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    <title>topic Re: animate material question in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8462510#M37836</link>
    <description>&lt;P&gt;Thank for all of your help guys. I like both methods. I think a script may be the ticket in the long run because i will need to eventually call up different images based on what is going on at a particular frame of the&amp;nbsp;animation.&lt;/P&gt;
&lt;P&gt;I am have trouble&amp;nbsp;getting either methiod to work.&lt;/P&gt;
&lt;P&gt;If i try the script as&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/822616"&gt;@leeminardi&lt;/a&gt;&amp;nbsp;suggestion I&amp;nbsp;don't grasp the syntax.&amp;nbsp; In" meditMaterials[1] "is "1" the materiel name?&lt;/P&gt;
&lt;P&gt;If i try the IFL Manager method as&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/1274152"&gt;@RGhost77&lt;/a&gt;&amp;nbsp;suggested&amp;nbsp;i get an error when i select the first and choose open of the sequential images "No list created"&lt;/P&gt;
&lt;PRE&gt;&lt;SPAN style="font-family: inherit; font-size: 16px; background-color: #ffffff; color: #666666; white-space: normal;"&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/PRE&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Wed, 12 Dec 2018 12:09:26 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2018-12-12T12:09:26Z</dc:date>
    <item>
      <title>animate material question</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8461017#M37833</link>
      <description>&lt;P&gt;I have 18 keyframes and 18 materials&lt;/P&gt;
&lt;P&gt;What would be the best method to assign each to there respective keyframes?&lt;/P&gt;
&lt;P&gt;I would be ideal if it could be accomplished like this.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 11 Dec 2018 19:41:31 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8461017#M37833</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-12-11T19:41:31Z</dc:date>
    </item>
    <item>
      <title>Re: animate material question</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8461709#M37834</link>
      <description>&lt;P&gt;You could use a script something like the following in which material 1 is assigned to cylinder001 for frames 0 through 10, material 3 frames 11 through 15, and material 2 thereafter.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;PRE&gt;fn time_p  = 
(select $Cylinder001
	(if sliderTime &amp;gt;= 0f do
	$.material = meditMaterials[1]	
	)
	(if sliderTime &amp;gt; 10f do
	$.material = meditMaterials[3]	
	)
	(if sliderTime &amp;gt; 15f do
	$.material = meditMaterials[2]	
	)
)
registerTimeCallback time_p&lt;/PRE&gt;
&lt;P&gt;~Lee&lt;/P&gt;</description>
      <pubDate>Wed, 12 Dec 2018 02:49:15 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8461709#M37834</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2018-12-12T02:49:15Z</dc:date>
    </item>
    <item>
      <title>Re: animate material question</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8462131#M37835</link>
      <description>&lt;P&gt;If you have identical 18 materials with different bitmaps, will be easiest way to use this workflow:&lt;/P&gt;
&lt;P&gt;1. Use only one material&lt;/P&gt;
&lt;P&gt;2. Make &lt;A href="http://help.autodesk.com/view/3DSMAX/2019/ENU/?guid=GUID-CA63616D-9E87-42FC-8E84-D67E1990EE71" target="_blank"&gt;.ifl &lt;/A&gt;with all images&lt;/P&gt;
&lt;P&gt;2. Use .ifl in bitmap&lt;/P&gt;
&lt;P&gt;When frame is changed will be changed image in material.&lt;/P&gt;</description>
      <pubDate>Wed, 12 Dec 2018 08:51:46 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8462131#M37835</guid>
      <dc:creator>RGhost77</dc:creator>
      <dc:date>2018-12-12T08:51:46Z</dc:date>
    </item>
    <item>
      <title>Re: animate material question</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8462510#M37836</link>
      <description>&lt;P&gt;Thank for all of your help guys. I like both methods. I think a script may be the ticket in the long run because i will need to eventually call up different images based on what is going on at a particular frame of the&amp;nbsp;animation.&lt;/P&gt;
&lt;P&gt;I am have trouble&amp;nbsp;getting either methiod to work.&lt;/P&gt;
&lt;P&gt;If i try the script as&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/822616"&gt;@leeminardi&lt;/a&gt;&amp;nbsp;suggestion I&amp;nbsp;don't grasp the syntax.&amp;nbsp; In" meditMaterials[1] "is "1" the materiel name?&lt;/P&gt;
&lt;P&gt;If i try the IFL Manager method as&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/1274152"&gt;@RGhost77&lt;/a&gt;&amp;nbsp;suggested&amp;nbsp;i get an error when i select the first and choose open of the sequential images "No list created"&lt;/P&gt;
&lt;PRE&gt;&lt;SPAN style="font-family: inherit; font-size: 16px; background-color: #ffffff; color: #666666; white-space: normal;"&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/PRE&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 12 Dec 2018 12:09:26 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8462510#M37836</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-12-12T12:09:26Z</dc:date>
    </item>
    <item>
      <title>Re: animate material question</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8462604#M37837</link>
      <description>&lt;P&gt;After further examination&amp;nbsp;I am realizing that my images are not sequential images and that is why IFL dosn't work&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 12 Dec 2018 12:43:58 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8462604#M37837</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-12-12T12:43:58Z</dc:date>
    </item>
    <item>
      <title>Re: animate material question</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8462657#M37838</link>
      <description>&lt;P&gt;Ok i got the IFL manager to work. I had to trick it out in thinking the files were sequential. Cool stuff that has potential&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 12 Dec 2018 13:03:54 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8462657#M37838</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-12-12T13:03:54Z</dc:date>
    </item>
    <item>
      <title>Re: animate material question</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8462815#M37839</link>
      <description>&lt;P&gt;@Anonymous&amp;nbsp;to determine a material number just turn of Max Listener (Scripting, MAXScript Listener...) or F11, and apply a material to a selected object. You will see statements like the following:&lt;/P&gt;
&lt;PRE&gt;select $Teapot001
$.material = meditMaterials[8]
&lt;/PRE&gt;
&lt;P&gt;This shows you the material number to use.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;After you make the changes to the script to reflect your materials, objects, and frame numbers save it with a .ms extension. Then open the script file and execute (Ctrl-E).&amp;nbsp; &amp;nbsp;YOu should see the materials change as you move the time slider. If an object becomes invisible wait a second to give Max a chance to catch up.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Let me know if you have any q's.&lt;/P&gt;</description>
      <pubDate>Wed, 12 Dec 2018 13:49:37 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8462815#M37839</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2018-12-12T13:49:37Z</dc:date>
    </item>
    <item>
      <title>Re: animate material question</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8462854#M37840</link>
      <description>&lt;P&gt;Hi&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/822616"&gt;@leeminardi&lt;/a&gt;&lt;/P&gt;
&lt;P&gt;Listener is not picking it up.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 12 Dec 2018 13:59:28 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8462854#M37840</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-12-12T13:59:28Z</dc:date>
    </item>
    <item>
      <title>Re: animate material question</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8463055#M37841</link>
      <description>&lt;P&gt;Try using the Compact Material Editor insead of the Slate editor or you could just use the name of the material in quotes as in this example:&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;PRE&gt;	$.material = meditMaterials["My Mat B"]	&lt;/PRE&gt;</description>
      <pubDate>Wed, 12 Dec 2018 14:49:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8463055#M37841</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2018-12-12T14:49:16Z</dc:date>
    </item>
    <item>
      <title>Re: animate material question</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8472812#M37842</link>
      <description>&lt;P&gt;@Anonymous&amp;nbsp; Here's a much better script for changing materials by frame number.&amp;nbsp; The sample data in this script changes the material of Cylinder001 to "My Red" at frame 7, to "My Cyan" at frame 12, etc.&amp;nbsp; You can add to and edit this list as you need.&amp;nbsp; I hope you find it useful.&lt;/P&gt;
&lt;P&gt;~Lee&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;PRE&gt;fn time_p  = 
-- change material by frame number,  12/17/2018  LRM
-- The array TheData list the frame number of the change and the material material to use
(select $Cylinder001
TheData  = #(
	#(7,"My Red"),
	#(12,"My Cyan"),
	#(25,"My Green"),
	#(31,"My Red") -- do not include a comma after last material
	)
local n = TheData.count
for i = 1 to n do
(
	if  (sliderTime.frame as integer ) == TheData[i][1] then
		($.material = meditMaterials[TheData[i][2]]	
		)	
) -- end for	
)  -- end select
registerTimeCallback time_p

&lt;/PRE&gt;</description>
      <pubDate>Mon, 17 Dec 2018 16:01:01 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8472812#M37842</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2018-12-17T16:01:01Z</dc:date>
    </item>
    <item>
      <title>Re: animate material question</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8473629#M37843</link>
      <description>&lt;P&gt;It is strange that it works with the compact material editor and not the Slate material editor.&amp;nbsp; When you try do do the same in Slate editor it reply's "underfined"&lt;/P&gt;
&lt;P&gt;Do you think that should be reported as a bug?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 17 Dec 2018 21:10:13 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8473629#M37843</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-12-17T21:10:13Z</dc:date>
    </item>
    <item>
      <title>Re: animate material question</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8474120#M37844</link>
      <description>&lt;P&gt;I don't understand your reference to the slate editor.&amp;nbsp; My script works regardless of which material editor mode is being used.&amp;nbsp; It is perhaps better to use the material name rather than its number.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Open the attached max file then run the maxscript MatByFrame08.ms.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;If you scrub the timeline you will see the cylinder change colors as specified in the script. If you hit play you may not see it happen as there is a small lag for the screen image to update.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I took the script approach for your request rather than an IFL file as I thought it might be easier to set up the frames you wanted to switch for the panel display.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Let me know if it the script is not working for you.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 18 Dec 2018 02:19:38 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8474120#M37844</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2018-12-18T02:19:38Z</dc:date>
    </item>
    <item>
      <title>Re: animate material question</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8474876#M37845</link>
      <description>&lt;P&gt;Thanks&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/822616"&gt;@leeminardi&lt;/a&gt;&amp;nbsp;for all your willingness to help me! Your right Slate editor does work as well. I not sure what I was doing wrong before. What is the best way to get a handle on scripting? I used to do some basic programing and the syntax made more sense the the scripting does. Any suggestions? How did you get a grip on it?&amp;nbsp; Alot of trial and error?&lt;/P&gt;
&lt;P&gt;Is there a good "scripting for dumbies" some where you can refer me to?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 18 Dec 2018 11:13:44 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8474876#M37845</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-12-18T11:13:44Z</dc:date>
    </item>
    <item>
      <title>Re: animate material question</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8475417#M37846</link>
      <description>&lt;P&gt;@Anonymous you are welcome.&lt;/P&gt;
&lt;P&gt;As for learning maxscripts I find it is best to have a specific program I want to create to help me learn.&amp;nbsp; My programming background is Fortran, Basic, VBA, and Autolisp.&amp;nbsp; I am not up with the more modern languages.&amp;nbsp; I have very little experience with Maxscripts and struggle a bit with maxscript syntax. Unlike the old days of programming where you started with a blank sheet of paper today you can google to find some code that does something similar to what you want to do as a place to start.&amp;nbsp; For your material-by-frame program I started by using the Maxscript listener to see what commands would be needed to assign a material to an object. That gave me:&lt;/P&gt;
&lt;P&gt;$.material = meditMaterials[3]&lt;/P&gt;
&lt;P&gt;My next challenge was how to determine the current frame and have the display update when the change was made. This took a few google searches and I stumbled onto the “registerTimeCallback” function. The languages I am most familiar with do not make a distinction between equal and assignment. Maxscript does. = is used for assignment and == is used for a logical equal.&amp;nbsp; Not remembering this caused me some problems.&amp;nbsp; The use of parentheses is also an issue for identifying the parts of an if, do and for structure. Get familiar with the &lt;STRONG&gt;print&lt;/STRONG&gt; and &lt;STRONG&gt;format&lt;/STRONG&gt; statements for outputting intermediate results. This is a big help in debugging.&amp;nbsp; Check out the Maxscript &lt;A href="https://help.autodesk.com/view/3DSMAX/2017/ENU/?guid=__files_GUID_E04AB16E_D5C8_4B00_81A6_E3945E97A1EB_htm" target="_blank"&gt;Debugger&lt;/A&gt;. &amp;nbsp;&amp;nbsp;One thing that threw me for a while with the material script was that I thought &lt;STRONG&gt;sliderTime&lt;/STRONG&gt; was giving me the current frame. I later learned that I needed &lt;STRONG&gt;sliderTime.frame&lt;/STRONG&gt; from a print out of the sliderTime value.&amp;nbsp; Do not try to do too much in a single statement.&amp;nbsp; Using several variables lets you print out intermediate results and verify your code.&amp;nbsp; I find that detailed google searches usually produce good examples of code.&amp;nbsp; If you get really lost you can always post a question on the Maxscript programming forum.&lt;/P&gt;</description>
      <pubDate>Tue, 18 Dec 2018 14:10:04 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8475417#M37846</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2018-12-18T14:10:04Z</dc:date>
    </item>
    <item>
      <title>Re: animate material question</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8475812#M37847</link>
      <description>&lt;P&gt;Thanks&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/822616"&gt;@leeminardi&lt;/a&gt;&amp;nbsp;great info!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 18 Dec 2018 15:53:12 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8475812#M37847</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-12-18T15:53:12Z</dc:date>
    </item>
    <item>
      <title>Re: animate material question</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8479158#M37848</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/822616"&gt;@leeminardi&lt;/a&gt;&amp;nbsp;can you talk a look at this and tell me what i am missing?&lt;/P&gt;
&lt;P&gt;This has really got me stumped.&lt;/P&gt;
&lt;P&gt;Here is another example of how this is not working.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 19 Dec 2018 19:34:21 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8479158#M37848</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-12-19T19:34:21Z</dc:date>
    </item>
    <item>
      <title>Re: animate material question</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8479215#M37849</link>
      <description>&lt;P&gt;Mark @Anonymous,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I cannot verify much from the mp4 files you like to post.&amp;nbsp; The text in the images is too fuzzy to read.&lt;/P&gt;
&lt;P&gt;Two potential problems come to mind assuming you do not have any typos.&amp;nbsp;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;1.&amp;nbsp; Do not scrub the timeline so fast. STop at frame 10, 12, and 13 to give the computer a chance to catch up.&amp;nbsp;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;2. You may not have the materials' "Show Shaded Material in Viewport" button on so you are not seeing the bitmap.&amp;nbsp; Render frame 10 then 12.&amp;nbsp; DO they show the correct results?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Note, you do not need to assign any material to the object except for the starting frame.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Post the mac file (2018 compatible) and the image files and I will look at it if the above doesn't address the problem.&lt;/P&gt;</description>
      <pubDate>Wed, 19 Dec 2018 19:33:32 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8479215#M37849</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2018-12-19T19:33:32Z</dc:date>
    </item>
    <item>
      <title>Re: animate material question</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8479219#M37850</link>
      <description>&lt;P&gt;check this out Lee&lt;/P&gt;
&lt;P&gt;Also i will downsize the file and send.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 19 Dec 2018 19:36:51 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8479219#M37850</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-12-19T19:36:51Z</dc:date>
    </item>
    <item>
      <title>Re: animate material question</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8479235#M37851</link>
      <description>&lt;P&gt;here is the 2018 file&lt;/P&gt;
&lt;P&gt;&amp;nbsp;fn time_p = &lt;BR /&gt;-- change material by frame number, 12/17/2018 LRM&lt;BR /&gt;-- The array TheData list the frame number of the change and the material material to use&lt;BR /&gt;(select $ui_screen&lt;BR /&gt;TheData = #(&lt;BR /&gt; #(2,"AD1"),&lt;BR /&gt; #(12,"AD2")&lt;BR /&gt; )&lt;BR /&gt;local n = TheData.count&lt;BR /&gt;for i = 1 to n do&lt;BR /&gt;(&lt;BR /&gt; if (sliderTime.frame as integer ) == TheData[i][1] then&lt;BR /&gt; ($.material = meditMaterials[TheData[i][2]] &lt;BR /&gt; ) &lt;BR /&gt;) -- end for &lt;BR /&gt;) -- end select&lt;BR /&gt;registerTimeCallback time_p&lt;/P&gt;</description>
      <pubDate>Wed, 19 Dec 2018 19:50:32 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8479235#M37851</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-12-19T19:50:32Z</dc:date>
    </item>
    <item>
      <title>Re: animate material question</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8479284#M37852</link>
      <description>&lt;P&gt;i would be real courious why i am getting a undefined message.&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="meditMaterials.png" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/583319i9F6E71ED0CCB7098/image-size/large?v=v2&amp;amp;px=999" role="button" title="meditMaterials.png" alt="meditMaterials.png" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 19 Dec 2018 20:02:27 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/animate-material-question/m-p/8479284#M37852</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-12-19T20:02:27Z</dc:date>
    </item>
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