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    <title>topic Can't get textures to correctly embed during FBX export in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/can-t-get-textures-to-correctly-embed-during-fbx-export/m-p/10025606#M19298</link>
    <description>&lt;P&gt;I downloaded a model on 3DSky.org shown here: &lt;A href="https://3dsky.org/3dmodels/show/garderob_poliform_10" target="_blank" rel="noopener"&gt;https://3dsky.org/3dmodels/show/garderob_poliform_10&lt;/A&gt;&lt;BR /&gt;&lt;BR /&gt;While I have a license and know a little bit about 3DSMax, my primary application is Blender.&lt;BR /&gt;&lt;BR /&gt;So I am trying to convert the provided scenes to FBX with embedded media, and then I will clean everything up in Blender. Unfortunately I just can't get the textures to embed properly. When I import into Blender the geometry is perfect, but everything is grey. There are no materials or textures.&lt;BR /&gt;&lt;BR /&gt;I know it's possible to do this because I've successfully done it before with other models. For some reason this just doesn't want to work.&lt;BR /&gt;&lt;BR /&gt;Here are the scene files provided:&lt;BR /&gt;&lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="scene files.png" style="width: 990px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/870914iF53294DEAF526318/image-size/large?v=v2&amp;amp;px=999" role="button" title="scene files.png" alt="scene files.png" /&gt;&lt;/span&gt;&lt;BR /&gt;&lt;BR /&gt;When I export to FBX, these are the settings I'm choosing:&lt;BR /&gt;&lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="fbx_export.png" style="width: 684px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/870915iA610BF8E6D63DB88/image-size/large?v=v2&amp;amp;px=999" role="button" title="fbx_export.png" alt="fbx_export.png" /&gt;&lt;/span&gt;&lt;BR /&gt;&lt;BR /&gt;Note that "Embed Media" is checked. I tried this process with both the Corona and VRay versions of the scenes, but still no dice. I tried both before and after ART conversion.&lt;BR /&gt;&lt;BR /&gt;Does anyone know what I'm doing wrong, or how I can fix this?&lt;BR /&gt;&lt;BR /&gt;Edit: I just bought a subscription to V-Ray in hopes of solving this, hah.&lt;BR /&gt;&lt;BR /&gt;Thanks so much,&lt;BR /&gt;Jay&lt;/P&gt;</description>
    <pubDate>Sat, 23 Jan 2021 23:54:17 GMT</pubDate>
    <dc:creator>futuremotionrecovery</dc:creator>
    <dc:date>2021-01-23T23:54:17Z</dc:date>
    <item>
      <title>Can't get textures to correctly embed during FBX export</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/can-t-get-textures-to-correctly-embed-during-fbx-export/m-p/10025606#M19298</link>
      <description>&lt;P&gt;I downloaded a model on 3DSky.org shown here: &lt;A href="https://3dsky.org/3dmodels/show/garderob_poliform_10" target="_blank" rel="noopener"&gt;https://3dsky.org/3dmodels/show/garderob_poliform_10&lt;/A&gt;&lt;BR /&gt;&lt;BR /&gt;While I have a license and know a little bit about 3DSMax, my primary application is Blender.&lt;BR /&gt;&lt;BR /&gt;So I am trying to convert the provided scenes to FBX with embedded media, and then I will clean everything up in Blender. Unfortunately I just can't get the textures to embed properly. When I import into Blender the geometry is perfect, but everything is grey. There are no materials or textures.&lt;BR /&gt;&lt;BR /&gt;I know it's possible to do this because I've successfully done it before with other models. For some reason this just doesn't want to work.&lt;BR /&gt;&lt;BR /&gt;Here are the scene files provided:&lt;BR /&gt;&lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="scene files.png" style="width: 990px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/870914iF53294DEAF526318/image-size/large?v=v2&amp;amp;px=999" role="button" title="scene files.png" alt="scene files.png" /&gt;&lt;/span&gt;&lt;BR /&gt;&lt;BR /&gt;When I export to FBX, these are the settings I'm choosing:&lt;BR /&gt;&lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="fbx_export.png" style="width: 684px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/870915iA610BF8E6D63DB88/image-size/large?v=v2&amp;amp;px=999" role="button" title="fbx_export.png" alt="fbx_export.png" /&gt;&lt;/span&gt;&lt;BR /&gt;&lt;BR /&gt;Note that "Embed Media" is checked. I tried this process with both the Corona and VRay versions of the scenes, but still no dice. I tried both before and after ART conversion.&lt;BR /&gt;&lt;BR /&gt;Does anyone know what I'm doing wrong, or how I can fix this?&lt;BR /&gt;&lt;BR /&gt;Edit: I just bought a subscription to V-Ray in hopes of solving this, hah.&lt;BR /&gt;&lt;BR /&gt;Thanks so much,&lt;BR /&gt;Jay&lt;/P&gt;</description>
      <pubDate>Sat, 23 Jan 2021 23:54:17 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/can-t-get-textures-to-correctly-embed-during-fbx-export/m-p/10025606#M19298</guid>
      <dc:creator>futuremotionrecovery</dc:creator>
      <dc:date>2021-01-23T23:54:17Z</dc:date>
    </item>
    <item>
      <title>Re: Can't get textures to correctly embed during FBX export</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/can-t-get-textures-to-correctly-embed-during-fbx-export/m-p/10029696#M19299</link>
      <description>&lt;P&gt;Hello&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/9205278"&gt;@futuremotionrecovery&lt;/a&gt;, edited answer here.&amp;nbsp; Vray and Corona materials are unsupported by FBX, so this won't work.&amp;nbsp; You can try vray scene exporter possibly, otherwise you must use standard materials for FBX.&amp;nbsp;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Best Regards,&lt;/P&gt;</description>
      <pubDate>Mon, 25 Jan 2021 19:04:54 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/can-t-get-textures-to-correctly-embed-during-fbx-export/m-p/10029696#M19299</guid>
      <dc:creator>Diffus3d</dc:creator>
      <dc:date>2021-01-25T19:04:54Z</dc:date>
    </item>
    <item>
      <title>Re: Can't get textures to correctly embed during FBX export</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/can-t-get-textures-to-correctly-embed-during-fbx-export/m-p/10029712#M19300</link>
      <description>&lt;P&gt;Hello&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/9205278"&gt;@futuremotionrecovery&lt;/a&gt;, sorry I missed the bottom part.&amp;nbsp; Vray and Corona materials are unsupported by FBX, so this won't work.&amp;nbsp; You can try vray scene exporter possibly, otherwise you must use standard materials for FBX.&amp;nbsp;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Forum is acting slow, my fault for double post.&amp;nbsp;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Best Regards,&lt;/P&gt;</description>
      <pubDate>Mon, 25 Jan 2021 19:07:13 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/can-t-get-textures-to-correctly-embed-during-fbx-export/m-p/10029712#M19300</guid>
      <dc:creator>Diffus3d</dc:creator>
      <dc:date>2021-01-25T19:07:13Z</dc:date>
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