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    <title>topic Re: Smart objects in 3DS Max? in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/smart-objects-in-3ds-max/m-p/7946343#M44493</link>
    <description>&lt;P&gt;The most similar thing to that in architecture are the AEC objects: walls, windows, stairs, handrails etc. They have also IDs materials for each side of the walls for easy materials&lt;/P&gt;&lt;P&gt;&lt;A href="https://www.youtube.com/watch?v=Q0PpBsZ4Ul8" target="_blank"&gt;https://www.youtube.com/watch?v=Q0PpBsZ4Ul8&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;If you have already the geometry and you simply want different sets of materials and lighting for the same scene the scene states can be useful&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;A href="https://www.youtube.com/watch?v=rfG4TwA1__Q&amp;amp;t=437s" target="_blank"&gt;https://www.youtube.com/watch?v=rfG4TwA1__Q&amp;amp;t=437s&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Thu, 19 Apr 2018 21:45:07 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2018-04-19T21:45:07Z</dc:date>
    <item>
      <title>Smart objects in 3DS Max?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/smart-objects-in-3ds-max/m-p/7946099#M44492</link>
      <description>&lt;P&gt;I'm creating an interior design of a house that will have 6 unique styles. Each style will have it's own wall texture, flooring, paint colors etc. Sometimes I have to adjust certain things like window height, or the depth of a room of something like that.. my problem is I have to go back to each file and adjust them separately.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I know Photoshop has a feature called 'smart objects' where you only have to adjust the object once and it affects all files. It makes it incredibly nice! Does 3DS Max have a similar feature?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 19 Apr 2018 19:49:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/smart-objects-in-3ds-max/m-p/7946099#M44492</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-04-19T19:49:05Z</dc:date>
    </item>
    <item>
      <title>Re: Smart objects in 3DS Max?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/smart-objects-in-3ds-max/m-p/7946343#M44493</link>
      <description>&lt;P&gt;The most similar thing to that in architecture are the AEC objects: walls, windows, stairs, handrails etc. They have also IDs materials for each side of the walls for easy materials&lt;/P&gt;&lt;P&gt;&lt;A href="https://www.youtube.com/watch?v=Q0PpBsZ4Ul8" target="_blank"&gt;https://www.youtube.com/watch?v=Q0PpBsZ4Ul8&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;If you have already the geometry and you simply want different sets of materials and lighting for the same scene the scene states can be useful&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;A href="https://www.youtube.com/watch?v=rfG4TwA1__Q&amp;amp;t=437s" target="_blank"&gt;https://www.youtube.com/watch?v=rfG4TwA1__Q&amp;amp;t=437s&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 19 Apr 2018 21:45:07 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/smart-objects-in-3ds-max/m-p/7946343#M44493</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-04-19T21:45:07Z</dc:date>
    </item>
    <item>
      <title>Re: Smart objects in 3DS Max?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/smart-objects-in-3ds-max/m-p/7948918#M44494</link>
      <description>&lt;P&gt;You should use XRef scenes where you can merge a max file as an external reference.&lt;/P&gt;</description>
      <pubDate>Fri, 20 Apr 2018 19:14:04 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/smart-objects-in-3ds-max/m-p/7948918#M44494</guid>
      <dc:creator>fla3d</dc:creator>
      <dc:date>2018-04-20T19:14:04Z</dc:date>
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