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    <title>topic Cloth animation export  by FBX to UNITY in 3ds Max Animation and Rigging Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/cloth-animation-export-by-fbx-to-unity/m-p/7847983#M5989</link>
    <description>&lt;P&gt;I have a curtain opening animation that I made with a cloth modifier in 3d max and would like to export it through FBX to UNITY but the animation wont export.&lt;BR /&gt;&lt;BR /&gt;1. I have tried to convert the cloth animation into point cache animation. no luck.&lt;BR /&gt;&lt;BR /&gt;&lt;IMG src="https://s3.amazonaws.com/s3.cgsociety.org/forums/15/109315/o_PUv3jVqDGrj1QiiV9jHwnHuyvo3CCi.jpg" alt="" border="0" /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;2. I have tried to convert the cloth animation into keyframes. no luck.&lt;BR /&gt;&lt;BR /&gt;3. Tried all different FBX versions to export in. no luck.&lt;BR /&gt;&lt;BR /&gt;&lt;IMG src="https://s3.amazonaws.com/s3.cgsociety.org/forums/15/109315/o_yWRpF8bpbkOWYcOO6WSl0KEwN5Dird.jpg" alt="" border="0" /&gt;&lt;BR /&gt;&lt;BR /&gt;4. Ive tried to bake the keyframes. no luck.&lt;BR /&gt;&lt;BR /&gt;Once I have the FBX file there is just no animation inside. Not sure what to do anymore.&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;IMG src="https://s3.amazonaws.com/s3.cgsociety.org/forums/15/109315/o_X8mpX0788KI16m3rYDp3Fe367hH1Qy.jpg" alt="" border="0" /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;any other suggestions? Im using 3d max design 2012 and have attached the scene for people to try out.&lt;BR /&gt;&lt;BR /&gt;Thank you&lt;/P&gt;</description>
    <pubDate>Tue, 13 Mar 2018 02:23:25 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2018-03-13T02:23:25Z</dc:date>
    <item>
      <title>Cloth animation export  by FBX to UNITY</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/cloth-animation-export-by-fbx-to-unity/m-p/7847983#M5989</link>
      <description>&lt;P&gt;I have a curtain opening animation that I made with a cloth modifier in 3d max and would like to export it through FBX to UNITY but the animation wont export.&lt;BR /&gt;&lt;BR /&gt;1. I have tried to convert the cloth animation into point cache animation. no luck.&lt;BR /&gt;&lt;BR /&gt;&lt;IMG src="https://s3.amazonaws.com/s3.cgsociety.org/forums/15/109315/o_PUv3jVqDGrj1QiiV9jHwnHuyvo3CCi.jpg" alt="" border="0" /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;2. I have tried to convert the cloth animation into keyframes. no luck.&lt;BR /&gt;&lt;BR /&gt;3. Tried all different FBX versions to export in. no luck.&lt;BR /&gt;&lt;BR /&gt;&lt;IMG src="https://s3.amazonaws.com/s3.cgsociety.org/forums/15/109315/o_yWRpF8bpbkOWYcOO6WSl0KEwN5Dird.jpg" alt="" border="0" /&gt;&lt;BR /&gt;&lt;BR /&gt;4. Ive tried to bake the keyframes. no luck.&lt;BR /&gt;&lt;BR /&gt;Once I have the FBX file there is just no animation inside. Not sure what to do anymore.&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;IMG src="https://s3.amazonaws.com/s3.cgsociety.org/forums/15/109315/o_X8mpX0788KI16m3rYDp3Fe367hH1Qy.jpg" alt="" border="0" /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;any other suggestions? Im using 3d max design 2012 and have attached the scene for people to try out.&lt;BR /&gt;&lt;BR /&gt;Thank you&lt;/P&gt;</description>
      <pubDate>Tue, 13 Mar 2018 02:23:25 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/cloth-animation-export-by-fbx-to-unity/m-p/7847983#M5989</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-03-13T02:23:25Z</dc:date>
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