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    <title>topic unable to convert undefined to type: Boolean in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/unable-to-convert-undefined-to-type-boolean/m-p/6915388#M64296</link>
    <description>&lt;P&gt;hi,&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;I can not use MassFx.&lt;BR /&gt;When I click on "World Parameters" (in "MassFx Toolbar")&lt;BR /&gt;I have a "unable to convert undefined to type: Boolean" error message.&lt;BR /&gt;Nothing happens when I try to put Rigid body or mCloth, etc.&lt;BR /&gt;I have uninstalled 2 times 3ds max and I have the same problem.&lt;BR /&gt;Thank you for your help&lt;/SPAN&gt;&lt;/P&gt;</description>
    <pubDate>Thu, 02 Mar 2017 13:28:17 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2017-03-02T13:28:17Z</dc:date>
    <item>
      <title>unable to convert undefined to type: Boolean</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/unable-to-convert-undefined-to-type-boolean/m-p/6915388#M64296</link>
      <description>&lt;P&gt;hi,&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;I can not use MassFx.&lt;BR /&gt;When I click on "World Parameters" (in "MassFx Toolbar")&lt;BR /&gt;I have a "unable to convert undefined to type: Boolean" error message.&lt;BR /&gt;Nothing happens when I try to put Rigid body or mCloth, etc.&lt;BR /&gt;I have uninstalled 2 times 3ds max and I have the same problem.&lt;BR /&gt;Thank you for your help&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 02 Mar 2017 13:28:17 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/unable-to-convert-undefined-to-type-boolean/m-p/6915388#M64296</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-03-02T13:28:17Z</dc:date>
    </item>
    <item>
      <title>Re: unable to convert undefined to type: Boolean</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/unable-to-convert-undefined-to-type-boolean/m-p/6916092#M64297</link>
      <description>&lt;P&gt;massFX is tied to nvidia and the physX system,&amp;nbsp;I'm never quite sure&amp;nbsp;how much is kind of tied to video driver releases.&amp;nbsp;You could try updating the physX plugin by downloading directly from nvidia (requires enrolling in their developer program)&amp;nbsp;&lt;A href="http://www.nvidia.com/object/physx_dcc_plugins.html&amp;nbsp;The" target="_blank"&gt;http://www.nvidia.com/object/physx_dcc_plugins.html&amp;nbsp;The&lt;/A&gt; error you're getting is something to do with the maxscript code that is running, &amp;nbsp;would need to see the listener window instead of the maxscript editor to understand a bit more, but basically it sounds like it's probably expecting to get an instance of the physx system and it's not being found for some reason. Not a solution really but maybe can send you in the right direction....&lt;/P&gt;</description>
      <pubDate>Thu, 02 Mar 2017 17:14:55 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/unable-to-convert-undefined-to-type-boolean/m-p/6916092#M64297</guid>
      <dc:creator>JamesClarke3D</dc:creator>
      <dc:date>2017-03-02T17:14:55Z</dc:date>
    </item>
    <item>
      <title>Re: unable to convert undefined to type: Boolean</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/unable-to-convert-undefined-to-type-boolean/m-p/6916559#M64298</link>
      <description>&lt;P&gt;&lt;SPAN&gt;&lt;SPAN&gt;You are right !&lt;/SPAN&gt; &lt;SPAN&gt;I am currently on an AMD Radeon, I have installed PhysX from Nvidia Download Center and now I have PhysX Toolbar which allows me to use the Rigid Body.&lt;/SPAN&gt; Thank you very much for your help&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 02 Mar 2017 19:55:41 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/unable-to-convert-undefined-to-type-boolean/m-p/6916559#M64298</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-03-02T19:55:41Z</dc:date>
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