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    <title>topic Re: Need help rigging with constraints- mechanical animation in 3ds Max Animation and Rigging Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/need-help-rigging-with-constraints-mechanical-animation/m-p/9428435#M3074</link>
    <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/822616"&gt;@leeminardi&lt;/a&gt;&amp;nbsp; I uploaded the new file. I removed my old animation and renamed and color coded everything. The outer walls need to be in 2 pieces for an animation I will do later.&amp;nbsp; I attached/detached objects as needed so there are no groups.&amp;nbsp; Thank you!&amp;nbsp;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Tue, 07 Apr 2020 19:10:51 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2020-04-07T19:10:51Z</dc:date>
    <item>
      <title>Need help rigging with constraints- mechanical animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/need-help-rigging-with-constraints-mechanical-animation/m-p/9425485#M3066</link>
      <description>&lt;P&gt;Hi All, I attached a gif.&amp;nbsp;&lt;/P&gt;&lt;P&gt;I animated this the old school way, just keyframing in the open position then closing and setting more keyframes.&lt;/P&gt;&lt;P&gt;I'd like to set up a rig where I can push and pull the blue piece and have the 2 outer pieces open and close.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The real issue I've having is keeping those arms around the "pins" as you can see. The geometry is intersecting.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I've tried unsuccessfully with constraints.&amp;nbsp; Any help would be appreciated.&amp;nbsp; Would you use bones?&amp;nbsp; Just constraints?&amp;nbsp; etc?....&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Open0000.gif" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/750608iA17BB3C0CCD7D467/image-size/large?v=v2&amp;amp;px=999" role="button" title="Open0000.gif" alt="Open0000.gif" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 06 Apr 2020 18:40:10 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/need-help-rigging-with-constraints-mechanical-animation/m-p/9425485#M3066</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-04-06T18:40:10Z</dc:date>
    </item>
    <item>
      <title>Re: Need help rigging with constraints- mechanical animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/need-help-rigging-with-constraints-mechanical-animation/m-p/9427475#M3067</link>
      <description>&lt;P&gt;Can you post the Max file?&lt;/P&gt;</description>
      <pubDate>Tue, 07 Apr 2020 14:25:57 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/need-help-rigging-with-constraints-mechanical-animation/m-p/9427475#M3067</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2020-04-07T14:25:57Z</dc:date>
    </item>
    <item>
      <title>Re: Need help rigging with constraints- mechanical animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/need-help-rigging-with-constraints-mechanical-animation/m-p/9427544#M3068</link>
      <description>&lt;P&gt;The mechanism has 4 components, 1, 2, 3, and 4.&amp;nbsp; &amp;nbsp;The pivot for 3 should be at A.&amp;nbsp;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Place a point helper at B linked to 1.&lt;/P&gt;&lt;P&gt;Position 3 so that its pivot is at the location of 2 where is pivots.&lt;/P&gt;&lt;P&gt;Link 3 to 2.&lt;/P&gt;&lt;P&gt;Place a LookAt constraint on 3 to look at the point at B&lt;/P&gt;&lt;P&gt;Link 4 to 3 and uncheck its Inherit Rotate Z Link Info (hierarchy tab, I am assuming a top view).&lt;/P&gt;&lt;P&gt;Make sure all pivots have the same z world coordinate (again, assuming top view).&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="image.png" style="width: 541px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/750977i96BFEDCC417E31D4/image-size/large?v=v2&amp;amp;px=999" role="button" title="image.png" alt="image.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;The attached file is a crude representation of the system.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 07 Apr 2020 14:44:55 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/need-help-rigging-with-constraints-mechanical-animation/m-p/9427544#M3068</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2020-04-07T14:44:55Z</dc:date>
    </item>
    <item>
      <title>Re: Need help rigging with constraints- mechanical animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/need-help-rigging-with-constraints-mechanical-animation/m-p/9427981#M3069</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/822616"&gt;@leeminardi&lt;/a&gt;&amp;nbsp; THANK YOU!&amp;nbsp; I downloaded your file and that is basically it.&lt;/P&gt;&lt;P&gt;Yes, I can upload my file.&amp;nbsp; The pieces were imported from Solidworks.&amp;nbsp;&amp;nbsp;&lt;/P&gt;&lt;P&gt;You'll see in my file that there are 3 sets of those arms.&amp;nbsp; Would I just rig one, then copy/instance them?&amp;nbsp;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 07 Apr 2020 16:59:02 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/need-help-rigging-with-constraints-mechanical-animation/m-p/9427981#M3069</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-04-07T16:59:02Z</dc:date>
    </item>
    <item>
      <title>Re: Need help rigging with constraints- mechanical animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/need-help-rigging-with-constraints-mechanical-animation/m-p/9428197#M3070</link>
      <description>&lt;P&gt;&lt;EM&gt;"You'll see in my file that there are 3 sets of those arms.&amp;nbsp; Would I just rig one, then copy/instance them?"&lt;/EM&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;No.&amp;nbsp; Get one arm to work correctly then you can create a wire parameter between it and the other two arms.&amp;nbsp; Wire the rotation of the rigged arm to the rotation of the other arm.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I noticed that you have some objects grouped.&amp;nbsp; I do not think you want to use groups.. Lining object is better.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Let me know if you have additional questions.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 07 Apr 2020 17:58:00 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/need-help-rigging-with-constraints-mechanical-animation/m-p/9428197#M3070</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2020-04-07T17:58:00Z</dc:date>
    </item>
    <item>
      <title>Re: Need help rigging with constraints- mechanical animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/need-help-rigging-with-constraints-mechanical-animation/m-p/9428305#M3071</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/822616"&gt;@leeminardi&lt;/a&gt;&amp;nbsp; Ok, sounds good. I might need some help once I get to that part because I've never used wire parameters.&amp;nbsp;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 07 Apr 2020 18:27:01 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/need-help-rigging-with-constraints-mechanical-animation/m-p/9428305#M3071</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-04-07T18:27:01Z</dc:date>
    </item>
    <item>
      <title>Re: Need help rigging with constraints- mechanical animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/need-help-rigging-with-constraints-mechanical-animation/m-p/9428381#M3072</link>
      <description>&lt;P&gt;OK.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I found your file difficult to work with because of the grouping and the unclear object naming convention. It would be helpful to have arm1, arm2, arm3, etc.&lt;/P&gt;</description>
      <pubDate>Tue, 07 Apr 2020 18:53:38 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/need-help-rigging-with-constraints-mechanical-animation/m-p/9428381#M3072</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2020-04-07T18:53:38Z</dc:date>
    </item>
    <item>
      <title>Re: Need help rigging with constraints- mechanical animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/need-help-rigging-with-constraints-mechanical-animation/m-p/9428388#M3073</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/822616"&gt;@leeminardi&lt;/a&gt;&amp;nbsp; I'm ungrouping and renaming everything right now so it's simpler to work with.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 07 Apr 2020 18:55:16 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/need-help-rigging-with-constraints-mechanical-animation/m-p/9428388#M3073</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-04-07T18:55:16Z</dc:date>
    </item>
    <item>
      <title>Re: Need help rigging with constraints- mechanical animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/need-help-rigging-with-constraints-mechanical-animation/m-p/9428435#M3074</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/822616"&gt;@leeminardi&lt;/a&gt;&amp;nbsp; I uploaded the new file. I removed my old animation and renamed and color coded everything. The outer walls need to be in 2 pieces for an animation I will do later.&amp;nbsp; I attached/detached objects as needed so there are no groups.&amp;nbsp; Thank you!&amp;nbsp;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 07 Apr 2020 19:10:51 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/need-help-rigging-with-constraints-mechanical-animation/m-p/9428435#M3074</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-04-07T19:10:51Z</dc:date>
    </item>
    <item>
      <title>Re: Need help rigging with constraints- mechanical animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/need-help-rigging-with-constraints-mechanical-animation/m-p/9428634#M3075</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/822616"&gt;@leeminardi&lt;/a&gt;&amp;nbsp; I think I got it to work.&amp;nbsp; I uploaded another file with one link working.&amp;nbsp; Could you walk me through the wire parameters? Especially how to make it work on the other side.&amp;nbsp; Thanks so much.&amp;nbsp;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 07 Apr 2020 20:06:15 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/need-help-rigging-with-constraints-mechanical-animation/m-p/9428634#M3075</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-04-07T20:06:15Z</dc:date>
    </item>
    <item>
      <title>Re: Need help rigging with constraints- mechanical animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/need-help-rigging-with-constraints-mechanical-animation/m-p/9429164#M3076</link>
      <description>&lt;P&gt;I couldn't get the WIre Parameter or a Transform script to work.&amp;nbsp; Perhaps that is because of the LookAt constraint.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;An easy solution is to add 2 point helpers and link them to LeftWallBase.&amp;nbsp; Make sure they have the same z coordinate as the Links.&amp;nbsp; Then add a LookAt constraint to link2 &amp;amp; 3 to look at the two points respectively as shown below.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="image.png" style="width: 187px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/751324i842845588C022641/image-size/large?v=v2&amp;amp;px=999" role="button" title="image.png" alt="image.png" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 08 Apr 2020 01:18:10 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/need-help-rigging-with-constraints-mechanical-animation/m-p/9429164#M3076</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2020-04-08T01:18:10Z</dc:date>
    </item>
    <item>
      <title>Re: Need help rigging with constraints- mechanical animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/need-help-rigging-with-constraints-mechanical-animation/m-p/9429259#M3077</link>
      <description>&lt;P&gt;I actually just used the same technique for the other links, using the same lookAt constraint you first described. It works great. Thanks again for your help&lt;/P&gt;</description>
      <pubDate>Wed, 08 Apr 2020 03:10:00 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/need-help-rigging-with-constraints-mechanical-animation/m-p/9429259#M3077</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-04-08T03:10:00Z</dc:date>
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