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    <title>topic Problems with lighting (Student version of 3ds max 2017) in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/problems-with-lighting-student-version-of-3ds-max-2017/m-p/7587936#M49597</link>
    <description>&lt;P&gt;&lt;SPAN&gt;There was a problem with the lighting,&amp;nbsp; if I add it through the right upper panel, the standard \ day light ... and other lightings is not work at all, if through the top panel create \ lights \ daylight system through this lighting panel works but objects disappear, there is lighting there &lt;SPAN&gt;but does not see the cube when rendered,&amp;nbsp; the screen&amp;nbsp;and file attached&amp;nbsp;&lt;BR /&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;</description>
    <pubDate>Fri, 01 Dec 2017 05:56:45 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2017-12-01T05:56:45Z</dc:date>
    <item>
      <title>Problems with lighting (Student version of 3ds max 2017)</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/problems-with-lighting-student-version-of-3ds-max-2017/m-p/7587936#M49597</link>
      <description>&lt;P&gt;&lt;SPAN&gt;There was a problem with the lighting,&amp;nbsp; if I add it through the right upper panel, the standard \ day light ... and other lightings is not work at all, if through the top panel create \ lights \ daylight system through this lighting panel works but objects disappear, there is lighting there &lt;SPAN&gt;but does not see the cube when rendered,&amp;nbsp; the screen&amp;nbsp;and file attached&amp;nbsp;&lt;BR /&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Fri, 01 Dec 2017 05:56:45 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/problems-with-lighting-student-version-of-3ds-max-2017/m-p/7587936#M49597</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-12-01T05:56:45Z</dc:date>
    </item>
    <item>
      <title>Re: Problems with lighting (Student version of 3ds max 2017)</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/problems-with-lighting-student-version-of-3ds-max-2017/m-p/7588052#M49598</link>
      <description>&lt;P&gt;Welcome to the community!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;From what i could tell from your file, if you want to make a render from inside the cube you have to flip your normals since you're looking at the backside.&lt;/P&gt;
&lt;P&gt;The perspective from the outside looks fine:&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="2017-12-01_0808.png" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/433322i3E102D499867D861/image-size/large?v=v2&amp;amp;px=999" role="button" title="2017-12-01_0808.png" alt="2017-12-01_0808.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;From your Physical camera i got the same result as your screenshot, so i added a "normal" modifier to flip the normals and changed the environment light to a HDR to quickly add some more light to the scene. (the daylight system was too dark and i didn't want to figure out how to change it.):&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="2017-12-01_0817.png" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/433323i21F06452C2F581B5/image-size/large?v=v2&amp;amp;px=999" role="button" title="2017-12-01_0817.png" alt="2017-12-01_0817.png" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Fri, 01 Dec 2017 07:24:58 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/problems-with-lighting-student-version-of-3ds-max-2017/m-p/7588052#M49598</guid>
      <dc:creator>-niels-</dc:creator>
      <dc:date>2017-12-01T07:24:58Z</dc:date>
    </item>
    <item>
      <title>Re: Problems with lighting (Student version of 3ds max 2017)</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/problems-with-lighting-student-version-of-3ds-max-2017/m-p/7591289#M49599</link>
      <description>&lt;P&gt;Wow thanks a lot you a spell master &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Sat, 02 Dec 2017 16:55:17 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/problems-with-lighting-student-version-of-3ds-max-2017/m-p/7591289#M49599</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-12-02T16:55:17Z</dc:date>
    </item>
    <item>
      <title>Re: Problems with lighting (Student version of 3ds max 2017)</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/problems-with-lighting-student-version-of-3ds-max-2017/m-p/7591370#M49600</link>
      <description>&lt;P&gt;&lt;SPAN&gt;but now one more problem when I add daylight, for some reason the light falls not inside &lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="22222.jpg" style="width: 640px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/433929i8B46EC5629B5E56E/image-size/large?v=v2&amp;amp;px=999" role="button" title="22222.jpg" alt="22222.jpg" /&gt;&lt;/span&gt;of the cube, but the cube shines itself, why is this happening?&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Sat, 02 Dec 2017 18:16:38 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/problems-with-lighting-student-version-of-3ds-max-2017/m-p/7591370#M49600</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-12-02T18:16:38Z</dc:date>
    </item>
    <item>
      <title>Re: Problems with lighting (Student version of 3ds max 2017)</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/problems-with-lighting-student-version-of-3ds-max-2017/m-p/7591540#M49601</link>
      <description>&lt;P&gt;@Anonymous, To be honest, i'm not really sure what's going on as i don't use the scanline renderer myself. (i use Arnold)&lt;/P&gt;
&lt;P&gt;But here's what i've figured out with your scene:&lt;/P&gt;
&lt;P&gt;There seems to be a limitation on what Activeshade shows with Scanline, it's different from doing a production render.&lt;/P&gt;
&lt;P&gt;You had an unnecessary normal flip on your skylight, but more importantly the skylight wasn't casting shadows.&lt;/P&gt;
&lt;P&gt;With that changed it looked like this:&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Scanline_skylight.JPG" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/433964i02C7C4AE6CAC4D37/image-size/large?v=v2&amp;amp;px=999" role="button" title="Scanline_skylight.JPG" alt="Scanline_skylight.JPG" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;Hope you can get on from here and that this helps.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Oh, and in case you're wondering why you don't see your "window" in the production render....&lt;/P&gt;
&lt;P&gt;that's because there is no background, it's looking out into blackness.&lt;/P&gt;</description>
      <pubDate>Sat, 02 Dec 2017 21:34:21 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/problems-with-lighting-student-version-of-3ds-max-2017/m-p/7591540#M49601</guid>
      <dc:creator>-niels-</dc:creator>
      <dc:date>2017-12-02T21:34:21Z</dc:date>
    </item>
    <item>
      <title>Re: Problems with lighting (Student version of 3ds max 2017)</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/problems-with-lighting-student-version-of-3ds-max-2017/m-p/7595126#M49602</link>
      <description>&lt;P&gt;thank&amp;nbsp; you very much again&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;i don't know maybe it's because a student version of the program , i did the same as in tutorials , but lightning in my scene is different so much&lt;/P&gt;</description>
      <pubDate>Mon, 04 Dec 2017 18:59:32 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/problems-with-lighting-student-version-of-3ds-max-2017/m-p/7595126#M49602</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-12-04T18:59:32Z</dc:date>
    </item>
    <item>
      <title>Re: Problems with lighting (Student version of 3ds max 2017)</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/problems-with-lighting-student-version-of-3ds-max-2017/m-p/7596493#M49603</link>
      <description>No idea which tutorial you're talking about, maybe it was a tutorial that was using mentalray or iray as the render engine....&lt;BR /&gt;Lighting can be very dependent on which render engine you use, that's why Arnold even has it's own light object.&lt;BR /&gt;&lt;BR /&gt;For myself, i've found using a HDR image as a scene environment is a really nice and easy way to get your scene lighted.&lt;BR /&gt;It won't work for all occasions ofcourse, but it saves a lot of work.&lt;BR /&gt;&lt;BR /&gt;Hope you can figure it out from here, good luck with your learning! &lt;img id="smileyhappy" class="emoticon emoticon-smileyhappy" src="https://forums.autodesk.com/i/smilies/16x16_smiley-happy.png" alt="Smiley Happy" title="Smiley Happy" /&gt;</description>
      <pubDate>Tue, 05 Dec 2017 07:41:08 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/problems-with-lighting-student-version-of-3ds-max-2017/m-p/7596493#M49603</guid>
      <dc:creator>-niels-</dc:creator>
      <dc:date>2017-12-05T07:41:08Z</dc:date>
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