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    <title>topic is there a work around for having materials expanded in slate material editor? in 3ds Max Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-forum/is-there-a-work-around-for-having-materials-expanded-in-slate/m-p/10911499#M13874</link>
    <description>&lt;P&gt;hi, like the title says, so when i pick a material (say a multi-sub) it will load up in the slate material editor and all the materials will be expanded, you know like diffuse map, reflection map, displacement map, bump map,&amp;nbsp; refract map, translucency map, ior map, pretty much everything will be displayed.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;i know i can go in before i select any materials from the scene, or dragging and dropping a new material from the browser into the view and un-check View &amp;gt; Auto open node slots and then all the materials are collapsed.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;but is there a way to default so it doesn't expand them all, it's un-checked by default?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;what was the reason behind this - maybe i'm missing something and not understanding why auto open node slots&amp;nbsp; on by default?&amp;nbsp; it's just that for me, it's extra steps to turn it off and to remember to turn it off.&amp;nbsp; for example on a high detailed car material with many sub-materials (20!) and then ALL those materials are fully expanded.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;thanks!&lt;/P&gt;</description>
    <pubDate>Thu, 27 Jan 2022 19:16:34 GMT</pubDate>
    <dc:creator>grue1970</dc:creator>
    <dc:date>2022-01-27T19:16:34Z</dc:date>
    <item>
      <title>is there a work around for having materials expanded in slate material editor?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/is-there-a-work-around-for-having-materials-expanded-in-slate/m-p/10911499#M13874</link>
      <description>&lt;P&gt;hi, like the title says, so when i pick a material (say a multi-sub) it will load up in the slate material editor and all the materials will be expanded, you know like diffuse map, reflection map, displacement map, bump map,&amp;nbsp; refract map, translucency map, ior map, pretty much everything will be displayed.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;i know i can go in before i select any materials from the scene, or dragging and dropping a new material from the browser into the view and un-check View &amp;gt; Auto open node slots and then all the materials are collapsed.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;but is there a way to default so it doesn't expand them all, it's un-checked by default?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;what was the reason behind this - maybe i'm missing something and not understanding why auto open node slots&amp;nbsp; on by default?&amp;nbsp; it's just that for me, it's extra steps to turn it off and to remember to turn it off.&amp;nbsp; for example on a high detailed car material with many sub-materials (20!) and then ALL those materials are fully expanded.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;thanks!&lt;/P&gt;</description>
      <pubDate>Thu, 27 Jan 2022 19:16:34 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/is-there-a-work-around-for-having-materials-expanded-in-slate/m-p/10911499#M13874</guid>
      <dc:creator>grue1970</dc:creator>
      <dc:date>2022-01-27T19:16:34Z</dc:date>
    </item>
    <item>
      <title>Re: is there a work around for having materials expanded in slate material editor?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/is-there-a-work-around-for-having-materials-expanded-in-slate/m-p/10921529#M13875</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I've had a look and didn't find anything.&lt;BR /&gt;In the slate material editor what I usually do is [CRTL]+A then press 'H', and then 'L'&lt;BR /&gt;It's fairly quick that way to get a good condensed view, you can do it with your left hand pretty quickly.&lt;/P&gt;</description>
      <pubDate>Tue, 01 Feb 2022 17:32:15 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/is-there-a-work-around-for-having-materials-expanded-in-slate/m-p/10921529#M13875</guid>
      <dc:creator>darawork</dc:creator>
      <dc:date>2022-02-01T17:32:15Z</dc:date>
    </item>
    <item>
      <title>Re: is there a work around for having materials expanded in slate material editor?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-forum/is-there-a-work-around-for-having-materials-expanded-in-slate/m-p/10921573#M13876</link>
      <description>oh good deal that should definitely help for now thanks&lt;BR /&gt;</description>
      <pubDate>Tue, 01 Feb 2022 17:55:41 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-forum/is-there-a-work-around-for-having-materials-expanded-in-slate/m-p/10921573#M13876</guid>
      <dc:creator>grue1970</dc:creator>
      <dc:date>2022-02-01T17:55:41Z</dc:date>
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