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    <title>topic CUSTOM MATERIAL. in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/custom-material/m-p/7018680#M61221</link>
    <description>&lt;P&gt;Hello I'm trying to apply a custom picture to be used in my wall mounted painting as furniture. But when I render it, it only shows up as gray.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;If you're wondering how I did it, I went to Material editor &amp;gt; Add material &amp;gt; Arch &amp;amp; Design &amp;gt; Add bitmap (under&amp;nbsp;&lt;FONT color="#FF0000"&gt;main material parameters,&lt;/FONT&gt; under it I went and pressed a small box under &lt;FONT color="#FF0000"&gt;diffuse option besides roughness&lt;/FONT&gt;) &amp;gt; Apply to material to selection.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm not sure If i missed something, Does anyone have their own way of applying a picture on a object?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="1.PNG" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/345076iD33BDAE5F812C453/image-size/large?v=v2&amp;amp;px=999" role="button" title="1.PNG" alt="1.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="2.PNG" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/345078i4056C91E1AEEBCA7/image-size/large?v=v2&amp;amp;px=999" role="button" title="2.PNG" alt="2.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
    <pubDate>Sat, 15 Apr 2017 11:02:36 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2017-04-15T11:02:36Z</dc:date>
    <item>
      <title>CUSTOM MATERIAL.</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/custom-material/m-p/7018680#M61221</link>
      <description>&lt;P&gt;Hello I'm trying to apply a custom picture to be used in my wall mounted painting as furniture. But when I render it, it only shows up as gray.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;If you're wondering how I did it, I went to Material editor &amp;gt; Add material &amp;gt; Arch &amp;amp; Design &amp;gt; Add bitmap (under&amp;nbsp;&lt;FONT color="#FF0000"&gt;main material parameters,&lt;/FONT&gt; under it I went and pressed a small box under &lt;FONT color="#FF0000"&gt;diffuse option besides roughness&lt;/FONT&gt;) &amp;gt; Apply to material to selection.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm not sure If i missed something, Does anyone have their own way of applying a picture on a object?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="1.PNG" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/345076iD33BDAE5F812C453/image-size/large?v=v2&amp;amp;px=999" role="button" title="1.PNG" alt="1.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="2.PNG" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/345078i4056C91E1AEEBCA7/image-size/large?v=v2&amp;amp;px=999" role="button" title="2.PNG" alt="2.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Sat, 15 Apr 2017 11:02:36 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/custom-material/m-p/7018680#M61221</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-04-15T11:02:36Z</dc:date>
    </item>
    <item>
      <title>Re: CUSTOM MATERIAL.</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/custom-material/m-p/7050743#M61222</link>
      <description>&lt;P&gt;Hello&amp;nbsp;@Anonymous&amp;nbsp;and welcome to the community,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I'd like to help with this. &amp;nbsp;Would it be possible to attach the scene file, even if it uses a different image if you need to protect that one? &amp;nbsp;I'm sure it's something simple but I need to get a look at it. &amp;nbsp;At first I'd say it's because of the default reflective value of the material, but that wouldn't make the reindeer/moose/whatever white. &amp;nbsp;Are you sure it's only in the diffuse slot? &amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Best Regards,&lt;/P&gt;</description>
      <pubDate>Fri, 28 Apr 2017 23:17:51 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/custom-material/m-p/7050743#M61222</guid>
      <dc:creator>Alfred.DeFlaminis</dc:creator>
      <dc:date>2017-04-28T23:17:51Z</dc:date>
    </item>
    <item>
      <title>Re: CUSTOM MATERIAL.</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/custom-material/m-p/7053769#M61223</link>
      <description>&lt;P&gt;Hello&amp;nbsp;@Anonymous,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I just wanted to follow up here, any progress on this issue? &lt;BR /&gt;&lt;BR /&gt;Best Regards,&lt;/P&gt;</description>
      <pubDate>Mon, 01 May 2017 20:30:52 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/custom-material/m-p/7053769#M61223</guid>
      <dc:creator>Alfred.DeFlaminis</dc:creator>
      <dc:date>2017-05-01T20:30:52Z</dc:date>
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