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    <title>topic Re: How come my object won’t export its texture maps? in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/how-come-my-object-won-t-export-its-texture-maps/m-p/9117809#M29113</link>
    <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/676924"&gt;@10DSpace&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;&lt;P&gt;I haven't had time to play further with this, but wanted to pass this along to you.&amp;nbsp; At least the fbx export should work. for you.&amp;nbsp; Hope this helps.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;It definitely helps. I will follow the steps that you have suggested.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;-Ramon&lt;BR /&gt;&lt;STRONG&gt;JFK Numbers&lt;/STRONG&gt;&lt;/P&gt;</description>
    <pubDate>Wed, 30 Oct 2019 17:08:57 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2019-10-30T17:08:57Z</dc:date>
    <item>
      <title>How come my object won’t export its texture maps?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/how-come-my-object-won-t-export-its-texture-maps/m-p/9114211#M29111</link>
      <description>&lt;P&gt;Please see these two threads for context:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;A title="What is the deal with the OBJ and FBX file formats?" href="https://forums.autodesk.com/t5/3ds-max-forum/what-is-the-deal-with-the-obj-and-fbx-file-formats/td-p/9110255" target="_blank" rel="noopener"&gt;What is the deal with the OBJ and FBX file formats?&lt;/A&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;A title="Trying to achieve a Full Export from 3ds Max to OBJ (or FBX)" href="https://forums.autodesk.com/t5/3ds-max-forum/trying-to-achieve-a-full-export-from-3ds-max-to-obj-or-fbx/m-p/9111342" target="_blank" rel="noopener"&gt;Trying to achieve a Full Export from 3ds Max to OBJ (or FBX)&lt;/A&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;t turns out that many of the 3ds Max models that cannot be &lt;STRONG&gt;Fully Exported&lt;/STRONG&gt; are based on V-Ray or Corona. This is fine. At this point I only care about the plain vanilla, scan line-rendered models.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I just found an excellent illustration of the shortcoming.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;A title="Nice House, But Won't Export  :-(" href="http://www.forcewise.com/~ramon/misc/Nice-House-Wont-Export.zip" target="_blank" rel="noopener"&gt;Nice House, But Won't Export &lt;span class="lia-unicode-emoji" title=":disappointed_face:"&gt;😞&lt;/span&gt;&lt;/A&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;It is attached as well.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-center" image-alt="How Come Zero Maps Exported.jpg" style="width: 535px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/692482iAE33CBA1FBF82ED4/image-size/large?v=v2&amp;amp;px=999" role="button" title="How Come Zero Maps Exported.jpg" alt="How Come Zero Maps Exported.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The number of maps in the last column is always zero, no matter what I do. No further explanation is provided.&lt;/P&gt;&lt;P&gt;How come?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;TIA,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;-Ramon&lt;BR /&gt;&lt;STRONG&gt;JFK Numbers&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;ps: I downloaded that model most likely from CGTrader. Can’t locate it again in their web site.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 29 Oct 2019 10:18:00 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/how-come-my-object-won-t-export-its-texture-maps/m-p/9114211#M29111</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-10-29T10:18:00Z</dc:date>
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    <item>
      <title>Re: How come my object won’t export its texture maps?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/how-come-my-object-won-t-export-its-texture-maps/m-p/9117355#M29112</link>
      <description>&lt;P&gt;Hi&amp;nbsp;@Anonymous&amp;nbsp;&lt;/P&gt;&lt;P&gt;I was able to export the file successfully with materials via fbx, by first doing the following:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;1.&lt;STRONG&gt; Unlink all of the individual objects from the Dummy parent&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;2. Drag each of the objects from it's individual layer to the default layer (and then delete the now-empty individual layers)&amp;nbsp; &amp;nbsp;see below.&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Individual Layers.png" style="width: 370px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/692940i8828EB0733030CF2/image-size/large?v=v2&amp;amp;px=999" role="button" title="Individual Layers.png" alt="Individual Layers.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I think the FBX exporter must not like objects being parented and/or multiple layers, but am frankly not sure why this works.&amp;nbsp; But it does.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I have seen some very strange parenting with multiple layers in files created in Sketchup for example, and I always start with cleaning this up as above.&amp;nbsp; It is possible that both steps (i.e., unparenting and delayering) are not always necessary depending on the file, but life is short and this usually works for me.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The OBJ export situation seems to be more complicated since this particular scene has 7 individual meshes each of which has been assigned the same multi-material with 9 submaterials, even though&amp;nbsp; each object only uses some of these submaterials.&amp;nbsp; When I exported via .obj the resulting file had all of the meshes but had lost all of the individual poly gon IDs. (all were now 1.)&amp;nbsp; I haven't had time to play further with this, but wanted to pass this along to you.&amp;nbsp; At least the fbx export should work. for you.&amp;nbsp; Hope this helps.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 30 Oct 2019 14:44:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/how-come-my-object-won-t-export-its-texture-maps/m-p/9117355#M29112</guid>
      <dc:creator>10DSpace</dc:creator>
      <dc:date>2019-10-30T14:44:23Z</dc:date>
    </item>
    <item>
      <title>Re: How come my object won’t export its texture maps?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/how-come-my-object-won-t-export-its-texture-maps/m-p/9117809#M29113</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/676924"&gt;@10DSpace&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;&lt;P&gt;I haven't had time to play further with this, but wanted to pass this along to you.&amp;nbsp; At least the fbx export should work. for you.&amp;nbsp; Hope this helps.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;It definitely helps. I will follow the steps that you have suggested.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;-Ramon&lt;BR /&gt;&lt;STRONG&gt;JFK Numbers&lt;/STRONG&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 30 Oct 2019 17:08:57 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/how-come-my-object-won-t-export-its-texture-maps/m-p/9117809#M29113</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-10-30T17:08:57Z</dc:date>
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