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    <title>topic Re: Quadrify UV in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/quadrify-uv/m-p/10301087#M17128</link>
    <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/203187"&gt;@y_kubodera&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;&lt;P&gt;Straighten tool stretches faces in a &lt;STRONG&gt;nonsensical&lt;/STRONG&gt; way.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;That's something computers can not do.&lt;/P&gt;&lt;P&gt;Not even with programs with AI in name/description.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Continuing pressing Straighten would relax the mesh to maximum and from that we could scale it on U or W to desired ratio.&lt;/P&gt;&lt;P&gt;Same thing you get with other mentioned methods.&lt;/P&gt;</description>
    <pubDate>Sun, 09 May 2021 16:07:49 GMT</pubDate>
    <dc:creator>domo.spaji</dc:creator>
    <dc:date>2021-05-09T16:07:49Z</dc:date>
    <item>
      <title>Quadrify UV</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/quadrify-uv/m-p/10287390#M17119</link>
      <description>&lt;P&gt;Hello! Does anyone know an easy way to make UVs faces all square as attached?&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 03 May 2021 15:54:40 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/quadrify-uv/m-p/10287390#M17119</guid>
      <dc:creator>y_kubodera</dc:creator>
      <dc:date>2021-05-03T15:54:40Z</dc:date>
    </item>
    <item>
      <title>Re: Quadrify UV</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/quadrify-uv/m-p/10287808#M17120</link>
      <description>&lt;P&gt;Hello&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/203187"&gt;@y_kubodera&lt;/a&gt;&amp;nbsp;,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Your attachment is missing, but the UV's will match the geometry so the geometry would need to be quadrified for the uv's to be as well.&amp;nbsp;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Best Regards,&lt;/P&gt;</description>
      <pubDate>Mon, 03 May 2021 18:49:33 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/quadrify-uv/m-p/10287808#M17120</guid>
      <dc:creator>Diffus3d</dc:creator>
      <dc:date>2021-05-03T18:49:33Z</dc:date>
    </item>
    <item>
      <title>Re: Quadrify UV</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/quadrify-uv/m-p/10288839#M17121</link>
      <description>&lt;P&gt;Thanks for replying. Sorry for the attachment. On my side it shows as attached. Try attaching it again.&lt;/P&gt;&lt;P&gt;My geometry is quadrified. If you can check to see I'd appreciate it.&lt;/P&gt;&lt;P&gt;Yoshi&lt;/P&gt;</description>
      <pubDate>Tue, 04 May 2021 07:52:48 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/quadrify-uv/m-p/10288839#M17121</guid>
      <dc:creator>y_kubodera</dc:creator>
      <dc:date>2021-05-04T07:52:48Z</dc:date>
    </item>
    <item>
      <title>Re: Quadrify UV</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/quadrify-uv/m-p/10288911#M17122</link>
      <description>&lt;P&gt;Hmm, I guess it's my browser.&amp;nbsp; I see it when I do a direct download.&amp;nbsp; Check out the tools under Quick Transform.&amp;nbsp; The align tools have a 2nd option which if you select all the edges that are parallel will align them all at once based on each loops center point.&amp;nbsp; Should do the trick in a few clicks.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Best Regards,&lt;/P&gt;</description>
      <pubDate>Tue, 04 May 2021 08:24:36 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/quadrify-uv/m-p/10288911#M17122</guid>
      <dc:creator>Diffus3d</dc:creator>
      <dc:date>2021-05-04T08:24:36Z</dc:date>
    </item>
    <item>
      <title>Re: Quadrify UV</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/quadrify-uv/m-p/10288992#M17123</link>
      <description>&lt;P&gt;Thank you for a quick response. I didn't know about 2nd option. It does what I want.&lt;/P&gt;&lt;P&gt;I suppose there's no easier way, selecting all&amp;nbsp;&lt;SPAN&gt;parallel edges is a little tedious.&amp;nbsp;&lt;span class="lia-unicode-emoji" title=":face_with_tears_of_joy:"&gt;😂&lt;/span&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Best&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 04 May 2021 09:03:28 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/quadrify-uv/m-p/10288992#M17123</guid>
      <dc:creator>y_kubodera</dc:creator>
      <dc:date>2021-05-04T09:03:28Z</dc:date>
    </item>
    <item>
      <title>Re: Quadrify UV</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/quadrify-uv/m-p/10290143#M17124</link>
      <description>&lt;P&gt;Hello&amp;nbsp;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/203187"&gt;@y_kubodera&lt;/a&gt;&amp;nbsp;,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;It's 4 clicks per direction:&amp;nbsp; Click 1 edge, then hit ring ,then hit loop.&amp;nbsp; Then align and do it for the other direction.&amp;nbsp; Easy!&lt;BR /&gt;&lt;BR /&gt;Best Regards,&lt;/P&gt;</description>
      <pubDate>Tue, 04 May 2021 16:41:09 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/quadrify-uv/m-p/10290143#M17124</guid>
      <dc:creator>Diffus3d</dc:creator>
      <dc:date>2021-05-04T16:41:09Z</dc:date>
    </item>
    <item>
      <title>Re: Quadrify UV</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/quadrify-uv/m-p/10290391#M17125</link>
      <description>&lt;P&gt;Straighten Selection tool - 1 click.&lt;/P&gt;</description>
      <pubDate>Tue, 04 May 2021 18:19:45 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/quadrify-uv/m-p/10290391#M17125</guid>
      <dc:creator>domo.spaji</dc:creator>
      <dc:date>2021-05-04T18:19:45Z</dc:date>
    </item>
    <item>
      <title>Re: Quadrify UV</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/quadrify-uv/m-p/10290411#M17126</link>
      <description>&lt;P&gt;It's true, but it'll most likely stretch the UV's a bit in areas.&amp;nbsp; If you relax them first then do the 4 clicks above it'll be more parameterized.&amp;nbsp;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Best Regards,&lt;/P&gt;</description>
      <pubDate>Tue, 04 May 2021 18:28:29 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/quadrify-uv/m-p/10290411#M17126</guid>
      <dc:creator>Diffus3d</dc:creator>
      <dc:date>2021-05-04T18:28:29Z</dc:date>
    </item>
    <item>
      <title>Re: Quadrify UV</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/quadrify-uv/m-p/10300711#M17127</link>
      <description>&lt;P&gt;Sorry I was out of commission for the last few days.&lt;/P&gt;&lt;P&gt;Thanks Domo.Spaji. Yes like Diffuse 3d says&amp;nbsp; Straighten tool stretches faces in a nonsensical way.&lt;/P&gt;&lt;P&gt;Thanks Diffuse 3d I didn't think of that.&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks both, great help!&lt;/P&gt;&lt;P&gt;Yoshi&lt;/P&gt;</description>
      <pubDate>Sun, 09 May 2021 09:29:59 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/quadrify-uv/m-p/10300711#M17127</guid>
      <dc:creator>y_kubodera</dc:creator>
      <dc:date>2021-05-09T09:29:59Z</dc:date>
    </item>
    <item>
      <title>Re: Quadrify UV</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/quadrify-uv/m-p/10301087#M17128</link>
      <description>&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/203187"&gt;@y_kubodera&lt;/a&gt;&amp;nbsp;wrote:&lt;BR /&gt;&lt;P&gt;Straighten tool stretches faces in a &lt;STRONG&gt;nonsensical&lt;/STRONG&gt; way.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;That's something computers can not do.&lt;/P&gt;&lt;P&gt;Not even with programs with AI in name/description.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Continuing pressing Straighten would relax the mesh to maximum and from that we could scale it on U or W to desired ratio.&lt;/P&gt;&lt;P&gt;Same thing you get with other mentioned methods.&lt;/P&gt;</description>
      <pubDate>Sun, 09 May 2021 16:07:49 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/quadrify-uv/m-p/10301087#M17128</guid>
      <dc:creator>domo.spaji</dc:creator>
      <dc:date>2021-05-09T16:07:49Z</dc:date>
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