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    <title>topic Re: How Can I Animate to Visibility on Object's Modifier? in 3ds Max Animation and Rigging Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/how-can-i-animate-to-visibility-on-object-s-modifier/m-p/10218928#M2158</link>
    <description>&lt;P&gt;How about keyframing the position of the slice such that it doesn't slice the object when you don't want a slice?&amp;nbsp; Use a step function for these transitions.&lt;/P&gt;</description>
    <pubDate>Wed, 07 Apr 2021 14:42:14 GMT</pubDate>
    <dc:creator>leeminardi</dc:creator>
    <dc:date>2021-04-07T14:42:14Z</dc:date>
    <item>
      <title>How Can I Animate to Visibility on Object's Modifier?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/how-can-i-animate-to-visibility-on-object-s-modifier/m-p/10218028#M2155</link>
      <description>&lt;P&gt;Hi. I am trying to animate Slice Modifier on 3Ds Max 2021. I want to object's slice modifieri can be visible in frame 0, then cannot visible in frame 10. But when I look to dope sheet, I can't add visibilty track to modifiers. It can be possible any way? You can see what I mean at attached picture .&lt;/P&gt;</description>
      <pubDate>Wed, 07 Apr 2021 09:07:18 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/how-can-i-animate-to-visibility-on-object-s-modifier/m-p/10218028#M2155</guid>
      <dc:creator>semih.topcu</dc:creator>
      <dc:date>2021-04-07T09:07:18Z</dc:date>
    </item>
    <item>
      <title>Re: How Can I Animate to Visibility on Object's Modifier?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/how-can-i-animate-to-visibility-on-object-s-modifier/m-p/10218767#M2156</link>
      <description>&lt;P&gt;Select the object (ICBA_BR...) not the modifier to enable the ability to add a visibility track.&lt;/P&gt;&lt;P&gt;Note that some renderers, e.g., Arnold, do not support the visibility track.&amp;nbsp; In that case use a cutout map that transitions from&amp;nbsp; black through gray to white to effect visibility.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Another option, depending on your requirements, is to use a ProBoolean subtract as&amp;nbsp; done &lt;A href="https://youtu.be/q3H9jMNJLQw" target="_blank" rel="noopener"&gt;here&lt;/A&gt;.&lt;/P&gt;</description>
      <pubDate>Wed, 07 Apr 2021 13:55:35 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/how-can-i-animate-to-visibility-on-object-s-modifier/m-p/10218767#M2156</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2021-04-07T13:55:35Z</dc:date>
    </item>
    <item>
      <title>Re: How Can I Animate to Visibility on Object's Modifier?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/how-can-i-animate-to-visibility-on-object-s-modifier/m-p/10218817#M2157</link>
      <description>&lt;P&gt;Thanks for your answer. But when I tried to add visibility track on ICBA_BR... its all visible -or not- all object. I want to add visibility track&amp;nbsp;only slice modifier. Is this possible?&lt;/P&gt;</description>
      <pubDate>Wed, 07 Apr 2021 14:08:35 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/how-can-i-animate-to-visibility-on-object-s-modifier/m-p/10218817#M2157</guid>
      <dc:creator>semih.topcu</dc:creator>
      <dc:date>2021-04-07T14:08:35Z</dc:date>
    </item>
    <item>
      <title>Re: How Can I Animate to Visibility on Object's Modifier?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/how-can-i-animate-to-visibility-on-object-s-modifier/m-p/10218928#M2158</link>
      <description>&lt;P&gt;How about keyframing the position of the slice such that it doesn't slice the object when you don't want a slice?&amp;nbsp; Use a step function for these transitions.&lt;/P&gt;</description>
      <pubDate>Wed, 07 Apr 2021 14:42:14 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/how-can-i-animate-to-visibility-on-object-s-modifier/m-p/10218928#M2158</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2021-04-07T14:42:14Z</dc:date>
    </item>
    <item>
      <title>Re: How Can I Animate to Visibility on Object's Modifier?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/how-can-i-animate-to-visibility-on-object-s-modifier/m-p/10221021#M2159</link>
      <description>Thanks I can use this. But Slice modifier's plane uses high performance. I have performance issues with this solution.</description>
      <pubDate>Thu, 08 Apr 2021 08:23:28 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/how-can-i-animate-to-visibility-on-object-s-modifier/m-p/10221021#M2159</guid>
      <dc:creator>semih.topcu</dc:creator>
      <dc:date>2021-04-08T08:23:28Z</dc:date>
    </item>
    <item>
      <title>Re: How Can I Animate to Visibility on Object's Modifier?</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/how-can-i-animate-to-visibility-on-object-s-modifier/m-p/10279875#M2160</link>
      <description>&lt;P&gt;You could always have a clone of your object that does not have a Slice modifier, and animate that version to become visible when the other becomes invisible.&amp;nbsp; So it appears that the Slice has disappeared, when in fact the object with the slice has disappeared and an unsliced version has appeared in its place.&lt;/P&gt;</description>
      <pubDate>Thu, 29 Apr 2021 21:29:57 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/how-can-i-animate-to-visibility-on-object-s-modifier/m-p/10279875#M2160</guid>
      <dc:creator>CAMedeck</dc:creator>
      <dc:date>2021-04-29T21:29:57Z</dc:date>
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