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    <title>topic Re: TExtures stop updating when changed. in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/textures-stop-updating-when-changed/m-p/9862097#M20679</link>
    <description>&lt;P&gt;update: no, switching to scanline doesn't always work either.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Wed, 11 Nov 2020 15:38:17 GMT</pubDate>
    <dc:creator>michael_grosberg</dc:creator>
    <dc:date>2020-11-11T15:38:17Z</dc:date>
    <item>
      <title>TExtures stop updating when changed.</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/textures-stop-updating-when-changed/m-p/9855610#M20676</link>
      <description>&lt;P&gt;Hello guys,&lt;/P&gt;&lt;P&gt;I'm running the most up to date version of 3ds max and I've noticed this issue that I think started after the latest update.&lt;/P&gt;&lt;P&gt;I'm working on a project where I need to constantly update the textures in photoshop (using TIFF files) and see them change in 3ds max, and occasionally, 3ds max just stops updating them. Even trying to reload manually stops working. nothing short of a complete exit to desktop and running 3ds max again works, and I can' tgo closing and opening the file every time I need to see a small change.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Is this a known issue? is there anything I can do about it?&lt;/P&gt;</description>
      <pubDate>Mon, 09 Nov 2020 11:53:25 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/textures-stop-updating-when-changed/m-p/9855610#M20676</guid>
      <dc:creator>michael_grosberg</dc:creator>
      <dc:date>2020-11-09T11:53:25Z</dc:date>
    </item>
    <item>
      <title>Re: TExtures stop updating when changed.</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/textures-stop-updating-when-changed/m-p/9855893#M20677</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/208176"&gt;@michael_grosberg&lt;/a&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;This has been an issue with Arnold as rhe renderer (for me in max 2020.3 also).&amp;nbsp; For Arnold you have to flush the cache via the Arnold menu for the textures to update in the render when they have been changed in an external program.&amp;nbsp; For me it is also intermittent and I think sometimes have to flush the cache a couple of times.&lt;/P&gt;</description>
      <pubDate>Mon, 09 Nov 2020 13:49:17 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/textures-stop-updating-when-changed/m-p/9855893#M20677</guid>
      <dc:creator>10DSpace</dc:creator>
      <dc:date>2020-11-09T13:49:17Z</dc:date>
    </item>
    <item>
      <title>Re: TExtures stop updating when changed.</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/textures-stop-updating-when-changed/m-p/9856043#M20678</link>
      <description>&lt;P&gt;I found the "flush cache" advice online but it's not working for me. Switching temporarily to scanline does, however, so I might end up writing a script to temporarily switch and reload.&lt;/P&gt;</description>
      <pubDate>Mon, 09 Nov 2020 14:41:28 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/textures-stop-updating-when-changed/m-p/9856043#M20678</guid>
      <dc:creator>michael_grosberg</dc:creator>
      <dc:date>2020-11-09T14:41:28Z</dc:date>
    </item>
    <item>
      <title>Re: TExtures stop updating when changed.</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/textures-stop-updating-when-changed/m-p/9862097#M20679</link>
      <description>&lt;P&gt;update: no, switching to scanline doesn't always work either.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 11 Nov 2020 15:38:17 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/textures-stop-updating-when-changed/m-p/9862097#M20679</guid>
      <dc:creator>michael_grosberg</dc:creator>
      <dc:date>2020-11-11T15:38:17Z</dc:date>
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