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    <title>topic How to equally split a 3D Helix multiple times to get segments? in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/how-to-equally-split-a-3d-helix-multiple-times-to-get-segments/m-p/9078060#M29633</link>
    <description>&lt;P&gt;Hi! I made a 3D Helix/Spiral with a lot of turns and big height in 3Ds Max, and I want to split it from top to bottom (vertically) equally, to get multiple equal parts (segments). How can I achieve this, preferably without having to do a lot of manual work? (It's a big Helix). I need to get equal and small segments out of it. I am a total beginner in 3Ds Max, I've also searched a lot on the Internet for this, but maybe I can't find an answer because I don't know the right words to use.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks in advance!&lt;/P&gt;</description>
    <pubDate>Thu, 10 Oct 2019 08:18:09 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2019-10-10T08:18:09Z</dc:date>
    <item>
      <title>How to equally split a 3D Helix multiple times to get segments?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/how-to-equally-split-a-3d-helix-multiple-times-to-get-segments/m-p/9078060#M29633</link>
      <description>&lt;P&gt;Hi! I made a 3D Helix/Spiral with a lot of turns and big height in 3Ds Max, and I want to split it from top to bottom (vertically) equally, to get multiple equal parts (segments). How can I achieve this, preferably without having to do a lot of manual work? (It's a big Helix). I need to get equal and small segments out of it. I am a total beginner in 3Ds Max, I've also searched a lot on the Internet for this, but maybe I can't find an answer because I don't know the right words to use.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks in advance!&lt;/P&gt;</description>
      <pubDate>Thu, 10 Oct 2019 08:18:09 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/how-to-equally-split-a-3d-helix-multiple-times-to-get-segments/m-p/9078060#M29633</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-10-10T08:18:09Z</dc:date>
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    <item>
      <title>Re: How to equally split a 3D Helix multiple times to get segments?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/how-to-equally-split-a-3d-helix-multiple-times-to-get-segments/m-p/9091324#M29634</link>
      <description>&lt;P&gt;How did you create the 3D Helix?&amp;nbsp; Can you post a picture which shows the mesh?&amp;nbsp; Without seeing what you have only general guidance can be given. I'll give it a shot, but if your basic geometry is not regular (ie., doesn't have good topology) to begin with, then this will not fix that issue.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;"I want to split it from top to bottom (vertically) equally, to get multiple equal parts (segments). How can I achieve this, preferably without having to do a lot of manual work? (It's a big Helix). I need to get equal and small segments out of it."&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;You must already have some edges that define the shape of your helix.&amp;nbsp; &amp;nbsp;From your description it sounds like you want more horizontal edges evenly spaced between the existing horizontal edges.&amp;nbsp; Some would call this getting better resolution across the vertical axis.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;To do so,&lt;/P&gt;&lt;P&gt;1.&amp;nbsp;If it is not already an editable poly, then convert it to an Editable Poly and enter the sub object edge mode&lt;/P&gt;&lt;P&gt;2. Select all of the &lt;STRONG&gt;&lt;EM&gt;Vertical&lt;/EM&gt; &lt;/STRONG&gt;edges (i.,e do &lt;EM&gt;&lt;STRONG&gt;not&lt;/STRONG&gt;&lt;/EM&gt; select any horizontal edges) that you want to divide with additional segments.&amp;nbsp;&amp;nbsp;&lt;/P&gt;&lt;P&gt;3. With all of these Vertical edges selected click on the little settings box next to "Connect" in the Edit Edges Rollout&amp;nbsp; and select the the number of edges you want to add. Max will create them evenly spaced by default.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Hope this helps.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 17 Oct 2019 04:49:27 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/how-to-equally-split-a-3d-helix-multiple-times-to-get-segments/m-p/9091324#M29634</guid>
      <dc:creator>10DSpace</dc:creator>
      <dc:date>2019-10-17T04:49:27Z</dc:date>
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