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    <title>topic Re: How to make objects single-sided? (to look through a wall into a closed room in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9109222#M29272</link>
    <description>&lt;P&gt;I am not at my computer now but did you try unchecking "visible to camera" in object properties. Also search on creating a matte object in max. I've done this before but can't remember details right now.&lt;/P&gt;</description>
    <pubDate>Fri, 25 Oct 2019 16:55:21 GMT</pubDate>
    <dc:creator>10DSpace</dc:creator>
    <dc:date>2019-10-25T16:55:21Z</dc:date>
    <item>
      <title>How to make objects single-sided? (to look through a wall into a closed room)</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9107231#M29269</link>
      <description>&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I am coming from Maya and am Beginner with Max:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;1. How can I make geometry single-sided, so that the camera can look through it from one side?&lt;/P&gt;&lt;P&gt;2. How can I get a second viewport window on a second monitor?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Many thanks&lt;/P&gt;</description>
      <pubDate>Thu, 24 Oct 2019 20:45:54 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9107231#M29269</guid>
      <dc:creator>BenediZ</dc:creator>
      <dc:date>2019-10-24T20:45:54Z</dc:date>
    </item>
    <item>
      <title>Re: How to make objects single-sided? (to look through a wall into a closed room</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9108995#M29270</link>
      <description>&lt;P&gt;Regarding q1, you can simply hide the wall you want to see through or adjust the camera near clip distance till the wall disappears.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 25 Oct 2019 15:21:25 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9108995#M29270</guid>
      <dc:creator>10DSpace</dc:creator>
      <dc:date>2019-10-25T15:21:25Z</dc:date>
    </item>
    <item>
      <title>Re: How to make objects single-sided? (to look through a wall into a closed room</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9109162#M29271</link>
      <description>&lt;P&gt;Hi 10Dspace,&lt;/P&gt;&lt;P&gt;many thanks, but hiding is no option, it's not the same:&lt;/P&gt;&lt;P&gt;I want it's shadows and reflections and everything to be rendered from one side but from the backside (the opposite side of the normals, from where the camera is looking) I want to look through.&lt;/P&gt;&lt;P&gt;It means that the object is also visible to the camera everywhere, where the normals face the camera. Otherwise the wall of the room at which the camera looks, becomes invible.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;near plane clipping is a workaround, but not very handy.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Anyone else knows?&lt;/P&gt;</description>
      <pubDate>Fri, 25 Oct 2019 16:34:11 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9109162#M29271</guid>
      <dc:creator>BenediZ</dc:creator>
      <dc:date>2019-10-25T16:34:11Z</dc:date>
    </item>
    <item>
      <title>Re: How to make objects single-sided? (to look through a wall into a closed room</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9109222#M29272</link>
      <description>&lt;P&gt;I am not at my computer now but did you try unchecking "visible to camera" in object properties. Also search on creating a matte object in max. I've done this before but can't remember details right now.&lt;/P&gt;</description>
      <pubDate>Fri, 25 Oct 2019 16:55:21 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9109222#M29272</guid>
      <dc:creator>10DSpace</dc:creator>
      <dc:date>2019-10-25T16:55:21Z</dc:date>
    </item>
    <item>
      <title>Re: How to make objects single-sided? (to look through a wall into a closed room</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9109958#M29273</link>
      <description>&lt;P&gt;The object needs to be visible for the camera from the other side.&lt;/P&gt;&lt;P&gt;In Maya I can additional check, to have it visible from one side and not from the other (and choose if normals direction or opposite), something at the properties...&lt;/P&gt;&lt;P&gt;So it seems there isn't that feature here.&lt;/P&gt;&lt;P&gt;Thanks anyway&lt;/P&gt;</description>
      <pubDate>Sat, 26 Oct 2019 07:02:32 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9109958#M29273</guid>
      <dc:creator>BenediZ</dc:creator>
      <dc:date>2019-10-26T07:02:32Z</dc:date>
    </item>
    <item>
      <title>Re: How to make objects single-sided? (to look through a wall into a closed room</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9110069#M29274</link>
      <description>&lt;P&gt;First question:&lt;/P&gt;&lt;P&gt;If the wall is a single sided object hen-&amp;gt;Object Properties-&amp;gt;Backface Cull&lt;/P&gt;&lt;P&gt;Second question:&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="floatingVP.PNG" style="width: 757px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/691744i9C24CC0755AF0705/image-size/large?v=v2&amp;amp;px=999" role="button" title="floatingVP.PNG" alt="floatingVP.PNG" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Sat, 26 Oct 2019 10:00:19 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9110069#M29274</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-10-26T10:00:19Z</dc:date>
    </item>
    <item>
      <title>Re: How to make objects single-sided? (to look through a wall into a closed room</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9110142#M29275</link>
      <description>&lt;P&gt;Thanks, but I don't have this Floating entry!&lt;/P&gt;&lt;P&gt;Watch my panel (Max 2020)&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="no floating.jpg" style="width: 375px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/691760i6ECA1DBF8F6ECAC6/image-size/large?v=v2&amp;amp;px=999" role="button" title="no floating.jpg" alt="no floating.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sat, 26 Oct 2019 11:38:54 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9110142#M29275</guid>
      <dc:creator>BenediZ</dc:creator>
      <dc:date>2019-10-26T11:38:54Z</dc:date>
    </item>
    <item>
      <title>Re: How to make objects single-sided? (to look through a wall into a closed room</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9110189#M29276</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/3909749"&gt;@BenediZ&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;&lt;P&gt;Thanks, but I don't have this Floating entry!&lt;/P&gt;&lt;P&gt;Watch my panel (Max 2020)&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="no floating.jpg" style="width: 375px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/691760i6ECA1DBF8F6ECAC6/image-size/large?v=v2&amp;amp;px=999" role="button" title="no floating.jpg" alt="no floating.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;Please upgrade to the latest version of 3dsmax, which is 2020.2&lt;/P&gt;</description>
      <pubDate>Sat, 26 Oct 2019 12:37:49 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9110189#M29276</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-10-26T12:37:49Z</dc:date>
    </item>
    <item>
      <title>Re: How to make objects single-sided? (to look through a wall into a closed room</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9110213#M29277</link>
      <description>&lt;P&gt;Hm, I downloaded and installed Max only a few days ago and&amp;nbsp; I went on "Help &amp;gt; check for Updates" and I find no new option.&lt;/P&gt;&lt;P&gt;See screenshot. Very strange, should be shown there, when you search for updates.&lt;/P&gt;&lt;P&gt;But now I logged in and manually searched for update 2020.2... let's see how it works...&lt;/P&gt;&lt;P&gt;thanks&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Downloads _ 3ds Max _ Autodesk Knowledge Network.jpg" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/691770i14D2E9280DDAB7D8/image-size/large?v=v2&amp;amp;px=999" role="button" title="Downloads _ 3ds Max _ Autodesk Knowledge Network.jpg" alt="Downloads _ 3ds Max _ Autodesk Knowledge Network.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Sat, 26 Oct 2019 13:04:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9110213#M29277</guid>
      <dc:creator>BenediZ</dc:creator>
      <dc:date>2019-10-26T13:04:05Z</dc:date>
    </item>
    <item>
      <title>Re: How to make objects single-sided? (to look through a wall into a closed room</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9110260#M29278</link>
      <description>&lt;P&gt;You should also get it using Autodesk Desktop-App.&lt;/P&gt;</description>
      <pubDate>Sat, 26 Oct 2019 14:02:49 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9110260#M29278</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-10-26T14:02:49Z</dc:date>
    </item>
    <item>
      <title>Re: How to make objects single-sided? (to look through a wall into a closed room</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9116779#M29279</link>
      <description>&lt;P&gt;- Tearing off a panel worked, thanks&lt;/P&gt;&lt;P&gt;- The functionality to have single-sided objects, where I can see only the side of the normals, which is facing me, I still did not find. At least not with vray rendering...&lt;/P&gt;&lt;P&gt;When reversing normals, I can look into it in the viewport, but it renders grey for vray. I ticked double-sided already of in the material&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 30 Oct 2019 11:31:48 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9116779#M29279</guid>
      <dc:creator>BenediZ</dc:creator>
      <dc:date>2019-10-30T11:31:48Z</dc:date>
    </item>
    <item>
      <title>Re: How to make objects single-sided? (to look through a wall into a closed room</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9117156#M29280</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/3909749"&gt;@BenediZ&lt;/a&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;"&lt;SPAN&gt;- The functionality to have single-sided objects, where I can see only the side of the normals, which is facing me, I still did not find. At least not with vray rendering...&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;For the viewport,&amp;nbsp;@Anonymous&amp;nbsp;gave you the answer which is to check backface culling in the object properties dialogue and you have verified this.&amp;nbsp; &amp;nbsp; However apparently Vray ignores this which has been documented in the various message threads on the net.&amp;nbsp; (Search "Vray ignores backface culling".)&amp;nbsp; There were a few messages there about an earlier scripted solution for Maya, but in a (really quick) search I didn't see anything for Max.&amp;nbsp; Maybe you could contact Chaos for the latest in case there is a solution.&amp;nbsp;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 30 Oct 2019 13:42:15 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9117156#M29280</guid>
      <dc:creator>10DSpace</dc:creator>
      <dc:date>2019-10-30T13:42:15Z</dc:date>
    </item>
    <item>
      <title>Re: How to make objects single-sided? (to look through a wall into a closed room</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9117455#M29281</link>
      <description>&lt;P&gt;I'm was asking at vray forum, too. It seems to me, there is no solution right now...&lt;/P&gt;&lt;P&gt;at least nothing obvious (I also tested with 2-sided material, which was another tip)&lt;/P&gt;</description>
      <pubDate>Wed, 30 Oct 2019 15:17:49 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9117455#M29281</guid>
      <dc:creator>BenediZ</dc:creator>
      <dc:date>2019-10-30T15:17:49Z</dc:date>
    </item>
    <item>
      <title>Re: How to make objects single-sided? (to look through a wall into a closed room</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9122547#M29282</link>
      <description>&lt;P&gt;Select object you want to make a single-sided. Right mouse click in viewport and select Object Properties from pop-up menu. In opened Object Properties window check in Backface Cull&amp;nbsp; in Display Properties. Make sure the material you applied to the object is also single-sided material. Otherwise it will override the display properties when you render this object.&lt;/P&gt;</description>
      <pubDate>Fri, 01 Nov 2019 18:02:13 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/how-to-make-objects-single-sided-to-look-through-a-wall-into-a/m-p/9122547#M29282</guid>
      <dc:creator>ViperAleks</dc:creator>
      <dc:date>2019-11-01T18:02:13Z</dc:date>
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