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    <title>topic Float List Controller loses controller names and curve data in 3ds Max Animation and Rigging Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/float-list-controller-loses-controller-names-and-curve-data/m-p/6695776#M8336</link>
    <description>&lt;P&gt;i have a float list controller inside global tracks that has a series of bezier float controllers with curves on them. &amp;nbsp;they were all named after the parts they were going to be used on. &amp;nbsp;i later made a series of float scripts that used the bezier floats i made to rotate or move to a specified position on the curve. &amp;nbsp;after i rigged all these up the names and curve data are gone from the float list controller. &amp;nbsp;the rig still works, but i need to use the same controllers for another part of the rig. &amp;nbsp;and i dont want to re-name all the controllers and set the curve points again. &amp;nbsp;all the controllers have float script as their name and curve data is just a flat line. &amp;nbsp;the only problem is that if i need to change something on the curve, theres no curve for me to change and ill have trouble finding which curve it is cause the name is gone.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;im using max 2016 with service pack 4 on windows 7&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="curvess.PNG" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/294074iE06CC30E45086958/image-size/large?v=v2&amp;amp;px=999" role="button" title="curvess.PNG" alt="curvess.PNG" /&gt;&lt;/span&gt;﻿&lt;/P&gt;</description>
    <pubDate>Fri, 18 Nov 2016 13:56:12 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2016-11-18T13:56:12Z</dc:date>
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      <title>Float List Controller loses controller names and curve data</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/float-list-controller-loses-controller-names-and-curve-data/m-p/6695776#M8336</link>
      <description>&lt;P&gt;i have a float list controller inside global tracks that has a series of bezier float controllers with curves on them. &amp;nbsp;they were all named after the parts they were going to be used on. &amp;nbsp;i later made a series of float scripts that used the bezier floats i made to rotate or move to a specified position on the curve. &amp;nbsp;after i rigged all these up the names and curve data are gone from the float list controller. &amp;nbsp;the rig still works, but i need to use the same controllers for another part of the rig. &amp;nbsp;and i dont want to re-name all the controllers and set the curve points again. &amp;nbsp;all the controllers have float script as their name and curve data is just a flat line. &amp;nbsp;the only problem is that if i need to change something on the curve, theres no curve for me to change and ill have trouble finding which curve it is cause the name is gone.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;im using max 2016 with service pack 4 on windows 7&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="curvess.PNG" style="width: 705px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/294074iE06CC30E45086958/image-size/large?v=v2&amp;amp;px=999" role="button" title="curvess.PNG" alt="curvess.PNG" /&gt;&lt;/span&gt;﻿&lt;/P&gt;</description>
      <pubDate>Fri, 18 Nov 2016 13:56:12 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/float-list-controller-loses-controller-names-and-curve-data/m-p/6695776#M8336</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-11-18T13:56:12Z</dc:date>
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