lt;P&gt;Thank you video tutorial&lt;/P&gt;</description>
      <pubDate>Wed, 14 Mar 2018 10:16:40 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/make-an-object-s-animation-loop-up-to-a-certain-frame/m-p/7852191#M64697</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-03-14T10:16:40Z</dc:date>
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