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    <title>topic Re: Mental Ray Light Shader rollout missing in 3ds Max Design Visualization Workflows Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-design-visualization/mental-ray-light-shader-rollout-missing/m-p/6021125#M864</link>
    <description>&lt;P&gt;I had the same issue. &amp;nbsp;Now fixed.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Tnx!!!&lt;/P&gt;</description>
    <pubDate>Wed, 03 Feb 2016 04:56:05 GMT</pubDate>
    <dc:creator>apeniche</dc:creator>
    <dc:date>2016-02-03T04:56:05Z</dc:date>
    <item>
      <title>Mental Ray Light Shader rollout missing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-design-visualization/mental-ray-light-shader-rollout-missing/m-p/5438312#M857</link>
      <description>&lt;P&gt;Hi all! i'm on 3dsmax version 17.0 SP2 commercial.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm trying&amp;nbsp;to use ambient occlusion by&amp;nbsp;assigning an AO map to the light shader in a standard omni light, according to &lt;A target="_self" href="https://www.youtube.com/watch?v=uKaKlOb_ySQ"&gt;this tutorial,&lt;/A&gt;&amp;nbsp;but&amp;nbsp;it seems that rollout is missing in my modifier panel.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;IMG title="no_mr_rollout.jpg" alt="no_mr_rollout.jpg" border="0" src="https://forums.autodesk.com/t5/image/serverpage/image-id/144976i28E52C5BEAFC38F4/image-size/original?v=mpbl-1&amp;amp;px=-1" /&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I&amp;nbsp;searched HELP and everything seems to be in order, ie mental ray extensions enabled and mental ray renderer assigned. There was even an article for the&amp;nbsp;&lt;A href="http://help.autodesk.com/view/3DSMAX/2015/ENU/?guid=GUID-1636EA35-A912-446E-9645-563F1C19A366" target="_self"&gt;light shader rollout&lt;/A&gt;&amp;nbsp;which leads me to assume the methods are still the same for&amp;nbsp;Design2015 as with previous versions.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Also, i found &lt;A href="http://forums.cgarchitect.com/38005-wheres-my-mr-light-shader-rollout.html" target="_self"&gt;this thread&lt;/A&gt;&amp;nbsp;on manually altering a directory file but that&amp;nbsp;seems to be specific&amp;nbsp;to&amp;nbsp;the 2009/10 ver.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Would really appreciate any help!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thx!&lt;/P&gt;&lt;P&gt;ian&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 10 Dec 2014 03:37:38 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-design-visualization/mental-ray-light-shader-rollout-missing/m-p/5438312#M857</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2014-12-10T03:37:38Z</dc:date>
    </item>
    <item>
      <title>Re: Mental Ray Light Shader rollout missing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-design-visualization/mental-ray-light-shader-rollout-missing/m-p/5438537#M858</link>
      <description>&lt;P&gt;That's odd - I just loaded Max 2015, switched to MR (default is scanline), added an Omni light and the rollout is there (on the Modify Panel). Try that - clean load rather than loading a scene just to determine if it's the scene which is at fault or Max itself.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/145036i2EC0029E015F8F2F/image-size/original?v=mpbl-1&amp;amp;px=-1" border="0" alt="Omni_MR_LightShaderRollout.png" title="Omni_MR_LightShaderRollout.png" /&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 10 Dec 2014 09:23:07 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-design-visualization/mental-ray-light-shader-rollout-missing/m-p/5438537#M858</guid>
      <dc:creator>Steve_Curley</dc:creator>
      <dc:date>2014-12-10T09:23:07Z</dc:date>
    </item>
    <item>
      <title>Re: Mental Ray Light Shader rollout missing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-design-visualization/mental-ray-light-shader-rollout-missing/m-p/5438555#M859</link>
      <description>&lt;P&gt;thx for replying Steve!&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I tried that but its still not appearing. I realized that what was just "mental ray" in my previous 2010 is now "nvidia mental ray". I'm assuming that's normal, since there's no plain "mental ray" anywhere &lt;span class="lia-unicode-emoji" title=":face_with_tongue:"&gt;😛&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Now i'm wondering if reinstalling the whole thing will help.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 10 Dec 2014 09:47:02 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-design-visualization/mental-ray-light-shader-rollout-missing/m-p/5438555#M859</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2014-12-10T09:47:02Z</dc:date>
    </item>
    <item>
      <title>Re: Mental Ray Light Shader rollout missing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-design-visualization/mental-ray-light-shader-rollout-missing/m-p/5438606#M860</link>
      <description>Not yet, try &lt;A href="http://knowledge.autodesk.com/support/3ds-max/troubleshooting/caas/sfdcarticles/sfdcarticles/Resetting-3ds-Max-3ds-Max-Design.html" target="_blank"&gt;&lt;SPAN style="color: #0000ff;"&gt;resetting your user settings&lt;/SPAN&gt;&lt;/A&gt; first. See if that helps before resorting to a complete uninstall/reinstall.&lt;BR /&gt;&lt;BR /&gt;
Btw, in the interim I downloaded the scene for that tutorial and loaded it here - no problems, so the issue is your install of Max (or your settings) rather than a Max issue per se.</description>
      <pubDate>Wed, 10 Dec 2014 10:43:18 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-design-visualization/mental-ray-light-shader-rollout-missing/m-p/5438606#M860</guid>
      <dc:creator>Steve_Curley</dc:creator>
      <dc:date>2014-12-10T10:43:18Z</dc:date>
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    <item>
      <title>Re: Mental Ray Light Shader rollout missing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-design-visualization/mental-ray-light-shader-rollout-missing/m-p/5438733#M862</link>
      <description>&lt;P&gt;This is one of those default settings that is different between 3ds Max and 3ds Max Design. To access these rollouts in 3ds Max Design, easiest way is&amp;nbsp;to set the Default Switcher back to 3ds Max. Follow these steps:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;- Customize&amp;gt; Custom UI and Defaults Switcher...&lt;/P&gt;&lt;P&gt;- Select Max.mentalray from the list on the left&lt;/P&gt;&lt;P&gt;- Press Set&lt;/P&gt;&lt;P&gt;- Reset 3ds Max Design&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;That should do it for you. Let me know how it goes.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;P.S. when you select Max.mentalray as a default, scroll down in the window to see what is being set by the switcher. In there you will see that the additional rollouts on the lights is listed.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Jose Elizardo&lt;/P&gt;</description>
      <pubDate>Wed, 10 Dec 2014 12:54:26 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-design-visualization/mental-ray-light-shader-rollout-missing/m-p/5438733#M862</guid>
      <dc:creator>josemanuelelizardo</dc:creator>
      <dc:date>2014-12-10T12:54:26Z</dc:date>
    </item>
    <item>
      <title>Re: Mental Ray Light Shader rollout missing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-design-visualization/mental-ray-light-shader-rollout-missing/m-p/5439839#M863</link>
      <description>&lt;P&gt;Thx Jose! That absolutely did the trick.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;However, i have to admit that this&amp;nbsp;has now got me questioning my proficiency&amp;nbsp;as a visualizer. According to the descriptions i found in that UI customize panel just like you mentioned,&amp;nbsp;each preset seems to be intricately geared towards a specific workflow depending on your respective field.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Gone are the days when there was just that one software for everyone, whoever you were. Now I'd be hard pressed to revisit my entire method as a visualizer, as utterly laborious&amp;nbsp;as that sounds...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thx too Steve! If i haven't already tipped the world off to my&amp;nbsp;status quo bias; i just went straight for&amp;nbsp;the quicker sounding fix &lt;span class="lia-unicode-emoji" title=":face_with_tongue:"&gt;😛&lt;/span&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 11 Dec 2014 08:24:19 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-design-visualization/mental-ray-light-shader-rollout-missing/m-p/5439839#M863</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2014-12-11T08:24:19Z</dc:date>
    </item>
    <item>
      <title>Re: Mental Ray Light Shader rollout missing</title>
      <link>https://forums.autodesk.com/t5/3ds-max-design-visualization/mental-ray-light-shader-rollout-missing/m-p/6021125#M864</link>
      <description>&lt;P&gt;I had the same issue. &amp;nbsp;Now fixed.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Tnx!!!&lt;/P&gt;</description>
      <pubDate>Wed, 03 Feb 2016 04:56:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-design-visualization/mental-ray-light-shader-rollout-missing/m-p/6021125#M864</guid>
      <dc:creator>apeniche</dc:creator>
      <dc:date>2016-02-03T04:56:05Z</dc:date>
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