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    <title>topic Air flow around airplane in 3ds Max Animation and Rigging Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/air-flow-around-airplane/m-p/8455121#M4671</link>
    <description>&lt;P&gt;&amp;nbsp;I am working on a college project&lt;/P&gt;
&lt;P&gt;Is there any possibility to show the air flow around the airplane in 3ds Max? I am thinking about creating particles, but how they will round the airplane?&lt;/P&gt;
&lt;P&gt;Here is the example of animation that I need: &lt;A href="https://www.youtube.com/watch?v=-K3KwdCwsTk" target="_blank"&gt;https://www.youtube.com/watch?v=-K3KwdCwsTk&lt;/A&gt;&lt;/P&gt;</description>
    <pubDate>Sun, 09 Dec 2018 06:30:16 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2018-12-09T06:30:16Z</dc:date>
    <item>
      <title>Air flow around airplane</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/air-flow-around-airplane/m-p/8455121#M4671</link>
      <description>&lt;P&gt;&amp;nbsp;I am working on a college project&lt;/P&gt;
&lt;P&gt;Is there any possibility to show the air flow around the airplane in 3ds Max? I am thinking about creating particles, but how they will round the airplane?&lt;/P&gt;
&lt;P&gt;Here is the example of animation that I need: &lt;A href="https://www.youtube.com/watch?v=-K3KwdCwsTk" target="_blank"&gt;https://www.youtube.com/watch?v=-K3KwdCwsTk&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Sun, 09 Dec 2018 06:30:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/air-flow-around-airplane/m-p/8455121#M4671</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-12-09T06:30:16Z</dc:date>
    </item>
    <item>
      <title>Re: Air flow around airplane</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/air-flow-around-airplane/m-p/8455395#M4672</link>
      <description>&lt;P&gt;You could model the flowlines with splines and then animate "particles" along the splines.&lt;/P&gt;
&lt;P&gt;You could also show flow by animating a material along a lofted shape as I did in the attached screencast.&amp;nbsp; Instead of a bitmap of an arrow you could use dots, a color gradient, or some other pattern.&amp;nbsp; Note that as air hits the leading edge of a wing some particles travel along the top of the wing and some along the bottom.&amp;nbsp; Those air&amp;nbsp;particles going along the top of the wing take the same time, and go further, as the particles going along the bottom of the wing to reach the trailing edge of the wing.&amp;nbsp; Therefore the top particle are going faster than the bottom particles.&amp;nbsp; You can achieve these speed differences by the appropriate keyframing of the % along path parameter for "particle-along-a-spline" method or the keyframing of the map offset U or V value for the animated material method.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;DIV class="iframe-container"&gt;&lt;IFRAME width="640" height="590" src="https://screencast.autodesk.com/Embed/Timeline/8f92c1c4-c18c-4652-be2a-14bf41912fb9" frameborder="0" scrolling="no" allowfullscreen="allowfullscreen" webkitallowfullscreen="webkitallowfullscreen"&gt;&lt;/IFRAME&gt;&lt;/DIV&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sun, 09 Dec 2018 15:22:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/air-flow-around-airplane/m-p/8455395#M4672</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2018-12-09T15:22:16Z</dc:date>
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