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    <title>topic Re: 3ds Max 2020 - Normal map exporting black and grey in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/3ds-max-2020-normal-map-exporting-black-and-grey/m-p/10238865#M17868</link>
    <description>&lt;P&gt;Not to say that my attempt with your file produced a good Normal map, but it worked.&amp;nbsp; I did notice that one of the images you linked to was of the thumbnail preview of the render Normal map, but not the map opened up.&amp;nbsp; Is it possible the preview just isn't working?&amp;nbsp; Also, consider saving it without the Alpha channel.&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Wed, 14 Apr 2021 20:19:23 GMT</pubDate>
    <dc:creator>CAMedeck</dc:creator>
    <dc:date>2021-04-14T20:19:23Z</dc:date>
    <item>
      <title>3ds Max 2020 - Normal map exporting black and grey</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/3ds-max-2020-normal-map-exporting-black-and-grey/m-p/10214840#M17867</link>
      <description>&lt;P&gt;Currently using 3ds max 2020.3.2&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Unsure as to the exact problem; attempted to fix by rebuilding models, merging models into a new scene, changing renderer.&amp;nbsp; All render the same output.&lt;BR /&gt;&lt;BR /&gt;Using scanline renderer - render to texture dialogue -&amp;gt; Global super sampler is Hammersley&amp;nbsp; -&amp;gt; Projection options link (&amp;nbsp;&lt;A href="https://gyazo.com/a61a8400bd9a4b30dc5e7245ed308711" target="_blank"&gt;https://gyazo.com/a61a8400bd9a4b30dc5e7245ed308711&lt;/A&gt;)&amp;nbsp;&lt;BR /&gt;&lt;BR /&gt;Setting of Render to texture:&amp;nbsp;&lt;A href="https://gyazo.com/adf6e036e57e555989409289a1f5f5eb" target="_blank"&gt;https://gyazo.com/adf6e036e57e555989409289a1f5f5eb&lt;/A&gt;&amp;nbsp;&lt;BR /&gt;End result -&amp;gt; viewport:&amp;nbsp;&lt;A href="https://gyazo.com/b6f20cef4ab1ce7a485072e5095a0c16" target="_blank"&gt;https://gyazo.com/b6f20cef4ab1ce7a485072e5095a0c16&lt;/A&gt;&amp;nbsp;Windows photo viewer:&amp;nbsp;&lt;A href="https://gyazo.com/e1646202b3869f28aa13b54e00532477" target="_blank"&gt;https://gyazo.com/e1646202b3869f28aa13b54e00532477&lt;/A&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;&lt;P&gt;Project file has been attached for reference.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Any pointers would be very helpful.&amp;nbsp; &amp;nbsp;Note: Upgrading to 3ds max 2021 isn't possible, so I can't use the new bake to texture tool.&lt;/P&gt;</description>
      <pubDate>Tue, 06 Apr 2021 09:59:11 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/3ds-max-2020-normal-map-exporting-black-and-grey/m-p/10214840#M17867</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2021-04-06T09:59:11Z</dc:date>
    </item>
    <item>
      <title>Re: 3ds Max 2020 - Normal map exporting black and grey</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/3ds-max-2020-normal-map-exporting-black-and-grey/m-p/10238865#M17868</link>
      <description>&lt;P&gt;Not to say that my attempt with your file produced a good Normal map, but it worked.&amp;nbsp; I did notice that one of the images you linked to was of the thumbnail preview of the render Normal map, but not the map opened up.&amp;nbsp; Is it possible the preview just isn't working?&amp;nbsp; Also, consider saving it without the Alpha channel.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 14 Apr 2021 20:19:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/3ds-max-2020-normal-map-exporting-black-and-grey/m-p/10238865#M17868</guid>
      <dc:creator>CAMedeck</dc:creator>
      <dc:date>2021-04-14T20:19:23Z</dc:date>
    </item>
    <item>
      <title>Re: 3ds Max 2020 - Normal map exporting black and grey</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/3ds-max-2020-normal-map-exporting-black-and-grey/m-p/10354944#M17869</link>
      <description>&lt;P&gt;Issue has been resolved, thank you for the reply. Removing the alpha channel did fix the issue but I didn't get a decent normal map due to the low quality low poly. Next step for me is to rebuild the low poly to be a more suitable fit for normal mapping.&lt;/P&gt;</description>
      <pubDate>Tue, 01 Jun 2021 09:33:17 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/3ds-max-2020-normal-map-exporting-black-and-grey/m-p/10354944#M17869</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2021-06-01T09:33:17Z</dc:date>
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