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    <title>topic Re: Giving exact value to rotate not working in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/giving-exact-value-to-rotate-not-working/m-p/10112120#M18767</link>
    <description>&lt;P&gt;I don't know if this applies to Bone objects, but I know that any time I've encountered this issue it has been due to the object having a negative scale applied.&amp;nbsp; Resetting XForm usually fixed it.&amp;nbsp; Not sure how it can work with bones, though.&lt;/P&gt;</description>
    <pubDate>Thu, 25 Feb 2021 19:30:59 GMT</pubDate>
    <dc:creator>CAMedeck</dc:creator>
    <dc:date>2021-02-25T19:30:59Z</dc:date>
    <item>
      <title>Giving exact value to rotate not working</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/giving-exact-value-to-rotate-not-working/m-p/10110696#M18766</link>
      <description>&lt;P&gt;So this is an odd issue I am facing that when I put a value for rotate in any one for X,Y,Z all three values change and I am unable to get a fix value. For celerity in my current project rotation values of a bone are &lt;EM&gt;10.118&lt;/EM&gt;&lt;STRONG&gt;, &lt;/STRONG&gt;&lt;EM&gt;2.072&lt;/EM&gt;&lt;STRONG&gt;, &lt;/STRONG&gt;&lt;EM&gt;-26.247&lt;/EM&gt; I change X to 0 but on pressing enter values become &lt;EM&gt;7.216&lt;/EM&gt;&lt;STRONG&gt;, &lt;/STRONG&gt;&lt;EM&gt;-0.585&lt;/EM&gt;&lt;STRONG&gt;, &lt;/STRONG&gt;&lt;EM&gt;-19.571&lt;/EM&gt;. Same goes for all bones child to this bone but all other bones work fine.&lt;/P&gt;&lt;P&gt;Not the first time facing this issue and restart for 3ds Max doesn't help.&lt;/P&gt;</description>
      <pubDate>Thu, 25 Feb 2021 10:31:55 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/giving-exact-value-to-rotate-not-working/m-p/10110696#M18766</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2021-02-25T10:31:55Z</dc:date>
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    <item>
      <title>Re: Giving exact value to rotate not working</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/giving-exact-value-to-rotate-not-working/m-p/10112120#M18767</link>
      <description>&lt;P&gt;I don't know if this applies to Bone objects, but I know that any time I've encountered this issue it has been due to the object having a negative scale applied.&amp;nbsp; Resetting XForm usually fixed it.&amp;nbsp; Not sure how it can work with bones, though.&lt;/P&gt;</description>
      <pubDate>Thu, 25 Feb 2021 19:30:59 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/giving-exact-value-to-rotate-not-working/m-p/10112120#M18767</guid>
      <dc:creator>CAMedeck</dc:creator>
      <dc:date>2021-02-25T19:30:59Z</dc:date>
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