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    <title>topic Re: Trying to weld/combine objects, but am a complete novice in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/trying-to-weld-combine-objects-but-am-a-complete-novice/m-p/8185347#M41250</link>
    <description>&lt;P&gt;Hi James,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thank you so much for responding. I did try converting all to editable poly then attaching them all to one. It does seem to work in 3ds, but when I export to the final format they just separate again.&lt;/P&gt;</description>
    <pubDate>Wed, 08 Aug 2018 14:25:36 GMT</pubDate>
    <dc:creator>mac2636</dc:creator>
    <dc:date>2018-08-08T14:25:36Z</dc:date>
    <item>
      <title>Trying to weld/combine objects, but am a complete novice</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/trying-to-weld-combine-objects-but-am-a-complete-novice/m-p/8178419#M41244</link>
      <description>&lt;P&gt;I have a pair of denim shorts I've imported to 3ds, which are made up of about 20 elements. I would like to combine these into 2 or 3 elements if possible before exporting to obj. I tried the Welder modifier, but really do not understand how it works. Any help would be greatly appreciated.&lt;/P&gt;</description>
      <pubDate>Sun, 05 Aug 2018 15:36:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/trying-to-weld-combine-objects-but-am-a-complete-novice/m-p/8178419#M41244</guid>
      <dc:creator>mac2636</dc:creator>
      <dc:date>2018-08-05T15:36:23Z</dc:date>
    </item>
    <item>
      <title>Re: Trying to weld/combine objects, but am a complete novice</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/trying-to-weld-combine-objects-but-am-a-complete-novice/m-p/8179457#M41245</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;In the Welder modifier, use the option "Verts" and not "Normals"&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="weld.PNG" style="width: 184px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/531429i480797A62A1DA969/image-size/large?v=v2&amp;amp;px=999" role="button" title="weld.PNG" alt="weld.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Of course there are other reasons why vertices won't weld together,&lt;/P&gt;&lt;P&gt;But let's&amp;nbsp;hope it's just this for now&lt;/P&gt;</description>
      <pubDate>Mon, 06 Aug 2018 10:56:19 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/trying-to-weld-combine-objects-but-am-a-complete-novice/m-p/8179457#M41245</guid>
      <dc:creator>miledrizk</dc:creator>
      <dc:date>2018-08-06T10:56:19Z</dc:date>
    </item>
    <item>
      <title>Re: Trying to weld/combine objects, but am a complete novice</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/trying-to-weld-combine-objects-but-am-a-complete-novice/m-p/8179668#M41246</link>
      <description>&lt;P&gt;I felt i need to add something, since i don't know how novice you are,&lt;/P&gt;&lt;P&gt;The Welder, even set to verts, needs&amp;nbsp;other conditions to be successful,&lt;/P&gt;&lt;P&gt;The two elements need to have their vertices on top of each other for the weld can work.&lt;/P&gt;&lt;P&gt;I created a simple sample scene just to demonstrate this quickly. It's just a simple&lt;/P&gt;&lt;P&gt;Box that i detached its upper polygon, then i attached it again tp the box. So now i have this&lt;/P&gt;&lt;P&gt;Situation where you can find two vertices in one place:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="1- Before Weld: Pairs of vertices in 4 places" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/531458i1C394A484AB6CDA5/image-size/large?v=v2&amp;amp;px=999" role="button" title="vert.PNG" alt="1- Before Weld: Pairs of vertices in 4 places" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;1- Before Weld: Pairs of vertices in 4 places&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="2- after weld, the over all number of vertices is 8 now instead of 12. I added an Edit Poly above the Welder just to be able to show the vertices in the screenshot" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/531461iF5F228CA65AADF36/image-size/large?v=v2&amp;amp;px=999" role="button" title="after weld.PNG" alt="2- after weld, the over all number of vertices is 8 now instead of 12. I added an Edit Poly above the Welder just to be able to show the vertices in the screenshot" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;2- after weld, the over all number of vertices is 8 now instead of 12. I added an Edit Poly above the Welder just to be able to show the vertices in the screenshot&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Now, if you don't have this situation then you have a problem!&lt;/P&gt;&lt;P&gt;You'll need to cut polygons in one object to match the object above it so you can&lt;/P&gt;&lt;P&gt;Have the situation of Pairs of vertices like in the top example.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 06 Aug 2018 12:44:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/trying-to-weld-combine-objects-but-am-a-complete-novice/m-p/8179668#M41246</guid>
      <dc:creator>miledrizk</dc:creator>
      <dc:date>2018-08-06T12:44:23Z</dc:date>
    </item>
    <item>
      <title>Re: Trying to weld/combine objects, but am a complete novice</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/trying-to-weld-combine-objects-but-am-a-complete-novice/m-p/8184359#M41247</link>
      <description>&lt;P&gt;If you just want to combine elements in to fewer models right click and convert your models to an editable poly. Then use the combine tool to join them all together. See attached.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 08 Aug 2018 07:43:08 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/trying-to-weld-combine-objects-but-am-a-complete-novice/m-p/8184359#M41247</guid>
      <dc:creator>jamesw</dc:creator>
      <dc:date>2018-08-08T07:43:08Z</dc:date>
    </item>
    <item>
      <title>Re: Trying to weld/combine objects, but am a complete novice</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/trying-to-weld-combine-objects-but-am-a-complete-novice/m-p/8185336#M41248</link>
      <description>&lt;P&gt;Thank so much for the reply. Welding the vertices seems to have worked, though I was able to do it via the welder in the modifier list ()I'm novice enough, I couldn't even get it to apply the weld). I did get it to work via the Weld button under the Edit Vertices section.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="3ds Welder.jpg" style="width: 468px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/532511i10F185D72BC07FDA/image-size/large?v=v2&amp;amp;px=999" role="button" title="3ds Welder.jpg" alt="3ds Welder.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 08 Aug 2018 14:21:37 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/trying-to-weld-combine-objects-but-am-a-complete-novice/m-p/8185336#M41248</guid>
      <dc:creator>mac2636</dc:creator>
      <dc:date>2018-08-08T14:21:37Z</dc:date>
    </item>
    <item>
      <title>Re: Trying to weld/combine objects, but am a complete novice</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/trying-to-weld-combine-objects-but-am-a-complete-novice/m-p/8185341#M41249</link>
      <description>&lt;P&gt;Thank you so much for the additional information. I really appreciate it.&lt;/P&gt;</description>
      <pubDate>Wed, 08 Aug 2018 14:22:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/trying-to-weld-combine-objects-but-am-a-complete-novice/m-p/8185341#M41249</guid>
      <dc:creator>mac2636</dc:creator>
      <dc:date>2018-08-08T14:22:23Z</dc:date>
    </item>
    <item>
      <title>Re: Trying to weld/combine objects, but am a complete novice</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/trying-to-weld-combine-objects-but-am-a-complete-novice/m-p/8185347#M41250</link>
      <description>&lt;P&gt;Hi James,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thank you so much for responding. I did try converting all to editable poly then attaching them all to one. It does seem to work in 3ds, but when I export to the final format they just separate again.&lt;/P&gt;</description>
      <pubDate>Wed, 08 Aug 2018 14:25:36 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/trying-to-weld-combine-objects-but-am-a-complete-novice/m-p/8185347#M41250</guid>
      <dc:creator>mac2636</dc:creator>
      <dc:date>2018-08-08T14:25:36Z</dc:date>
    </item>
    <item>
      <title>Re: Trying to weld/combine objects, but am a complete novice</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/trying-to-weld-combine-objects-but-am-a-complete-novice/m-p/8185358#M41251</link>
      <description>&lt;P&gt;Strange this should have combined them into one mesh?? Try right converting to edit poly again once combined or...&lt;/P&gt;
&lt;P&gt;use the technique of selecting all the verts and using the weld command as mentioned before (not welder modifier)&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 08 Aug 2018 14:29:13 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/trying-to-weld-combine-objects-but-am-a-complete-novice/m-p/8185358#M41251</guid>
      <dc:creator>jamesw</dc:creator>
      <dc:date>2018-08-08T14:29:13Z</dc:date>
    </item>
    <item>
      <title>Re: Trying to weld/combine objects, but am a complete novice</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/trying-to-weld-combine-objects-but-am-a-complete-novice/m-p/10311592#M41252</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/4539356"&gt;@miledrizk&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;&lt;P&gt;I felt i need to add something, since i don't know how novice you are,&lt;/P&gt;&lt;P&gt;The Welder, even set to verts, needs&amp;nbsp;other conditions to be successful,&lt;/P&gt;&lt;P&gt;The two elements need to have their vertices on top of each other for the &lt;A href="https://welderstream.com/best-electrode-holder/" target="_self"&gt;weld&lt;/A&gt; can work.&lt;/P&gt;&lt;P&gt;I created a simple sample scene just to demonstrate this quickly. It's just a simple&lt;/P&gt;&lt;P&gt;Box that i detached its upper polygon, then i attached it again tp the box. So now i have this&lt;/P&gt;&lt;P&gt;Situation where you can find two vertices in one place:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="1- Before Weld: Pairs of vertices in 4 places" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/531458i1C394A484AB6CDA5/image-size/large?v=v2&amp;amp;px=999" role="button" title="vert.PNG" alt="1- Before Weld: Pairs of vertices in 4 places" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;1- Before Weld: Pairs of vertices in 4 places&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="2- after weld, the over all number of vertices is 8 now instead of 12. I added an Edit Poly above the Welder just to be able to show the vertices in the screenshot" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/531461iF5F228CA65AADF36/image-size/large?v=v2&amp;amp;px=999" role="button" title="after weld.PNG" alt="2- after weld, the over all number of vertices is 8 now instead of 12. I added an Edit Poly above the Welder just to be able to show the vertices in the screenshot" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;2- after weld, the over all number of vertices is 8 now instead of 12. I added an Edit Poly above the Welder just to be able to show the vertices in the screenshot&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Now, if you don't have this situation then you have a problem!&lt;/P&gt;&lt;P&gt;You'll need to cut polygons in one object to match the object above it so you can&lt;/P&gt;&lt;P&gt;Have the situation of Pairs of vertices like in the top example.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;great detail thanks&lt;/P&gt;</description>
      <pubDate>Thu, 13 May 2021 20:22:00 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/trying-to-weld-combine-objects-but-am-a-complete-novice/m-p/10311592#M41252</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2021-05-13T20:22:00Z</dc:date>
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