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    <title>topic animating a two handed object (file attached) in 3ds Max Animation and Rigging Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/animating-a-two-handed-object-file-attached/m-p/7849298#M5988</link>
    <description>&lt;P&gt;Hello&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;can someone help with this file., i'm trying to animate a soldier holding a gun with two hands using &lt;STRONG&gt;&lt;FONT color="#FF6600"&gt;link constraints&lt;/FONT&gt;&lt;/STRONG&gt;&lt;FONT color="#000080"&gt;,&lt;/FONT&gt; but there seems to be an issue.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;what i did is that i added a &lt;STRONG&gt;&lt;FONT color="#FF6600"&gt;link constraint&lt;/FONT&gt;&lt;/STRONG&gt; on the weapon and linked it to the right hand &lt;STRONG&gt;&lt;FONT color="#000080"&gt;bone&lt;/FONT&gt;&lt;/STRONG&gt;(worked fine), and added a link constraint to the the left hand &lt;FONT color="#000080"&gt;&lt;STRONG&gt;bone&lt;/STRONG&gt;&lt;/FONT&gt;(to try and link the two hand &lt;STRONG&gt;&lt;FONT color="#000080"&gt;bones&lt;/FONT&gt;&lt;/STRONG&gt; so everything gets driven by the left hand &lt;FONT color="#000080"&gt;&lt;STRONG&gt;bone&lt;/STRONG&gt;&lt;/FONT&gt;).but for some reason immediately after adding the the link constraint to the left hand &lt;FONT color="#000080"&gt;&lt;STRONG&gt;bone&lt;/STRONG&gt;&lt;/FONT&gt;, the left hand(&lt;STRONG&gt;&lt;FONT color="#00CCFF"&gt;mesh &lt;/FONT&gt;&lt;/STRONG&gt;&lt;FONT color="#00CCFF"&gt;&lt;FONT color="#000000"&gt;and &lt;STRONG&gt;&lt;FONT color="#000080"&gt;bone&lt;/FONT&gt;&lt;/STRONG&gt;&lt;/FONT&gt;&lt;/FONT&gt;) moved away from the its original place (right at the end of the arm) and got connected to the ground. is there anyway to fix this? or is there any other possible way to make the movement of the weapon affect the two hands(&lt;STRONG&gt;&lt;FONT color="#000080"&gt;bones&lt;/FONT&gt;&lt;/STRONG&gt; with &lt;STRONG&gt;&lt;FONT color="#00CCFF"&gt;mesh&lt;/FONT&gt;&lt;/STRONG&gt;)?&amp;nbsp;&amp;nbsp;&lt;/SPAN&gt;&lt;IMG src="https://www.wallworm.net/Smileys/default/embarrassed.gif" border="0" alt=":-[" title="Embarrassed" /&gt;&lt;SPAN&gt;&amp;nbsp;. can i perhaps link the hands(&lt;FONT color="#00CCFF"&gt;&lt;STRONG&gt;mesh&lt;/STRONG&gt;&lt;/FONT&gt;) to the weapon??this doesn't work because when i animate the &lt;STRONG&gt;&lt;FONT color="#000080"&gt;bones&lt;/FONT&gt;&lt;/STRONG&gt;, the hands move without the weapon . &lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;FONT color="#FF0000"&gt;&lt;STRONG&gt;the major issue that i have is that when i add a link constraint to the bones, the bones location shift downwards&amp;nbsp;to the ground.&lt;/STRONG&gt;&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Tue, 13 Mar 2018 13:41:31 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2018-03-13T13:41:31Z</dc:date>
    <item>
      <title>animating a two handed object (file attached)</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/animating-a-two-handed-object-file-attached/m-p/7849298#M5988</link>
      <description>&lt;P&gt;Hello&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;can someone help with this file., i'm trying to animate a soldier holding a gun with two hands using &lt;STRONG&gt;&lt;FONT color="#FF6600"&gt;link constraints&lt;/FONT&gt;&lt;/STRONG&gt;&lt;FONT color="#000080"&gt;,&lt;/FONT&gt; but there seems to be an issue.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;what i did is that i added a &lt;STRONG&gt;&lt;FONT color="#FF6600"&gt;link constraint&lt;/FONT&gt;&lt;/STRONG&gt; on the weapon and linked it to the right hand &lt;STRONG&gt;&lt;FONT color="#000080"&gt;bone&lt;/FONT&gt;&lt;/STRONG&gt;(worked fine), and added a link constraint to the the left hand &lt;FONT color="#000080"&gt;&lt;STRONG&gt;bone&lt;/STRONG&gt;&lt;/FONT&gt;(to try and link the two hand &lt;STRONG&gt;&lt;FONT color="#000080"&gt;bones&lt;/FONT&gt;&lt;/STRONG&gt; so everything gets driven by the left hand &lt;FONT color="#000080"&gt;&lt;STRONG&gt;bone&lt;/STRONG&gt;&lt;/FONT&gt;).but for some reason immediately after adding the the link constraint to the left hand &lt;FONT color="#000080"&gt;&lt;STRONG&gt;bone&lt;/STRONG&gt;&lt;/FONT&gt;, the left hand(&lt;STRONG&gt;&lt;FONT color="#00CCFF"&gt;mesh &lt;/FONT&gt;&lt;/STRONG&gt;&lt;FONT color="#00CCFF"&gt;&lt;FONT color="#000000"&gt;and &lt;STRONG&gt;&lt;FONT color="#000080"&gt;bone&lt;/FONT&gt;&lt;/STRONG&gt;&lt;/FONT&gt;&lt;/FONT&gt;) moved away from the its original place (right at the end of the arm) and got connected to the ground. is there anyway to fix this? or is there any other possible way to make the movement of the weapon affect the two hands(&lt;STRONG&gt;&lt;FONT color="#000080"&gt;bones&lt;/FONT&gt;&lt;/STRONG&gt; with &lt;STRONG&gt;&lt;FONT color="#00CCFF"&gt;mesh&lt;/FONT&gt;&lt;/STRONG&gt;)?&amp;nbsp;&amp;nbsp;&lt;/SPAN&gt;&lt;IMG src="https://www.wallworm.net/Smileys/default/embarrassed.gif" border="0" alt=":-[" title="Embarrassed" /&gt;&lt;SPAN&gt;&amp;nbsp;. can i perhaps link the hands(&lt;FONT color="#00CCFF"&gt;&lt;STRONG&gt;mesh&lt;/STRONG&gt;&lt;/FONT&gt;) to the weapon??this doesn't work because when i animate the &lt;STRONG&gt;&lt;FONT color="#000080"&gt;bones&lt;/FONT&gt;&lt;/STRONG&gt;, the hands move without the weapon . &lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;FONT color="#FF0000"&gt;&lt;STRONG&gt;the major issue that i have is that when i add a link constraint to the bones, the bones location shift downwards&amp;nbsp;to the ground.&lt;/STRONG&gt;&lt;/FONT&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 13 Mar 2018 13:41:31 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/animating-a-two-handed-object-file-attached/m-p/7849298#M5988</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-03-13T13:41:31Z</dc:date>
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