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    <title>topic Re: overlapping faces in render but not overlapped in modeling in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/overlapping-faces-in-render-but-not-overlapped-in-modeling/m-p/8884123#M32491</link>
    <description>&lt;P&gt;I did but no way.....&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Mon, 01 Jul 2019 23:45:42 GMT</pubDate>
    <dc:creator>sohadelghoneimy1993</dc:creator>
    <dc:date>2019-07-01T23:45:42Z</dc:date>
    <item>
      <title>overlapping faces in render but not overlapped in modeling</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/overlapping-faces-in-render-but-not-overlapped-in-modeling/m-p/8881271#M32487</link>
      <description>&lt;P&gt;Good day,&lt;/P&gt;&lt;P&gt;I'm experiencing a problem with 3ds max 2016 vray 3.4 file.&lt;BR /&gt;The space between the 2 faces of a certain model is 1,25 cms, when I rendered the object it seemed as the faces are overlapped.&lt;BR /&gt;I changed the value of secondary ray bias but with the same result unfortunately.&lt;/P&gt;&lt;P&gt;Is there any solution for this problem?&lt;BR /&gt;Check out the attached photo, The overlapped faces are those included in the circle.&lt;BR /&gt;Thanks i advance.&lt;/P&gt;</description>
      <pubDate>Sun, 30 Jun 2019 03:47:27 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/overlapping-faces-in-render-but-not-overlapped-in-modeling/m-p/8881271#M32487</guid>
      <dc:creator>sohadelghoneimy1993</dc:creator>
      <dc:date>2019-06-30T03:47:27Z</dc:date>
    </item>
    <item>
      <title>Re: overlapping faces in render but not overlapped in modeling</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/overlapping-faces-in-render-but-not-overlapped-in-modeling/m-p/8881356#M32488</link>
      <description>&lt;P&gt;i don't see any overlapping faces on the image you have posted. can you render another image, make it in higher resolution and repost it here...&lt;BR /&gt;Thanks&lt;/P&gt;</description>
      <pubDate>Sun, 30 Jun 2019 08:10:37 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/overlapping-faces-in-render-but-not-overlapped-in-modeling/m-p/8881356#M32488</guid>
      <dc:creator>rendermaster</dc:creator>
      <dc:date>2019-06-30T08:10:37Z</dc:date>
    </item>
    <item>
      <title>Re: overlapping faces in render but not overlapped in modeling</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/overlapping-faces-in-render-but-not-overlapped-in-modeling/m-p/8881425#M32489</link>
      <description>&lt;P&gt;Ok, It's my fault Um sorry I misexplained my problem.&lt;BR /&gt;The problem is that I created a material blended with another and the latter is masked with vray dirt.&lt;BR /&gt;The object is cuboid-shaped editable poly (tabletop) which is 5.5cms high&lt;/P&gt;&lt;P&gt;I had to inset 2 opposed faces with value 1,25cms then to bridge the inner resulted polys as in the previous photo (which was in the viewport not rendered)&amp;nbsp;&lt;BR /&gt;Now check out the new attached photo, The brown materials represents the base material and the white is the one masked with vraydirt&lt;/P&gt;&lt;P&gt;before bridging,&lt;SPAN style="font-family: inherit;"&gt;&amp;nbsp;the materials are paced correctly.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;After bridging, Something wrong happened with the materials, you'll find that the white color is in the edges and center not only the&amp;nbsp; edges as before.&amp;nbsp;&lt;/P&gt;&lt;P&gt;and the faces are 1.25 cms apart.&lt;/P&gt;&lt;P&gt;So, what's wrong with this object?&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sun, 30 Jun 2019 11:42:42 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/overlapping-faces-in-render-but-not-overlapped-in-modeling/m-p/8881425#M32489</guid>
      <dc:creator>sohadelghoneimy1993</dc:creator>
      <dc:date>2019-06-30T11:42:42Z</dc:date>
    </item>
    <item>
      <title>Re: overlapping faces in render but not overlapped in modeling</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/overlapping-faces-in-render-but-not-overlapped-in-modeling/m-p/8881683#M32490</link>
      <description>&lt;P&gt;you need to remap and or reapply UVW Map.&lt;/P&gt;</description>
      <pubDate>Sun, 30 Jun 2019 21:09:35 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/overlapping-faces-in-render-but-not-overlapped-in-modeling/m-p/8881683#M32490</guid>
      <dc:creator>rendermaster</dc:creator>
      <dc:date>2019-06-30T21:09:35Z</dc:date>
    </item>
    <item>
      <title>Re: overlapping faces in render but not overlapped in modeling</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/overlapping-faces-in-render-but-not-overlapped-in-modeling/m-p/8884123#M32491</link>
      <description>&lt;P&gt;I did but no way.....&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 01 Jul 2019 23:45:42 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/overlapping-faces-in-render-but-not-overlapped-in-modeling/m-p/8884123#M32491</guid>
      <dc:creator>sohadelghoneimy1993</dc:creator>
      <dc:date>2019-07-01T23:45:42Z</dc:date>
    </item>
    <item>
      <title>Re: overlapping faces in render but not overlapped in modeling</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/overlapping-faces-in-render-but-not-overlapped-in-modeling/m-p/8884465#M32492</link>
      <description>&lt;P&gt;can you share the table model, the one after you bridge the surface... so we can guide you.&lt;/P&gt;</description>
      <pubDate>Tue, 02 Jul 2019 06:13:33 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/overlapping-faces-in-render-but-not-overlapped-in-modeling/m-p/8884465#M32492</guid>
      <dc:creator>rendermaster</dc:creator>
      <dc:date>2019-07-02T06:13:33Z</dc:date>
    </item>
    <item>
      <title>Re: overlapping faces in render but not overlapped in modeling</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/overlapping-faces-in-render-but-not-overlapped-in-modeling/m-p/8888861#M32493</link>
      <description>&lt;P&gt;Here it is the object with the problem.&lt;BR /&gt;Note: the white vray dirt effect is to show you where is the problem in the render&lt;BR /&gt;Also, when you disable the uvwmap and the 2nd editable poly modifiers you'll fund the obj before bridging.&lt;BR /&gt;Thanks so much for your great efforts to help &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt; &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 03 Jul 2019 18:57:25 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/overlapping-faces-in-render-but-not-overlapped-in-modeling/m-p/8888861#M32493</guid>
      <dc:creator>sohadelghoneimy1993</dc:creator>
      <dc:date>2019-07-03T18:57:25Z</dc:date>
    </item>
    <item>
      <title>Re: overlapping faces in render but not overlapped in modeling</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/overlapping-faces-in-render-but-not-overlapped-in-modeling/m-p/8889925#M32494</link>
      <description>&lt;P&gt;go to your subobject selection, select polygon, select the table top surface right click then select flip normal&lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Untitled.jpg" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/654060i26C379AB0B7A7FD7/image-size/large?v=v2&amp;amp;px=999" role="button" title="Untitled.jpg" alt="Untitled.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;dont forget to select again the edit poly on modifier to terminate selection&lt;/P&gt;</description>
      <pubDate>Thu, 04 Jul 2019 08:16:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/overlapping-faces-in-render-but-not-overlapped-in-modeling/m-p/8889925#M32494</guid>
      <dc:creator>rendermaster</dc:creator>
      <dc:date>2019-07-04T08:16:16Z</dc:date>
    </item>
    <item>
      <title>Re: overlapping faces in render but not overlapped in modeling</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/overlapping-faces-in-render-but-not-overlapped-in-modeling/m-p/8890322#M32495</link>
      <description>&lt;P&gt;I'll try it but just one question please, why do I should flip the polys in this case, shouldn't be the object on its correct poly face in all cases??&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 04 Jul 2019 11:28:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/overlapping-faces-in-render-but-not-overlapped-in-modeling/m-p/8890322#M32495</guid>
      <dc:creator>sohadelghoneimy1993</dc:creator>
      <dc:date>2019-07-04T11:28:23Z</dc:date>
    </item>
    <item>
      <title>Re: overlapping faces in render but not overlapped in modeling</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/overlapping-faces-in-render-but-not-overlapped-in-modeling/m-p/8890477#M32496</link>
      <description>&lt;P&gt;Non way... NO way,Sir....&lt;/P&gt;&lt;P&gt;Ok, I deleted the inner polys to solve the problem because this table gonna make me shift my career &lt;span class="lia-unicode-emoji" title=":grinning_face_with_smiling_eyes:"&gt;😄&lt;/span&gt; &lt;span class="lia-unicode-emoji" title=":grinning_face_with_smiling_eyes:"&gt;😄&lt;/span&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;But I wonder how could I deal with it next time in case I need the polys.&lt;/P&gt;&lt;P&gt;Thanks so much Sir, you helped a lot &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt; thanks for your time and great efforts &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt; &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 04 Jul 2019 12:57:54 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/overlapping-faces-in-render-but-not-overlapped-in-modeling/m-p/8890477#M32496</guid>
      <dc:creator>sohadelghoneimy1993</dc:creator>
      <dc:date>2019-07-04T12:57:54Z</dc:date>
    </item>
    <item>
      <title>Re: overlapping faces in render but not overlapped in modeling</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/overlapping-faces-in-render-but-not-overlapped-in-modeling/m-p/8890553#M32497</link>
      <description>&lt;P&gt;actually i have no idea what was going on when it was bridge... my apology it didnt help that much.&lt;/P&gt;</description>
      <pubDate>Thu, 04 Jul 2019 13:37:21 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/overlapping-faces-in-render-but-not-overlapped-in-modeling/m-p/8890553#M32497</guid>
      <dc:creator>rendermaster</dc:creator>
      <dc:date>2019-07-04T13:37:21Z</dc:date>
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