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    <title>topic Re: Visibility Tracks which works with the Arnold Renderer? in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/visibility-tracks-which-works-with-the-arnold-renderer/m-p/9059716#M29863</link>
    <description>&lt;P&gt;Hi, &lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/6989128"&gt;@Floydchen&lt;/a&gt; why is it not working with the animated Cutout map?&lt;/P&gt;&lt;P&gt;Use a OSL Color node animated from black to white in the Cutout Slot of Physical Material or Arnold Standard surface, it should work just fine.If you already have a Cutout Map in the slot, you can setup an OSL multiply node between them and pipe this into Cutout-Slot:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Cutout.PNG" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/683189i51B501E5D2AFBE8A/image-size/large?v=v2&amp;amp;px=999" role="button" title="Cutout.PNG" alt="Cutout.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;MentalRay is dead. Get over it. &lt;span class="lia-unicode-emoji" title=":winking_face:"&gt;😉&lt;/span&gt;&lt;/P&gt;</description>
    <pubDate>Tue, 01 Oct 2019 13:40:08 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2019-10-01T13:40:08Z</dc:date>
    <item>
      <title>Visibility Tracks which works with the Arnold Renderer?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/visibility-tracks-which-works-with-the-arnold-renderer/m-p/9059362#M29862</link>
      <description>&lt;P&gt;Hello all together,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;is there meanwhile an option to make transparencies with the Visibility Tracks, which works also with the Arnold Renderer?&amp;nbsp;&lt;/P&gt;&lt;P&gt;I saw there is a possibility with the Standard surface and to animate the Opacity Cutout, but even that does't work.&lt;/P&gt;&lt;P&gt;Can it be, that I have to work with the older Version of MAX to get all this stuff via Mental Ray?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Would be glad, if someone has a solution.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks in advance&lt;/P&gt;</description>
      <pubDate>Tue, 01 Oct 2019 11:54:15 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/visibility-tracks-which-works-with-the-arnold-renderer/m-p/9059362#M29862</guid>
      <dc:creator>Floydchen</dc:creator>
      <dc:date>2019-10-01T11:54:15Z</dc:date>
    </item>
    <item>
      <title>Re: Visibility Tracks which works with the Arnold Renderer?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/visibility-tracks-which-works-with-the-arnold-renderer/m-p/9059716#M29863</link>
      <description>&lt;P&gt;Hi, &lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/6989128"&gt;@Floydchen&lt;/a&gt; why is it not working with the animated Cutout map?&lt;/P&gt;&lt;P&gt;Use a OSL Color node animated from black to white in the Cutout Slot of Physical Material or Arnold Standard surface, it should work just fine.If you already have a Cutout Map in the slot, you can setup an OSL multiply node between them and pipe this into Cutout-Slot:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Cutout.PNG" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/683189i51B501E5D2AFBE8A/image-size/large?v=v2&amp;amp;px=999" role="button" title="Cutout.PNG" alt="Cutout.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;MentalRay is dead. Get over it. &lt;span class="lia-unicode-emoji" title=":winking_face:"&gt;😉&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 01 Oct 2019 13:40:08 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/visibility-tracks-which-works-with-the-arnold-renderer/m-p/9059716#M29863</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-10-01T13:40:08Z</dc:date>
    </item>
    <item>
      <title>Re: Visibility Tracks which works with the Arnold Renderer?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/visibility-tracks-which-works-with-the-arnold-renderer/m-p/9059760#M29864</link>
      <description>&lt;P&gt;Hi lieber Aon,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;gut, das du antwortest :-).&lt;/P&gt;&lt;P&gt;Ich bin am verzweifeln, da ich meine Szene schon komplett in MAX 2020 unter dem Arnold-Renderer angelegt habe.&lt;/P&gt;&lt;P&gt;Nun habe ich mich mit dem Fading-Ding in 3ds AMx noch nicht auseinandergesetzt, ich kenne es aus vielen anderen Timeline-Programmen, wie After Effects, Flash, Premiere und Final Cut. Also, ich dachte es dürfte für 3ds MAx keine große Sache sein.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;OK, heißt deine Lösung, das mein 3d-Objekt sein Original-Material behalten kann und ich nur über diesen Cutout Map-Slot eine Art Animation von Weiß (opak) zu schwarz (transparent) einfügen muss?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Wenn es so wäre, dann würde ich jubeln.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Ich habe schon versucht, irgendetwas in den Slot zu bekommen, ich probiere es jetzt noch einmal.&lt;/P&gt;&lt;P&gt;Aber es hat nicht geklappt, ich versuche es nun noch einmal mit deinem Screenshot.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Danke vorab :-).&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 01 Oct 2019 13:49:33 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/visibility-tracks-which-works-with-the-arnold-renderer/m-p/9059760#M29864</guid>
      <dc:creator>Floydchen</dc:creator>
      <dc:date>2019-10-01T13:49:33Z</dc:date>
    </item>
    <item>
      <title>Re: Visibility Tracks which works with the Arnold Renderer?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/visibility-tracks-which-works-with-the-arnold-renderer/m-p/9060069#M29865</link>
      <description>&lt;P&gt;Hallo,&lt;/P&gt;&lt;P&gt;hier noch ein Beispiel angehängt.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 01 Oct 2019 15:34:25 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/visibility-tracks-which-works-with-the-arnold-renderer/m-p/9060069#M29865</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-10-01T15:34:25Z</dc:date>
    </item>
    <item>
      <title>Re: Visibility Tracks which works with the Arnold Renderer?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/visibility-tracks-which-works-with-the-arnold-renderer/m-p/9060089#M29866</link>
      <description>&lt;P&gt;Nice!&lt;/P&gt;&lt;P&gt;Is there a way to see the visibility dynamically change on affected objects as you scrub the time slider?&lt;/P&gt;</description>
      <pubDate>Tue, 01 Oct 2019 15:43:02 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/visibility-tracks-which-works-with-the-arnold-renderer/m-p/9060089#M29866</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2019-10-01T15:43:02Z</dc:date>
    </item>
    <item>
      <title>Re: Visibility Tracks which works with the Arnold Renderer?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/visibility-tracks-which-works-with-the-arnold-renderer/m-p/9060138#M29867</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/822616"&gt;@leeminardi&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;&lt;P&gt;Nice!&lt;/P&gt;&lt;P&gt;Is there a way to see the visibility dynamically change on affected objects as you scrub the time slider?&lt;/P&gt;&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;Yes, that works but only with Physical-Material. Have to to turn on Shaded Materials with Maps or Realistic Materials with Maps of course.&lt;/P&gt;&lt;P&gt;For Arnold Standard Surface you will have to use Viewport-&amp;gt;ActiveShade.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 01 Oct 2019 16:03:54 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/visibility-tracks-which-works-with-the-arnold-renderer/m-p/9060138#M29867</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-10-01T16:03:54Z</dc:date>
    </item>
    <item>
      <title>Re: Visibility Tracks which works with the Arnold Renderer?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/visibility-tracks-which-works-with-the-arnold-renderer/m-p/9061464#M29868</link>
      <description>&lt;P&gt;Guten Morgen Aon,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;yuhu, you made my day.&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Vielen, vielen Dank, das ist ja super :-).&lt;/P&gt;</description>
      <pubDate>Wed, 02 Oct 2019 06:02:57 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/visibility-tracks-which-works-with-the-arnold-renderer/m-p/9061464#M29868</guid>
      <dc:creator>Floydchen</dc:creator>
      <dc:date>2019-10-02T06:02:57Z</dc:date>
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