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    <title>topic Re: Using .fx files with 3DS Max 2009 in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/using-fx-files-with-3ds-max-2009/m-p/8018631#M43737</link>
    <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/120667"&gt;@artbywaqas&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I wanted to follow up to make sure this issue was figured out, did&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/675390"&gt;@lightcube&lt;/a&gt;&amp;nbsp;code work out? It may be worth looking in to seeing if a trial version of 3DS Max 2019 can read the .fx files as well.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I’ve just accepted&amp;nbsp;a response to your &lt;STRONG&gt;&lt;SPAN style="color: #118888;"&gt;post&lt;/SPAN&gt;&lt;/STRONG&gt; as a solution with the understanding that it is the correct answer.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;If the response did not work as an answer, please reply to this message so that I can unmark the solution, and we can continue the conversation. No action is required if my response did work as an answer, however I wanted to point out that if the opportunity arises again you can also click on the &lt;STRONG&gt;&lt;SPAN style="color: #118888;"&gt;Accept as Solution&amp;nbsp;&lt;/SPAN&gt;&lt;/STRONG&gt;button if/when relevant so that others can more easily benefit from the information. Please feel free to let me know if you have any questions or concerns!&lt;/P&gt;</description>
    <pubDate>Tue, 22 May 2018 16:13:56 GMT</pubDate>
    <dc:creator>hagen.deloss</dc:creator>
    <dc:date>2018-05-22T16:13:56Z</dc:date>
    <item>
      <title>Using .fx files with 3DS Max 2009</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/using-fx-files-with-3ds-max-2009/m-p/8009556#M43731</link>
      <description>&lt;P&gt;Hi Everyone,&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I just started working on a project and was handed a folder full of shaders with .fx files.&amp;nbsp; How do I get these to&amp;nbsp;&amp;nbsp;work with 3dsmax?&amp;nbsp; &amp;nbsp;When I try to open a max file that makes use of them&amp;nbsp;it says Please verify this shader exists in your shader library path so I'm guessing I need to place them somewhere and set up a path to connect them?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/120667"&gt;@artbywaqas&lt;/a&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Your forum title was edited by &lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/5953021"&gt;@hagen.deloss&lt;/a&gt;&amp;nbsp;for clarity : Using .fx files with 3dsmax&lt;/P&gt;</description>
      <pubDate>Tue, 22 May 2018 16:00:21 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/using-fx-files-with-3ds-max-2009/m-p/8009556#M43731</guid>
      <dc:creator>artbywaqas</dc:creator>
      <dc:date>2018-05-22T16:00:21Z</dc:date>
    </item>
    <item>
      <title>Re: Using .fx files with 3DS Max 2009</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/using-fx-files-with-3ds-max-2009/m-p/8009963#M43732</link>
      <description>&lt;P&gt;Hello&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/120667"&gt;@artbywaqas&lt;/a&gt;,&lt;/P&gt;
&lt;P&gt;Thanks for posting your question to the 3DS Max forums!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;When you navigate to your slate material editor,&amp;nbsp;if you load your material library in the dropdown in the far left (material map browser&amp;gt;arrow next to "search by name"), are the .FX files loading up that way? I have included a screenshot of this dropdown.&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-left" image-alt="Screenshot (20)_LI.jpg" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/501854i85995449C73B70D6/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Screenshot (20)_LI.jpg" alt="Screenshot (20)_LI.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;If the path isn't registering the .fx&amp;nbsp; files, you can try putting those material files into the root path manually (for me that would look like&amp;nbsp;C:\Users\Delossh\Documents\3dsMax\materiallibraries).&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Another possible avenue if these two options don't have the desired effect, is configuring the user paths in the menu of&amp;nbsp;the hauntingly similar named&amp;nbsp;&amp;nbsp;"&lt;SPAN&gt;Configure User Paths".&amp;nbsp;A more robust explanation&lt;A href="https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-1DAA53B9-4B58-49C6-A1BA-D6E533396A63-htm.html" target="_blank"&gt;&amp;nbsp;can be found within this article.&lt;/A&gt;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;Hope this helps!&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN style="color: #118888;"&gt;Please select the &lt;STRONG&gt;Accept as Solution&lt;/STRONG&gt; button if my post solves your issue or answers your question.&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 22 May 2018 16:00:46 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/using-fx-files-with-3ds-max-2009/m-p/8009963#M43732</guid>
      <dc:creator>hagen.deloss</dc:creator>
      <dc:date>2018-05-22T16:00:46Z</dc:date>
    </item>
    <item>
      <title>Re: Using .fx files with 3DS Max 2009</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/using-fx-files-with-3ds-max-2009/m-p/8010163#M43733</link>
      <description>&lt;P&gt;Hi Hagen,&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thanks for the quick response. I should have explained I'm using 3ds max 2009. This is a project for the Gamebryo 2.6 engine.&amp;nbsp; &amp;nbsp;Here's what I have which I'm guessing is comparable:&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="max 2009 MAT Library browser.JPG" style="width: 633px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/501873iD372D77FE3B58120/image-size/large?v=v2&amp;amp;px=999" role="button" title="max 2009 MAT Library browser.JPG" alt="max 2009 MAT Library browser.JPG" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;None of the .fx files are showing nor is it an option&amp;nbsp;here&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="MAT Library file options.JPG" style="width: 307px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/501876i90390E767922EF9D/image-size/large?v=v2&amp;amp;px=999" role="button" title="MAT Library file options.JPG" alt="MAT Library file options.JPG" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Under configure user paths would I be changing Images or Materials ?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="configure user paths.JPG" style="width: 521px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/501877i2ECBC2C7DA0C1289/image-size/large?v=v2&amp;amp;px=999" role="button" title="configure user paths.JPG" alt="configure user paths.JPG" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I did try changing this earlier but it didn't do anything.. I will try again..&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 22 May 2018 16:01:15 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/using-fx-files-with-3ds-max-2009/m-p/8010163#M43733</guid>
      <dc:creator>artbywaqas</dc:creator>
      <dc:date>2018-05-22T16:01:15Z</dc:date>
    </item>
    <item>
      <title>Re: Using .fx files with 3DS Max 2009</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/using-fx-files-with-3ds-max-2009/m-p/8010249#M43734</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/120667"&gt;@artbywaqas&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;we&amp;nbsp;usually provide support for the current version of our software, and&amp;nbsp;also 3 versions back -- so, from 3DS Max 2019-2016 currently.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;A coworker linked &lt;A href="https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2017/ENU/3DSMax/files/GUID-923E580A-ACC0-48AA-A348-D0B72C472FDB-htm.html" target="_blank"&gt;me&amp;nbsp;this article&lt;/A&gt;, it could be helpful in regards to DirectX Shader materials.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Best of luck on the game project!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;SPAN style="color: #118888;"&gt;Please select the &lt;STRONG&gt;Accept as Solution&lt;/STRONG&gt; button if my post solves your issue or answers your question.&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 22 May 2018 16:01:45 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/using-fx-files-with-3ds-max-2009/m-p/8010249#M43734</guid>
      <dc:creator>hagen.deloss</dc:creator>
      <dc:date>2018-05-22T16:01:45Z</dc:date>
    </item>
    <item>
      <title>Re: Using .fx files with 3DS Max 2009</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/using-fx-files-with-3ds-max-2009/m-p/8016472#M43735</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/120667"&gt;@artbywaqas&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I wanted to follow up with a thought&amp;nbsp;about the .fx extension. Have you looked into converting the files? I couldn't find much in the way of documentation, but the dropdown in 3DS Max 2009 gives you clearly stated file extensions (.max .drf .chr) I was wondering if you could try converting the .fx to any of these filetypes.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Usually doesn't work, but slim chance if you rename the files to a .max it would import?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Sorry I couldn't be of more help! I'm very interested in the outcome of this so let us all know if you figure this out &lt;span class="lia-unicode-emoji" title=":grinning_face_with_smiling_eyes:"&gt;😄&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 22 May 2018 16:02:09 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/using-fx-files-with-3ds-max-2009/m-p/8016472#M43735</guid>
      <dc:creator>hagen.deloss</dc:creator>
      <dc:date>2018-05-22T16:02:09Z</dc:date>
    </item>
    <item>
      <title>Re: Using .fx files with 3DS Max 2009</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/using-fx-files-with-3ds-max-2009/m-p/8016524#M43736</link>
      <description>&lt;P&gt;Here is your solution: paste the code below into the maxscript editor and evaluate:&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;PRE&gt;folder = getSavePath ()
if folder != undefined then (
	local files = getFiles (folder+"/*.fx")
	if files.count &amp;gt; 0 then (
		local mats = materiallibrary()
		for f in files do (
			local dx = DirectX_9_Shader effectfile:f
			append mats dx
		)
		if mats.count &amp;gt; 0 then (
			local newFile = getSaveFileName types:"Material Library File(*.mat)|*.mat"
			
			if newFile != undefined then (
				saveTempMaterialLibrary mats newFile
			)
		)
	) else messagebox "No FX files found"
)&lt;/PRE&gt;
&lt;P&gt;When you run, choose the folder with the FX files. When it prompts, save the file.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Now you can load the library into Slate. Note that some FX files are for DX11 which won't work for Max 2009.&lt;/P&gt;</description>
      <pubDate>Tue, 22 May 2018 16:02:34 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/using-fx-files-with-3ds-max-2009/m-p/8016524#M43736</guid>
      <dc:creator>lightcube</dc:creator>
      <dc:date>2018-05-22T16:02:34Z</dc:date>
    </item>
    <item>
      <title>Re: Using .fx files with 3DS Max 2009</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/using-fx-files-with-3ds-max-2009/m-p/8018631#M43737</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/120667"&gt;@artbywaqas&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I wanted to follow up to make sure this issue was figured out, did&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/675390"&gt;@lightcube&lt;/a&gt;&amp;nbsp;code work out? It may be worth looking in to seeing if a trial version of 3DS Max 2019 can read the .fx files as well.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I’ve just accepted&amp;nbsp;a response to your &lt;STRONG&gt;&lt;SPAN style="color: #118888;"&gt;post&lt;/SPAN&gt;&lt;/STRONG&gt; as a solution with the understanding that it is the correct answer.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;If the response did not work as an answer, please reply to this message so that I can unmark the solution, and we can continue the conversation. No action is required if my response did work as an answer, however I wanted to point out that if the opportunity arises again you can also click on the &lt;STRONG&gt;&lt;SPAN style="color: #118888;"&gt;Accept as Solution&amp;nbsp;&lt;/SPAN&gt;&lt;/STRONG&gt;button if/when relevant so that others can more easily benefit from the information. Please feel free to let me know if you have any questions or concerns!&lt;/P&gt;</description>
      <pubDate>Tue, 22 May 2018 16:13:56 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/using-fx-files-with-3ds-max-2009/m-p/8018631#M43737</guid>
      <dc:creator>hagen.deloss</dc:creator>
      <dc:date>2018-05-22T16:13:56Z</dc:date>
    </item>
    <item>
      <title>Re: Using .fx files with 3DS Max 2009</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/using-fx-files-with-3ds-max-2009/m-p/8019901#M43738</link>
      <description>&lt;P&gt;Hey Guys,&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Sorry things got really busy at work and I didn't have a chance to reply earlier. In this case I later found a file which auto installed some missing&amp;nbsp; custom scripts the previous team working on the project had created and this solved my immediate problem.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'll try out lightcube's solution when I get the chance but given the fact&amp;nbsp; everything seems to be working fine now I don't want to take the risk of messing anything up.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks for all your help guys!&lt;/P&gt;</description>
      <pubDate>Wed, 23 May 2018 05:03:42 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/using-fx-files-with-3ds-max-2009/m-p/8019901#M43738</guid>
      <dc:creator>artbywaqas</dc:creator>
      <dc:date>2018-05-23T05:03:42Z</dc:date>
    </item>
    <item>
      <title>Re: Using .fx files with 3DS Max 2009</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/using-fx-files-with-3ds-max-2009/m-p/8022419#M43739</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/120667"&gt;@artbywaqas&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I'm super happy to hear you got things working! I hope the rest of the project goes smoothly, feel free to come by the forums any time with questions, feedback, or to help other users!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;We&amp;nbsp;really value passionate and creative people interacting on the forums &lt;span class="lia-unicode-emoji" title=":grinning_face_with_smiling_eyes:"&gt;😄&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 23 May 2018 23:31:45 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/using-fx-files-with-3ds-max-2009/m-p/8022419#M43739</guid>
      <dc:creator>hagen.deloss</dc:creator>
      <dc:date>2018-05-23T23:31:45Z</dc:date>
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