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    <title>topic Re: Fix corrupted edges after TurboSmooth in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/fix-corrupted-edges-after-turbosmooth/m-p/13036226#M2054</link>
    <description>&lt;P&gt;Thanks, but it's wrong way. because make deformed the cylinder. I need a solution that doesn't cause this problem.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-center" image-alt="33.png" style="width: 528px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1412131iC30C770318424120/image-size/large?v=v2&amp;amp;px=999" role="button" title="33.png" alt="33.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Sun, 22 Sep 2024 08:33:35 GMT</pubDate>
    <dc:creator>behdadsoft</dc:creator>
    <dc:date>2024-09-22T08:33:35Z</dc:date>
    <item>
      <title>Fix corrupted edges after TurboSmooth</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/fix-corrupted-edges-after-turbosmooth/m-p/13035262#M2052</link>
      <description>&lt;P&gt;Hi.&lt;/P&gt;&lt;P&gt;I combined two objects and added support line for make smooth edges. but after add TurboSmooth modifier, The top of the cylinder is damaged. how can fix this issue??&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-center" image-alt="render.png" style="width: 475px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1411990i631BDC45D3D9FF28/image-size/large?v=v2&amp;amp;px=999" role="button" title="render.png" alt="render.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sat, 21 Sep 2024 13:52:09 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/fix-corrupted-edges-after-turbosmooth/m-p/13035262#M2052</guid>
      <dc:creator>behdadsoft</dc:creator>
      <dc:date>2024-09-21T13:52:09Z</dc:date>
    </item>
    <item>
      <title>Re: Fix corrupted edges after TurboSmooth</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/fix-corrupted-edges-after-turbosmooth/m-p/13035886#M2053</link>
      <description>&lt;P&gt;You didn't do a proper job of adding edge loops. You left several polygons with 5-sides. I've attached a file that added a few more loops and corrected the modeling errors.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sat, 21 Sep 2024 23:59:34 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/fix-corrupted-edges-after-turbosmooth/m-p/13035886#M2053</guid>
      <dc:creator>RobH2</dc:creator>
      <dc:date>2024-09-21T23:59:34Z</dc:date>
    </item>
    <item>
      <title>Re: Fix corrupted edges after TurboSmooth</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/fix-corrupted-edges-after-turbosmooth/m-p/13036226#M2054</link>
      <description>&lt;P&gt;Thanks, but it's wrong way. because make deformed the cylinder. I need a solution that doesn't cause this problem.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-center" image-alt="33.png" style="width: 528px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1412131iC30C770318424120/image-size/large?v=v2&amp;amp;px=999" role="button" title="33.png" alt="33.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sun, 22 Sep 2024 08:33:35 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/fix-corrupted-edges-after-turbosmooth/m-p/13036226#M2054</guid>
      <dc:creator>behdadsoft</dc:creator>
      <dc:date>2024-09-22T08:33:35Z</dc:date>
    </item>
    <item>
      <title>Re: Fix corrupted edges after TurboSmooth</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/fix-corrupted-edges-after-turbosmooth/m-p/13036555#M2055</link>
      <description>&lt;P&gt;It's not Max's fault or Turbosmooths's fault. You need to model differently. Your two objects are just too low resolution to start with. They would smooth better if they had more polys. Secondly, when you add edges to hold things in place, you need to do that with more care to make sure that you have only 4-sided polys evenly spaced out in the areas you want to smooth nicely. The problem and the solution are better modeling and topology. This isn't a Max failure or issue. It's a model topology issue and not understanding how Turbosmooth calculates how to do it's job.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;If you don't have the modeling experience yet to solve this by cutting edges and crafting topology I have a suggestion. Don't 'Boolean' right away. Instead, take you 'box' and your 'cylinder' and 'Turbosmooth' them first. Get them the way you want them with the poly count you need. Then, 'Boolean' them together. I've attached a file that does that. My file is a bit fast and not as clean as it could be but I'm short on time and just wanted to get you going. It might be a better way to approach this for now.&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sun, 22 Sep 2024 14:25:46 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/fix-corrupted-edges-after-turbosmooth/m-p/13036555#M2055</guid>
      <dc:creator>RobH2</dc:creator>
      <dc:date>2024-09-22T14:25:46Z</dc:date>
    </item>
    <item>
      <title>Re: Fix corrupted edges after TurboSmooth</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/fix-corrupted-edges-after-turbosmooth/m-p/13066374#M2056</link>
      <description>&lt;P&gt;Thank you.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;"Your two objects are just too low resolution to start with. They would smooth better if they had more polys."&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Your right, I used&amp;nbsp;&lt;SPAN&gt;low resolution for do this work. I did it with more poly.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sat, 05 Oct 2024 09:12:31 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/fix-corrupted-edges-after-turbosmooth/m-p/13066374#M2056</guid>
      <dc:creator>behdadsoft</dc:creator>
      <dc:date>2024-10-05T09:12:31Z</dc:date>
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