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    <title>topic Re: Keeping an Object Oriented Perpendicular to Path? in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/keeping-an-object-oriented-perpendicular-to-path/m-p/12970896#M2376</link>
    <description>&lt;P&gt;Tyflow is awesome, no doubt.&amp;nbsp; Glad it worked out for you!&amp;nbsp; I'll mark your post as a solution so that the next person with this issue has multiple options.&amp;nbsp; &amp;nbsp;Thanks for posting your solution!&lt;BR /&gt;&lt;BR /&gt;Best Regards,&lt;/P&gt;</description>
    <pubDate>Tue, 20 Aug 2024 21:21:38 GMT</pubDate>
    <dc:creator>Diffus3d</dc:creator>
    <dc:date>2024-08-20T21:21:38Z</dc:date>
    <item>
      <title>Keeping an Object Oriented Perpendicular to Path?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/keeping-an-object-oriented-perpendicular-to-path/m-p/12968185#M2372</link>
      <description>&lt;P&gt;I'm trying to animate an object between two splines and would like to keep the object perpendicular to the splines (like the axle of a train staying perpendicular to the rails).&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I've set up the object to follow path on one spline and set up a LookAt constraint on a dummy that's path constrained to the other spline. It almost works, but since each spline is a different length (they're twisty and curvy), one Path Constraint outruns the other and my object ends up becoming slanted towards one or the other.&lt;BR /&gt;&lt;BR /&gt;Am I doing this correctly? Is there a better method to keep the object oriented like I want? Thanks for any help &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;div class="lia-vid-container video-embed-center"&gt;&lt;div id="lia-vid-6360662983112w912h540r537" class="lia-video-brightcove-player-container"&gt;&lt;video-js data-video-id="6360662983112" data-account="6057940548001" data-player="default" data-embed="default" class="vjs-fluid" controls="" data-application-id="" style="width: 100%; height: 100%;"&gt;&lt;/video-js&gt;&lt;/div&gt;&lt;script src="https://players.brightcove.net/6057940548001/default_default/index.min.js"&gt;&lt;/script&gt;&lt;script&gt;(function() {  var wrapper = document.getElementById('lia-vid-6360662983112w912h540r537');  var videoEl = wrapper ? wrapper.querySelector('video-js') : null;  if (videoEl) {     if (window.videojs) {       window.videojs(videoEl).ready(function() {         this.on('loadedmetadata', function() {           this.el().querySelectorAll('.vjs-load-progress div[data-start]').forEach(function(bar) {             bar.setAttribute('role', 'presentation');             bar.setAttribute('aria-hidden', 'true');           });         });       });     }  }})();&lt;/script&gt;&lt;a class="video-embed-link" href="https://forums.autodesk.com/t5/video/gallerypage/video-id/6360662983112"&gt;(view in My Videos)&lt;/a&gt;&lt;/div&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 19 Aug 2024 19:01:46 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/keeping-an-object-oriented-perpendicular-to-path/m-p/12968185#M2372</guid>
      <dc:creator>stusic</dc:creator>
      <dc:date>2024-08-19T19:01:46Z</dc:date>
    </item>
    <item>
      <title>Re: Keeping an Object Oriented Perpendicular to Path?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/keeping-an-object-oriented-perpendicular-to-path/m-p/12968842#M2373</link>
      <description>&lt;P&gt;You can use the "&lt;A href="https://help.autodesk.com/view/3DSMAX/2022/ENU/?guid=GUID-FC720C8E-0015-4D86-AC09-AD122EDC7929" target="_blank" rel="noopener"&gt;follow&lt;/A&gt;" checkbox to keep it aligned, and you can use the &lt;A href="https://help.autodesk.com/view/3DSMAX/2022/ENU/?guid=GUID-B6267DE5-CAD8-4F78-A9A2-A801A791C16C" target="_blank" rel="noopener"&gt;normalize spline&lt;/A&gt; modifier to ensure they move at a constant rate.&amp;nbsp; If your objects still seem to change direction in route, then use a helper on the spline constraint and link your model to the helper.&amp;nbsp; Then you can adjust the &lt;A href="https://help.autodesk.com/view/3DSMAX/2022/ENU/?guid=GUID-F0A288A2-29C0-49E7-9141-9966C794F3AD" target="_blank" rel="noopener"&gt;link info&lt;/A&gt; to not inherit certain transforms.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Best Regards,&lt;/P&gt;</description>
      <pubDate>Tue, 20 Aug 2024 00:55:09 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/keeping-an-object-oriented-perpendicular-to-path/m-p/12968842#M2373</guid>
      <dc:creator>Diffus3d</dc:creator>
      <dc:date>2024-08-20T00:55:09Z</dc:date>
    </item>
    <item>
      <title>Re: Keeping an Object Oriented Perpendicular to Path?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/keeping-an-object-oriented-perpendicular-to-path/m-p/12970890#M2375</link>
      <description>&lt;P&gt;Thanks Alfred, that was helpful. I tried it this morning and got it to work &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt; However, last night I tried doing it in Tyflow and got very good results with that approach. I think I'll go that route this project, but this will definitely help in the future. Thanks again &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 20 Aug 2024 21:17:31 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/keeping-an-object-oriented-perpendicular-to-path/m-p/12970890#M2375</guid>
      <dc:creator>stusic</dc:creator>
      <dc:date>2024-08-20T21:17:31Z</dc:date>
    </item>
    <item>
      <title>Re: Keeping an Object Oriented Perpendicular to Path?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/keeping-an-object-oriented-perpendicular-to-path/m-p/12970896#M2376</link>
      <description>&lt;P&gt;Tyflow is awesome, no doubt.&amp;nbsp; Glad it worked out for you!&amp;nbsp; I'll mark your post as a solution so that the next person with this issue has multiple options.&amp;nbsp; &amp;nbsp;Thanks for posting your solution!&lt;BR /&gt;&lt;BR /&gt;Best Regards,&lt;/P&gt;</description>
      <pubDate>Tue, 20 Aug 2024 21:21:38 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/keeping-an-object-oriented-perpendicular-to-path/m-p/12970896#M2376</guid>
      <dc:creator>Diffus3d</dc:creator>
      <dc:date>2024-08-20T21:21:38Z</dc:date>
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