<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: material not showing in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7602783#M49384</link>
    <description>&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="arnold material.PNG" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/435775i2936E0762F3E4D93/image-size/large?v=v2&amp;amp;px=999" role="button" title="arnold material.PNG" alt="arnold material.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Here's what my material setup for arnold looked like and the result. I had to bring the basecolor weight down to 0 or very close to see the effect of the specular maps.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;@Anonymous&amp;nbsp;I'll see what I can do with the original scene to get it to work with your renderer as well, but the same material set up with physical materials ought to work in ART renderer as well:&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="physical material.PNG" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/435777i209E2E5C49E80E5F/image-size/large?v=v2&amp;amp;px=999" role="button" title="physical material.PNG" alt="physical material.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
    <pubDate>Wed, 06 Dec 2017 21:36:14 GMT</pubDate>
    <dc:creator>brentscannell</dc:creator>
    <dc:date>2017-12-06T21:36:14Z</dc:date>
    <item>
      <title>material not showing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7600650#M49371</link>
      <description>&lt;P&gt;would &amp;nbsp;someone be so kind and tell me why may material on channel 2 is not showing?&lt;/P&gt;
&lt;P&gt;I have tried scaling and everything else i can think of.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 06 Dec 2017 11:56:36 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7600650#M49371</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-12-06T11:56:36Z</dc:date>
    </item>
    <item>
      <title>Re: material not showing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7600866#M49372</link>
      <description>&lt;P&gt;I messed around a bit, so it's not entirely your setup... but at some point i noticed you had the bitmap for your turned face set to channel 2.&lt;/P&gt;
&lt;P&gt;With a multi-sub object map this needs to remain at 1, your material is already mapped to 2.&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="2017-12-06_1402.png" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/435480iF2F02C532F4AB555/image-size/large?v=v2&amp;amp;px=999" role="button" title="2017-12-06_1402.png" alt="2017-12-06_1402.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;At least, that's what i think the problem is...&lt;/P&gt;</description>
      <pubDate>Wed, 06 Dec 2017 13:05:57 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7600866#M49372</guid>
      <dc:creator>-niels-</dc:creator>
      <dc:date>2017-12-06T13:05:57Z</dc:date>
    </item>
    <item>
      <title>Re: material not showing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7600983#M49373</link>
      <description>&lt;P&gt;Thanks for looking at it&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/113420"&gt;@-niels-&lt;/a&gt;&amp;nbsp;but im pretty sure i need it set to 2. I was told that you can have multipal uv maps if the material ID in the uv map matched the the material ID in the material slot. Also I have done this in the past and it worked fine.&lt;/P&gt;
&lt;P&gt;Matter of fact I redid the uv maps and got it to work. Just wont show up when i render. go figure. I guess it is just one of those days.&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="material map1.jpg" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/435510i0CEC0B134113B615/image-size/large?v=v2&amp;amp;px=999" role="button" title="material map1.jpg" alt="material map1.jpg" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="material map2.jpg" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/435509i579B06DF0F6928EA/image-size/large?v=v2&amp;amp;px=999" role="button" title="material map2.jpg" alt="material map2.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 06 Dec 2017 13:37:40 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7600983#M49373</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-12-06T13:37:40Z</dc:date>
    </item>
    <item>
      <title>Re: material not showing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7601249#M49374</link>
      <description>&lt;P&gt;Hi @Anonymous,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;That's pretty strange, if i port everything over to Arnold (because i know my way around that better) i can't get the texture to show unless it's in map channel 1. (the bitmap texture)&lt;/P&gt;
&lt;P&gt;Your UV modifier does say it's on map channel 2, but i don't think the actual bitmap should/needs to be.&lt;/P&gt;
&lt;P&gt;See my screenshots:&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="2017-12-06_1524.png" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/435573i2E515F977D6BA69A/image-size/large?v=v2&amp;amp;px=999" role="button" title="2017-12-06_1524.png" alt="2017-12-06_1524.png" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="2017-12-06_1531.png" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/435574i94F98101C84E73FC/image-size/large?v=v2&amp;amp;px=999" role="button" title="2017-12-06_1531.png" alt="2017-12-06_1531.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I won't say your setup is wrong, i don't know for sure... but i know it doesn't work for me...&lt;/P&gt;
&lt;P&gt;Someone with more knowledge on map channels could probably give a better answer...&lt;/P&gt;
&lt;P&gt;( &lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/248586"&gt;@Diffus3d&lt;/a&gt; ? )&lt;/P&gt;</description>
      <pubDate>Wed, 06 Dec 2017 14:39:41 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7601249#M49374</guid>
      <dc:creator>-niels-</dc:creator>
      <dc:date>2017-12-06T14:39:41Z</dc:date>
    </item>
    <item>
      <title>Re: material not showing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7601272#M49375</link>
      <description>&lt;P&gt;Maybe I should make the switch to Arnold eventually. I tried it once and all my established materials, exposures, and&amp;nbsp; lighting went down the drain. I have too much work on my materials to have to change everything.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;Maybe I am missing something.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 06 Dec 2017 14:45:47 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7601272#M49375</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-12-06T14:45:47Z</dc:date>
    </item>
    <item>
      <title>Re: material not showing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7601316#M49376</link>
      <description>On my first reply i was using the scanline renderer and was seeing the same, i just did the Arnold version to check.&lt;BR /&gt;It's probably something that has to do with what type of object/material/texture is assigned to which map channel, but i don't know the official methods.&lt;BR /&gt;I'm basically a hobbyist, so i use what works for me and i might be doing stuff wrong as well...&lt;BR /&gt;&lt;BR /&gt;In the end, getting your render the way you want is the important part... though this is making me curious as how you're supposed to use map channels.</description>
      <pubDate>Wed, 06 Dec 2017 14:53:25 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7601316#M49376</guid>
      <dc:creator>-niels-</dc:creator>
      <dc:date>2017-12-06T14:53:25Z</dc:date>
    </item>
    <item>
      <title>Re: material not showing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7601437#M49377</link>
      <description>&lt;P&gt;look thru this&lt;/P&gt;
&lt;P&gt;&lt;A href="https://forums.autodesk.com/t5/3ds-max-forum/uvw-map-question/m-p/7378379#M145548" target="_blank"&gt;https://forums.autodesk.com/t5/3ds-max-forum/uvw-map-question/m-p/7378379#M145548&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;post 8 i think&lt;/P&gt;
&lt;P&gt;thanks&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 06 Dec 2017 15:26:58 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7601437#M49377</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-12-06T15:26:58Z</dc:date>
    </item>
    <item>
      <title>Re: material not showing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7601512#M49378</link>
      <description>&lt;P&gt;Aah, ok...&lt;BR /&gt;Still not sure if i understand it correctly, but the way i'm getting it is that you create a "link" between the MATERIAL ID and the UVW Map channel.&lt;BR /&gt;So the map channel for the texture doesn't really come into the picture.&lt;BR /&gt;&lt;BR /&gt;In all honesty, i've done what they're describing with just setting the material id.&lt;BR /&gt;But if you have UV's that don't align properly i can understand this way of doing things.&lt;BR /&gt;Then again, i might be completely wrong in my understanding...&lt;BR /&gt;&lt;BR /&gt;Googling "3ds Max Channel mapping" hasn't been all that helpful either, the top link led to this:&lt;BR /&gt;&lt;A href="https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-C4D98019-3568-4EC3-AF70-A38C0F975D51-htm.html" target="_blank"&gt;https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-C4D98019-3568-4EC3-AF70-A38C0F975D51-htm.html&lt;/A&gt;&lt;BR /&gt;But it didn't improve my understanding that much...&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;---edit---&lt;/P&gt;
&lt;P&gt;just to show, i've attached a simple cylinder shape with just Material ID's and no UV mapping using both your textures.&lt;/P&gt;</description>
      <pubDate>Wed, 06 Dec 2017 15:55:57 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7601512#M49378</guid>
      <dc:creator>-niels-</dc:creator>
      <dc:date>2017-12-06T15:55:57Z</dc:date>
    </item>
    <item>
      <title>Re: material not showing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7601687#M49379</link>
      <description>&lt;P&gt;Hi&amp;nbsp;@Anonymous&amp;nbsp;and&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/113420"&gt;@-niels-&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I'm no expert in this either but I have played around with this model a little bit and have a few observations:&lt;/P&gt;
&lt;P&gt;-I believe the map channels are set correctly for the intended result, and don't believe the way these behave to change between render engines. What renderer are you using Mark?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;-Neils' screenshots had the bitmaps wired to base colors which gives somewhat immediate results, however the original scene is set up to use the bitmaps a specular level maps. To get these to work as intended on Arnold materials or Max Physical materials renderable in ART, I wired the map to both the reflection color and the roughness and seemed to start giving me the expected results - without alternating the map channel.&lt;/P&gt;</description>
      <pubDate>Wed, 06 Dec 2017 16:26:00 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7601687#M49379</guid>
      <dc:creator>brentscannell</dc:creator>
      <dc:date>2017-12-06T16:26:00Z</dc:date>
    </item>
    <item>
      <title>Re: material not showing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7602025#M49380</link>
      <description>&lt;P&gt;I am using Quicksilver&amp;nbsp;Brent.&lt;/P&gt;
&lt;P&gt;I have been kinda partial to it for some time now.&lt;/P&gt;</description>
      <pubDate>Wed, 06 Dec 2017 17:40:43 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7602025#M49380</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-12-06T17:40:43Z</dc:date>
    </item>
    <item>
      <title>Re: material not showing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7602100#M49381</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/4316068"&gt;@brentscannell&lt;/a&gt; wrote:&lt;BR /&gt;&lt;BR /&gt;
&lt;P&gt;-Neils' screenshots had the bitmaps wired to base colors which gives somewhat immediate results, however the original scene is set up to use the bitmaps a specular level maps. To get these to work as intended on Arnold materials or Max Physical materials renderable in ART, I wired the map to both the reflection color and the roughness and seemed to start giving me the expected results - without alternating the map channel.&lt;/P&gt;
&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;
&lt;P&gt;Yeah, i wired them into a bumpmap on my Arnold images just to give them some depth... not sure if specular would create the same effect, but guess it depends on what you're going for.&lt;/P&gt;
&lt;P&gt;But you say you didn't change the map channel... so now i don't understand why i can't get the texture to show up if i leave it at channel 2...&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 06 Dec 2017 17:56:27 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7602100#M49381</guid>
      <dc:creator>-niels-</dc:creator>
      <dc:date>2017-12-06T17:56:27Z</dc:date>
    </item>
    <item>
      <title>Re: material not showing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7602756#M49382</link>
      <description>&lt;P&gt;By having multipal uv maps you can change the scale and rotation independently of each other.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 06 Dec 2017 21:23:55 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7602756#M49382</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-12-06T21:23:55Z</dc:date>
    </item>
    <item>
      <title>Re: material not showing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7602768#M49383</link>
      <description>yeah ok, but in the example i posted i can do that by changing the size and position of the texture as well... so still wouldn't need to do UV mapping.&lt;BR /&gt;&lt;BR /&gt;But that's on simple geometry, when it's more complex i can imagine situations where it would be useful.&lt;BR /&gt;Though i guess you'd get to unwrapping the UV's pretty quick and then it doesn't matter much anymore...&lt;BR /&gt;&lt;BR /&gt;Guess we can go on about this for a while. &lt;img id="smileyvery-happy" class="emoticon emoticon-smileyvery-happy" src="https://forums.autodesk.com/i/smilies/16x16_smiley-very-happy.png" alt="Smiley Very Happy" title="Smiley Very Happy" /&gt;</description>
      <pubDate>Wed, 06 Dec 2017 21:28:44 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7602768#M49383</guid>
      <dc:creator>-niels-</dc:creator>
      <dc:date>2017-12-06T21:28:44Z</dc:date>
    </item>
    <item>
      <title>Re: material not showing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7602783#M49384</link>
      <description>&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="arnold material.PNG" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/435775i2936E0762F3E4D93/image-size/large?v=v2&amp;amp;px=999" role="button" title="arnold material.PNG" alt="arnold material.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Here's what my material setup for arnold looked like and the result. I had to bring the basecolor weight down to 0 or very close to see the effect of the specular maps.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;@Anonymous&amp;nbsp;I'll see what I can do with the original scene to get it to work with your renderer as well, but the same material set up with physical materials ought to work in ART renderer as well:&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="physical material.PNG" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/435777i209E2E5C49E80E5F/image-size/large?v=v2&amp;amp;px=999" role="button" title="physical material.PNG" alt="physical material.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 06 Dec 2017 21:36:14 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7602783#M49384</guid>
      <dc:creator>brentscannell</dc:creator>
      <dc:date>2017-12-06T21:36:14Z</dc:date>
    </item>
    <item>
      <title>Re: material not showing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7602995#M49385</link>
      <description>&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="standardmaterial.PNG" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/435808i3C2EF07D6D58D956/image-size/large?v=v2&amp;amp;px=999" role="button" title="standardmaterial.PNG" alt="standardmaterial.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;So I re-wired the maps to the reflection inputs of the standard material instead of specular color inputs. Honestly I am not 100% familiar with how these 2 parameters interact with each other, but I think the render is more along the lines of what you were expecting? I removed the sky light from the render as it was making it very very bright.&lt;/P&gt;</description>
      <pubDate>Wed, 06 Dec 2017 22:52:12 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7602995#M49385</guid>
      <dc:creator>brentscannell</dc:creator>
      <dc:date>2017-12-06T22:52:12Z</dc:date>
    </item>
    <item>
      <title>Re: material not showing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7604899#M49386</link>
      <description>&lt;P&gt;Sorry for pulling stuff from a different topic, but it seems related to eachother and i'm pretty confused.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;@Anonymous, you posted these &lt;A href="https://forums.autodesk.com/t5/3ds-max-forum/uvw-map-question/m-p/7604645#M151248" target="_blank"&gt;files (map1&amp;amp;2) in this topic&lt;/A&gt;.&lt;/P&gt;
&lt;P&gt;From the screenshots you post at the end it all looks pretty ok... but here's what it looks like if i open it on my pc:&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="2017-12-07_1532.png" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/436112i1307A93A06EB9391/image-size/large?v=v2&amp;amp;px=999" role="button" title="2017-12-07_1532.png" alt="2017-12-07_1532.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;After moving the omni light up a bit:&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="2017-12-07_1534.png" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/436113i3D3AC51AA702B279/image-size/large?v=v2&amp;amp;px=999" role="button" title="2017-12-07_1534.png" alt="2017-12-07_1534.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;And after changing the channel for the bitmap to channel 1:&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="2017-12-07_1536.png" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/436118i654979DB7C9384F9/image-size/large?v=v2&amp;amp;px=999" role="button" title="2017-12-07_1536.png" alt="2017-12-07_1536.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I have such a different scale compared to your renders and the way the map channel behaves differs as well, this is all making me wonder what in the world is going on...&lt;/P&gt;
&lt;P&gt;I know i can correct it, but i'd expect it to look similar to what you saved... which it doesn't... which confuses me enormously...&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;So without any explanation for this behavior, i think you can ignore most of my comments.&lt;/P&gt;
&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/4316068"&gt;@brentscannell&lt;/a&gt;, would you know of any reason why i'm seeing this difference?&lt;/P&gt;
&lt;P&gt;@Anonymous, does the &lt;A href="https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7601512#M151195" target="_blank"&gt;example file&lt;/A&gt; i posted look anything like my render when you view it?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;---edit---&lt;/P&gt;
&lt;P&gt;just checked and i didn't post a render of that file, so here's one to compare:&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="2017-12-07_1550.png" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/436134iAFD56141C6D44AF1/image-size/large?v=v2&amp;amp;px=999" role="button" title="2017-12-07_1550.png" alt="2017-12-07_1550.png" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 07 Dec 2017 14:50:38 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7604899#M49386</guid>
      <dc:creator>-niels-</dc:creator>
      <dc:date>2017-12-07T14:50:38Z</dc:date>
    </item>
    <item>
      <title>Re: material not showing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7604938#M49387</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/113420"&gt;@-niels-&lt;/a&gt;&amp;nbsp;what does the UV mapping look like on channel 1?&amp;nbsp;Could you take a screenshot of what it looks like in the viewport with UV override on? I bet you the UVs are stretched on that top face on channel 1 because of the planar mapping&lt;/P&gt;</description>
      <pubDate>Thu, 07 Dec 2017 14:53:04 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7604938#M49387</guid>
      <dc:creator>brentscannell</dc:creator>
      <dc:date>2017-12-07T14:53:04Z</dc:date>
    </item>
    <item>
      <title>Re: material not showing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7604976#M49388</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/4316068"&gt;@brentscannell&lt;/a&gt;, is this what you meant? (had to look up the override bit...)&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="2017-12-07_1557.png" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/436144i37B59C0DC1404463/image-size/large?v=v2&amp;amp;px=999" role="button" title="2017-12-07_1557.png" alt="2017-12-07_1557.png" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 07 Dec 2017 14:58:47 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7604976#M49388</guid>
      <dc:creator>-niels-</dc:creator>
      <dc:date>2017-12-07T14:58:47Z</dc:date>
    </item>
    <item>
      <title>Re: material not showing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7605127#M49389</link>
      <description>&lt;P&gt;I had to look it up as well and mine looks the same&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 07 Dec 2017 15:31:08 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7605127#M49389</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2017-12-07T15:31:08Z</dc:date>
    </item>
    <item>
      <title>Re: material not showing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7605347#M49390</link>
      <description>&lt;P&gt;Strange indeed, mine is showing stretched UVs on channel 1:&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="stretched UVs.PNG" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/436198i14201ABA092C267A/image-size/large?v=v2&amp;amp;px=999" role="button" title="stretched UVs.PNG" alt="stretched UVs.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Thu, 07 Dec 2017 16:17:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/material-not-showing/m-p/7605347#M49390</guid>
      <dc:creator>brentscannell</dc:creator>
      <dc:date>2017-12-07T16:17:05Z</dc:date>
    </item>
  </channel>
</rss>

