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    <title>topic Re: vertex color to texture in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/vertex-color-to-texture/m-p/7523572#M50862</link>
    <description>&lt;P&gt;No worries, glad I could help&amp;nbsp;&lt;img id="smileyhappy" class="emoticon emoticon-smileyhappy" src="https://forums.autodesk.com/i/smilies/16x16_smiley-happy.png" alt="Smiley Happy" title="Smiley Happy" /&gt;&lt;/P&gt;</description>
    <pubDate>Tue, 07 Nov 2017 12:55:37 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2017-11-07T12:55:37Z</dc:date>
    <item>
      <title>vertex color to texture</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/vertex-color-to-texture/m-p/7513200#M50856</link>
      <description>&lt;P&gt;Hi. I imported an FBX with vertex color information from unreal to max. I see the vertex color. Is it possible to render out a map (jpeg,etc)&amp;nbsp; with the vertex info? I'm trying to create a blend map sung the vertex color.&lt;/P&gt;&lt;P&gt;cheers,&lt;/P&gt;&lt;P&gt;Luke.&lt;/P&gt;</description>
      <pubDate>Thu, 02 Nov 2017 20:52:51 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/vertex-color-to-texture/m-p/7513200#M50856</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-11-02T20:52:51Z</dc:date>
    </item>
    <item>
      <title>Re: vertex color to texture</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/vertex-color-to-texture/m-p/7514463#M50857</link>
      <description>&lt;P&gt;Its been a while, but I'm fairly sure you need to add a Standard material to your object, then assign Vertex Color map type to the diffuse slot. After that you could render it out with Rendering/Render to texture.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 03 Nov 2017 10:06:43 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/vertex-color-to-texture/m-p/7514463#M50857</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-11-03T10:06:43Z</dc:date>
    </item>
    <item>
      <title>Re: vertex color to texture</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/vertex-color-to-texture/m-p/7515833#M50858</link>
      <description>&lt;P&gt;what are the settings for render to texture?&lt;/P&gt;</description>
      <pubDate>Fri, 03 Nov 2017 17:26:11 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/vertex-color-to-texture/m-p/7515833#M50858</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-11-03T17:26:11Z</dc:date>
    </item>
    <item>
      <title>Re: vertex color to texture</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/vertex-color-to-texture/m-p/7518724#M50859</link>
      <description>&lt;P&gt;Haven't tried it recently but it should work for you to take your object after you put a vertex color map on it, to assign a new Unwrap UV modifier, select all faces unfold your mapping and have it at map channel 1 (i.e. dont choose vertex color channel&amp;nbsp;in unwrap).&lt;/P&gt;&lt;P&gt;In Render to Texture, you use the existing map channel (ch1) and simply render (Element type) diffuse map type to diffuse output (target map)&amp;nbsp;with standard scanline renderer. (Set renderer in Render Setup dialogue)&lt;/P&gt;&lt;P&gt;*should* hopefully work, let me know.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sun, 05 Nov 2017 23:53:27 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/vertex-color-to-texture/m-p/7518724#M50859</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-11-05T23:53:27Z</dc:date>
    </item>
    <item>
      <title>Re: vertex color to texture</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/vertex-color-to-texture/m-p/7520004#M50860</link>
      <description>&lt;P&gt;Add this to above post--&amp;gt;&amp;nbsp; when applying vertex color map, set map channel to 0 or you'll get a color gradient when you render..&lt;/P&gt;</description>
      <pubDate>Mon, 06 Nov 2017 13:12:21 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/vertex-color-to-texture/m-p/7520004#M50860</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-11-06T13:12:21Z</dc:date>
    </item>
    <item>
      <title>Re: vertex color to texture</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/vertex-color-to-texture/m-p/7520851#M50861</link>
      <description>&lt;P&gt;Thank you so much! I was applying the material with the matching map channel and it always had the gradient. You rule. I hope you have an awesome week!.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 06 Nov 2017 17:05:51 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/vertex-color-to-texture/m-p/7520851#M50861</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-11-06T17:05:51Z</dc:date>
    </item>
    <item>
      <title>Re: vertex color to texture</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/vertex-color-to-texture/m-p/7523572#M50862</link>
      <description>&lt;P&gt;No worries, glad I could help&amp;nbsp;&lt;img id="smileyhappy" class="emoticon emoticon-smileyhappy" src="https://forums.autodesk.com/i/smilies/16x16_smiley-happy.png" alt="Smiley Happy" title="Smiley Happy" /&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 07 Nov 2017 12:55:37 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/vertex-color-to-texture/m-p/7523572#M50862</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-11-07T12:55:37Z</dc:date>
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