<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Render to texture random pixel errors. in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/render-to-texture-random-pixel-errors/m-p/10877092#M13995</link>
    <description>&lt;P&gt;Rendering id map with scanline(arnold diffuse and albedo variations are too noisy and blurred). It always gives me random stray pixels where they shouldn't be. See attachment.&lt;/P&gt;&lt;P&gt;Some pixels are stable, other will change place between different maps and renders.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;It happens to all baked maps: diffuse, complete, normal. Now while I can fix it on AO and normal with AA/sampling, diffuse should be sharp,&amp;nbsp;clean colors, without any AA.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;So question is what causes it and how can I get rid of those rendering errors?&lt;/P&gt;</description>
    <pubDate>Thu, 13 Jan 2022 13:47:41 GMT</pubDate>
    <dc:creator>dmitriy.shpilevoy</dc:creator>
    <dc:date>2022-01-13T13:47:41Z</dc:date>
    <item>
      <title>Render to texture random pixel errors.</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/render-to-texture-random-pixel-errors/m-p/10877092#M13995</link>
      <description>&lt;P&gt;Rendering id map with scanline(arnold diffuse and albedo variations are too noisy and blurred). It always gives me random stray pixels where they shouldn't be. See attachment.&lt;/P&gt;&lt;P&gt;Some pixels are stable, other will change place between different maps and renders.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;It happens to all baked maps: diffuse, complete, normal. Now while I can fix it on AO and normal with AA/sampling, diffuse should be sharp,&amp;nbsp;clean colors, without any AA.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;So question is what causes it and how can I get rid of those rendering errors?&lt;/P&gt;</description>
      <pubDate>Thu, 13 Jan 2022 13:47:41 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/render-to-texture-random-pixel-errors/m-p/10877092#M13995</guid>
      <dc:creator>dmitriy.shpilevoy</dc:creator>
      <dc:date>2022-01-13T13:47:41Z</dc:date>
    </item>
  </channel>
</rss>

