<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: Dedicated render machine for 3ds max vs one single multi core machine? Time in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/dedicated-render-machine-for-3ds-max-vs-one-single-multi-core/m-p/6951081#M63310</link>
    <description>&lt;P&gt;A whole lot to go through here...&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Hardware choices for rendering&amp;nbsp;are based on what renderer you are using - the commonly used Mental Ray and Arnold are CPU based ie. it doesn't make use of the video card.&amp;nbsp; For these you want more cores, and you also want more RAM to go along with it (typically 1 - 2 GB per core).&amp;nbsp; Other renderers&amp;nbsp;are GPU based ie. it *does* use the video card.&amp;nbsp; For these you want enough VRAM on the video card to hold the scene being rendered.&amp;nbsp; Optimized scenes are very important because unlike CPU rendering if it&amp;nbsp;cannot be loaded into the&amp;nbsp;VRAM&amp;nbsp;it just. won't. run.&amp;nbsp; Multiple cards can be added to reduce rendering time.&amp;nbsp; Mental Ray can now&amp;nbsp;benefit from Quadro/Tesla video cards as well, so do some further investigation first.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;A dedicated rendering workstation can be a good idea if you need to render during work hours (whenever those may be - I've seen "hot seating" shift work situations where you have people on a computer 24/7), in which case the users computer needs to be free for work.&amp;nbsp; If you have idle time overnight it's not a bad idea to investigate doing your heavy rendering work during that time.&amp;nbsp; There's also the option of distributed rendering, where you can have multiple workstations on a network acting as slaves for the rendering process.&amp;nbsp; Others are best suited for describing that, so I'll leave it to them to chime in.&amp;nbsp; You don't necessarily want a heavy duty render station (dual oct-core processors, 64 GB RAM, dual 1080Ti video cards, etc.) as a daily workstation - most of that power isn't used on day to day work, only rendering.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;You don't want a laptop for rendering.&amp;nbsp; They're built for portability not heavy lifting.&lt;/P&gt;</description>
    <pubDate>Thu, 16 Mar 2017 15:49:31 GMT</pubDate>
    <dc:creator>dgorsman</dc:creator>
    <dc:date>2017-03-16T15:49:31Z</dc:date>
    <item>
      <title>Dedicated render machine for 3ds max vs one single multi core machine? Time save</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/dedicated-render-machine-for-3ds-max-vs-one-single-multi-core/m-p/6950870#M63309</link>
      <description>&lt;P&gt;I'm researching for our organization Rendering options for a dedicated machine for 3ds max.. i personally dont first hand use 3ds max other than support it on the workstations, so i'm unfamiliar with options here.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The basic original goal was to purchase a dedicated render machine (I assume workstation with windows 10 that just sits there and renders jobs).&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Currently everything is done on the same quad core standard workstation with something along the lines of a GTX 6xx series card i believe.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm wondering how much does a typical render machine cut the time from doing it on a standard workstation and does the video card in the render machine have any impact or is more so about the cores (pretty sure cores).. Would an 8 core machine (16 threads) make a large time cut? &amp;nbsp;Or, do we need to really up the ante and go with something with 20 or more cores (xeons etc)..&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Is it better to just build a beefy workstation (which video card series is best there, quadros or gtx 1080s etc) that does both the creation and rendering, or perhaps a solid but expensive laptop.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Any thoughts or suggestions.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks in advance&lt;/P&gt;</description>
      <pubDate>Thu, 16 Mar 2017 14:58:50 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/dedicated-render-machine-for-3ds-max-vs-one-single-multi-core/m-p/6950870#M63309</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-03-16T14:58:50Z</dc:date>
    </item>
    <item>
      <title>Re: Dedicated render machine for 3ds max vs one single multi core machine? Time</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/dedicated-render-machine-for-3ds-max-vs-one-single-multi-core/m-p/6951081#M63310</link>
      <description>&lt;P&gt;A whole lot to go through here...&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Hardware choices for rendering&amp;nbsp;are based on what renderer you are using - the commonly used Mental Ray and Arnold are CPU based ie. it doesn't make use of the video card.&amp;nbsp; For these you want more cores, and you also want more RAM to go along with it (typically 1 - 2 GB per core).&amp;nbsp; Other renderers&amp;nbsp;are GPU based ie. it *does* use the video card.&amp;nbsp; For these you want enough VRAM on the video card to hold the scene being rendered.&amp;nbsp; Optimized scenes are very important because unlike CPU rendering if it&amp;nbsp;cannot be loaded into the&amp;nbsp;VRAM&amp;nbsp;it just. won't. run.&amp;nbsp; Multiple cards can be added to reduce rendering time.&amp;nbsp; Mental Ray can now&amp;nbsp;benefit from Quadro/Tesla video cards as well, so do some further investigation first.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;A dedicated rendering workstation can be a good idea if you need to render during work hours (whenever those may be - I've seen "hot seating" shift work situations where you have people on a computer 24/7), in which case the users computer needs to be free for work.&amp;nbsp; If you have idle time overnight it's not a bad idea to investigate doing your heavy rendering work during that time.&amp;nbsp; There's also the option of distributed rendering, where you can have multiple workstations on a network acting as slaves for the rendering process.&amp;nbsp; Others are best suited for describing that, so I'll leave it to them to chime in.&amp;nbsp; You don't necessarily want a heavy duty render station (dual oct-core processors, 64 GB RAM, dual 1080Ti video cards, etc.) as a daily workstation - most of that power isn't used on day to day work, only rendering.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;You don't want a laptop for rendering.&amp;nbsp; They're built for portability not heavy lifting.&lt;/P&gt;</description>
      <pubDate>Thu, 16 Mar 2017 15:49:31 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/dedicated-render-machine-for-3ds-max-vs-one-single-multi-core/m-p/6951081#M63310</guid>
      <dc:creator>dgorsman</dc:creator>
      <dc:date>2017-03-16T15:49:31Z</dc:date>
    </item>
    <item>
      <title>Re: Dedicated render machine for 3ds max vs one single multi core machine? Time</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/dedicated-render-machine-for-3ds-max-vs-one-single-multi-core/m-p/6975789#M63311</link>
      <description>&lt;P&gt;Thanks for the reply..&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Some added details.. we are going to be using Mental ray.. and this would be a mixed machine of both rendering and main workstation use throughout the day.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;That said, i think that may narrow things down a bit.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;We are price tagging a max of $2500 or so for the build and shooting for a pre-built/oem solution, rather than build your own.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;That said, the options decrease a tad i think.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm wondering how many cores/threads justifies something greater than 8 logical threads total (i7's).&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;IE: we could go with a xeon dual cpu of&amp;nbsp;Xeon E5-2670's perhaps.. but these are harder to come by these days in the form of New, oem machines.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;To me it sounds like something like Dell Precision 7000 series with 6 cores (12 threads) might be the better route, couple that with a 1080 GTX video card (or two?).. not seeing many 8/16 core/thread options.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;IE: some specifics..&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Dell t5810 is in the right price range i think, depending on CPU:&lt;/P&gt;&lt;P&gt;&lt;A href="http://www.dell.com/us/business/p/precision-t5810-workstation/pd" target="_blank"&gt;http://www.dell.com/us/business/p/precision-t5810-workstation/pd&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Cpu's :&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;E5-2630 v4 (10/20 threads) 14,124 passmarks per cpu&lt;/P&gt;&lt;P&gt;E5-2650 v4 (12/24) &amp;nbsp;15,994&amp;nbsp;&lt;/P&gt;&lt;P&gt;e5-2687W v4 (12/24) 20,130&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The first two almost keep it in the budget, while the first one certainly does.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;If you go the dell route, they offer those oem quadro options (various flavors).. wondering if i should lean towards a quadro or go for the 1080.&lt;/P&gt;&lt;P&gt;I'm guessing the 10/20 route on cpu / threads should be adequate and enough of a boost over a typical say i7-6700k cpu.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 27 Mar 2017 14:53:52 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/dedicated-render-machine-for-3ds-max-vs-one-single-multi-core/m-p/6975789#M63311</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-03-27T14:53:52Z</dc:date>
    </item>
  </channel>
</rss>

