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    <title>topic Re: 3DSMax 2020 - Material converter in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/3dsmax-2020-material-converter/m-p/9150809#M28765</link>
    <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;You can try get this package going.&lt;BR /&gt;&lt;A href="https://www.masd.dk/arnoldconverter/" target="_blank"&gt;https://www.masd.dk/arnoldconverter/&lt;/A&gt;&lt;BR /&gt;&lt;BR /&gt;I have a good stack of updates coming up soon to expand the possibilities, primarily I focus on converting legacy maps to OSL, for example the Vray and Corona Color maps has been rewritten as a new osl map called MDColor.osl.&lt;/P&gt;&lt;P&gt;It auto installs in max when you install package and can be found in the MDShaders category and the scene converter will also give an option to convert to this map.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;So this is an ongoing experience that keeps expanding, so if you got some issues, let me know and we take a look at it.&lt;/P&gt;</description>
    <pubDate>Sat, 16 Nov 2019 19:17:46 GMT</pubDate>
    <dc:creator>madsd</dc:creator>
    <dc:date>2019-11-16T19:17:46Z</dc:date>
    <item>
      <title>3DSMax 2020 - Material converter</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/3dsmax-2020-material-converter/m-p/9149363#M28762</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;
&lt;P&gt;This is a question for anyone running the latest version;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Does the In-Built Material Converter have more presets now?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Regards,&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 15 Nov 2019 16:23:39 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/3dsmax-2020-material-converter/m-p/9149363#M28762</guid>
      <dc:creator>darawork</dc:creator>
      <dc:date>2019-11-15T16:23:39Z</dc:date>
    </item>
    <item>
      <title>Re: 3DSMax 2020 - Material converter</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/3dsmax-2020-material-converter/m-p/9149521#M28763</link>
      <description>&lt;P&gt;Nope, but our fellow forum member and genius Arnold/OSL/Rendering guru &lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/1739489"&gt;@madsd&lt;/a&gt; had written some conversation scripts as well as a tutorial how write your own.&lt;/P&gt;&lt;P&gt;You will have to search the board or ask him.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 15 Nov 2019 17:33:21 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/3dsmax-2020-material-converter/m-p/9149521#M28763</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-11-15T17:33:21Z</dc:date>
    </item>
    <item>
      <title>Re: 3DSMax 2020 - Material converter</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/3dsmax-2020-material-converter/m-p/9149620#M28764</link>
      <description>&lt;P&gt;Great. Thanks for the info. It's good to hear that. This really opens up the interoperability between programs and pipeline workflows. It's been a pet hate of mine for years now that we all have to resort to scouring scriptspot for such a core function.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 15 Nov 2019 18:32:37 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/3dsmax-2020-material-converter/m-p/9149620#M28764</guid>
      <dc:creator>darawork</dc:creator>
      <dc:date>2019-11-15T18:32:37Z</dc:date>
    </item>
    <item>
      <title>Re: 3DSMax 2020 - Material converter</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/3dsmax-2020-material-converter/m-p/9150809#M28765</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;You can try get this package going.&lt;BR /&gt;&lt;A href="https://www.masd.dk/arnoldconverter/" target="_blank"&gt;https://www.masd.dk/arnoldconverter/&lt;/A&gt;&lt;BR /&gt;&lt;BR /&gt;I have a good stack of updates coming up soon to expand the possibilities, primarily I focus on converting legacy maps to OSL, for example the Vray and Corona Color maps has been rewritten as a new osl map called MDColor.osl.&lt;/P&gt;&lt;P&gt;It auto installs in max when you install package and can be found in the MDShaders category and the scene converter will also give an option to convert to this map.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;So this is an ongoing experience that keeps expanding, so if you got some issues, let me know and we take a look at it.&lt;/P&gt;</description>
      <pubDate>Sat, 16 Nov 2019 19:17:46 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/3dsmax-2020-material-converter/m-p/9150809#M28765</guid>
      <dc:creator>madsd</dc:creator>
      <dc:date>2019-11-16T19:17:46Z</dc:date>
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