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    <title>topic Re: FBX Warning: Texture export Incompatibility in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/fbx-warning-texture-export-incompatibility/m-p/12784131#M3363</link>
    <description>&lt;P&gt;Can you assign one of those materials to a cube or something and share it for a quick test?&lt;/P&gt;</description>
    <pubDate>Mon, 20 May 2024 05:46:25 GMT</pubDate>
    <dc:creator>CiroCardoso3v</dc:creator>
    <dc:date>2024-05-20T05:46:25Z</dc:date>
    <item>
      <title>FBX Warning: Texture export Incompatibility</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/fbx-warning-texture-export-incompatibility/m-p/12769588#M3359</link>
      <description>&lt;P&gt;I'm trying to export a model from 3Ds Max to import into Maya.&lt;/P&gt;&lt;P&gt;I select the model, File &amp;gt; Export Selected&amp;nbsp; chose my location to save and file format FBX.&lt;/P&gt;&lt;P&gt;I've have also tried Autodesk Media &amp;amp; Entertainment preset.&lt;/P&gt;&lt;P&gt;After I click OK button. I get the warning box. I can import into Maya but there are no materials on it the model is grey.&lt;/P&gt;&lt;P&gt;I'm using 3ds Max and Maya 2024, and Arnold Standard Shaders, the bumps are connected to the norm channel with a Arnold 2D Bump map.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="fbx-export.png" style="width: 648px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1361346i994B406E155E6BC0/image-dimensions/648x527?v=v2" width="648" height="527" role="button" title="fbx-export.png" alt="fbx-export.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="fbx.png" style="width: 605px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1361342iD79E826F7CDF0140/image-dimensions/605x582?v=v2" width="605" height="582" role="button" title="fbx.png" alt="fbx.png" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 13 May 2024 13:42:58 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/fbx-warning-texture-export-incompatibility/m-p/12769588#M3359</guid>
      <dc:creator>james.parker.37.ctr</dc:creator>
      <dc:date>2024-05-13T13:42:58Z</dc:date>
    </item>
    <item>
      <title>Re: FBX Warning: Texture export Incompatibility</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/fbx-warning-texture-export-incompatibility/m-p/12769879#M3360</link>
      <description>&lt;P&gt;Have you tried using 3ds Max's 'Send To' option?&amp;nbsp; With Max and Maya open, you can do File-&amp;gt;Send To -&amp;gt;Send to Maya and not have to export the FBX file at all.&lt;/P&gt;</description>
      <pubDate>Mon, 13 May 2024 15:32:04 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/fbx-warning-texture-export-incompatibility/m-p/12769879#M3360</guid>
      <dc:creator>CAMedeck</dc:creator>
      <dc:date>2024-05-13T15:32:04Z</dc:date>
    </item>
    <item>
      <title>Re: FBX Warning: Texture export Incompatibility</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/fbx-warning-texture-export-incompatibility/m-p/12770423#M3361</link>
      <description>&lt;P&gt;I have, but it comes in as gray. No textures.&lt;/P&gt;</description>
      <pubDate>Mon, 13 May 2024 19:58:40 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/fbx-warning-texture-export-incompatibility/m-p/12770423#M3361</guid>
      <dc:creator>james.parker.37.ctr</dc:creator>
      <dc:date>2024-05-13T19:58:40Z</dc:date>
    </item>
    <item>
      <title>Re: FBX Warning: Texture export Incompatibility</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/fbx-warning-texture-export-incompatibility/m-p/12770570#M3362</link>
      <description>&lt;P&gt;Textures attached to Arnold shaders cannot be exported for use in other applications, as far as I know.&amp;nbsp; Only standard (legacy), PBR, and Physical Materials are supported by FBX.&amp;nbsp; (as far as I know.)&amp;nbsp;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Best Regards,&lt;/P&gt;</description>
      <pubDate>Mon, 13 May 2024 21:24:11 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/fbx-warning-texture-export-incompatibility/m-p/12770570#M3362</guid>
      <dc:creator>Diffus3d</dc:creator>
      <dc:date>2024-05-13T21:24:11Z</dc:date>
    </item>
    <item>
      <title>Re: FBX Warning: Texture export Incompatibility</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/fbx-warning-texture-export-incompatibility/m-p/12784131#M3363</link>
      <description>&lt;P&gt;Can you assign one of those materials to a cube or something and share it for a quick test?&lt;/P&gt;</description>
      <pubDate>Mon, 20 May 2024 05:46:25 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/fbx-warning-texture-export-incompatibility/m-p/12784131#M3363</guid>
      <dc:creator>CiroCardoso3v</dc:creator>
      <dc:date>2024-05-20T05:46:25Z</dc:date>
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