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    <title>topic Re: Question about lock wired animation in 3ds Max Animation and Rigging Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11536238#M1110</link>
    <description>&lt;P&gt;I will be away from my CAD computer for a couple of days after which I hope to post a video of how to make the animation of the twisting wires.&lt;/P&gt;&lt;P&gt;To have the loose ends of the wire move in space as they are positioned through the hex nuts is very difficult to manage.&amp;nbsp; An alternative approach is to create a spline that is in the final shape of the configuration you want and then use Extrude and Path Deform modifiers that are associated with a wire parameter to dynamically reveal their trajectory.&amp;nbsp; A very simple version is provided in the attached Max file.&amp;nbsp; A spline and a helix were converted to Editable Splines and then attached to form one spline.&amp;nbsp; Please let me know if you think this approach would be satisfactory.&amp;nbsp; Its implementation would be much easier.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="leeminardi_0-1667836659186.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1137024iD87D41CE64DE6855/image-size/medium?v=v2&amp;amp;px=400" role="button" title="leeminardi_0-1667836659186.png" alt="leeminardi_0-1667836659186.png" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="leeminardi_1-1667836679645.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1137025i109E7811470B40F7/image-size/medium?v=v2&amp;amp;px=400" role="button" title="leeminardi_1-1667836679645.png" alt="leeminardi_1-1667836679645.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Mon, 07 Nov 2022 16:00:42 GMT</pubDate>
    <dc:creator>leeminardi</dc:creator>
    <dc:date>2022-11-07T16:00:42Z</dc:date>
    <item>
      <title>Question about lock wired animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11533606#M1100</link>
      <description>&lt;P&gt;Good day everyone,&lt;/P&gt;&lt;P&gt;I am currently working on a lock wired animation with both of the front and back of a single wire putting thorough two different holes of the&amp;nbsp;machine thread plug:&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="SGP139109_2_main__69825.jpg" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1136637iFD582E09E95842F4/image-size/medium?v=v2&amp;amp;px=400" role="button" title="SGP139109_2_main__69825.jpg" alt="SGP139109_2_main__69825.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;and the end result will look something like this&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Untitled-1 2.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1136751i388E9BD09F8343C7/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Untitled-1 2.png" alt="Untitled-1 2.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt; &lt;/P&gt;&lt;P&gt; &lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I need someone to give me some advise or tips on this for this animation. thanks&lt;/P&gt;&lt;P&gt; &lt;/P&gt;</description>
      <pubDate>Sun, 06 Nov 2022 19:28:13 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11533606#M1100</guid>
      <dc:creator>ChangYuan.HoWP98M</dc:creator>
      <dc:date>2022-11-06T19:28:13Z</dc:date>
    </item>
    <item>
      <title>Re: Question about lock wired animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11533614#M1101</link>
      <description>&lt;P&gt;This will be the end product of the animation:-&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="wirelocking.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1136639i5E5BD4AC2322DC23/image-size/medium?v=v2&amp;amp;px=400" role="button" title="wirelocking.png" alt="wirelocking.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt; Hope this will give you a clearer picture of what i have mentions above, thank you.&lt;/P&gt;</description>
      <pubDate>Sun, 06 Nov 2022 19:11:07 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11533614#M1101</guid>
      <dc:creator>ChangYuan.HoWP98M</dc:creator>
      <dc:date>2022-11-06T19:11:07Z</dc:date>
    </item>
    <item>
      <title>Re: Question about lock wired animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11534138#M1102</link>
      <description>&lt;P&gt;&lt;STRONG&gt;Please post a question in only one forum&lt;/STRONG&gt;.&amp;nbsp; You currently have posted a similar question in the 3ds Max forum.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Please see the attached file.&amp;nbsp; I created a helix and converted it to an editable spline and then found its length (378mm) via Utilities, Measure.&amp;nbsp; A dummy object with a path constraint is associated with the spline.&amp;nbsp; A circle&amp;nbsp; with Extrude and Path Deform modifiers are applied to the circle. A wire parameter associates the Stretch parameter to the percent along path position of the dummy.&amp;nbsp; A separate cylinder is used for the straight portion of the wire.&amp;nbsp; The height of the cylinder shortens as a function of the position of the dummy through the use of another wire parameter.&amp;nbsp; &amp;nbsp;The helix was converted to a spline anticipating the need to manipulate the spline shape to pass it through a bolt head.&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="leeminardi_0-1667745765103.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1136685iD07889F65648AC32/image-size/medium?v=v2&amp;amp;px=400" role="button" title="leeminardi_0-1667745765103.png" alt="leeminardi_0-1667745765103.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="leeminardi_0-1667743799501.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1136678i5CE3B93669304C06/image-size/medium?v=v2&amp;amp;px=400" role="button" title="leeminardi_0-1667743799501.png" alt="leeminardi_0-1667743799501.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="leeminardi_1-1667743916443.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1136679i6F0C8585E79443A4/image-size/medium?v=v2&amp;amp;px=400" role="button" title="leeminardi_1-1667743916443.png" alt="leeminardi_1-1667743916443.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="leeminardi_2-1667744486569.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1136681i107BEA477EFE58D1/image-size/medium?v=v2&amp;amp;px=400" role="button" title="leeminardi_2-1667744486569.png" alt="leeminardi_2-1667744486569.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sun, 06 Nov 2022 14:42:54 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11534138#M1102</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2022-11-06T14:42:54Z</dc:date>
    </item>
    <item>
      <title>Re: Question about lock wired animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11534413#M1103</link>
      <description>&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt; &lt;/P&gt;&lt;P&gt;Hi&amp;nbsp;&lt;SPAN&gt;lee.minardi,&amp;nbsp; thank you for replaying me but from what i can see on the pictures above, it's a single line wire connected to a circle. is it possible to do an animation like this?&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Untitled-1.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1136734i406C42ACF5083E06/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Untitled-1.png" alt="Untitled-1.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Untitled-1 2.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1136752iE83C1EE9154EA8AA/image-size/medium?v=v2&amp;amp;px=400" role="button" title="Untitled-1 2.png" alt="Untitled-1 2.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt; &lt;/P&gt;&lt;P&gt; &lt;/P&gt;&lt;P&gt; &lt;/P&gt;&lt;P&gt; &lt;/P&gt;&lt;P&gt;It's sunday over here and i have to wait till i get back to the office to open the file you attached, I apologize.&amp;nbsp;&lt;/P&gt;&lt;P&gt; &lt;/P&gt;</description>
      <pubDate>Sun, 06 Nov 2022 19:28:44 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11534413#M1103</guid>
      <dc:creator>ChangYuan.HoWP98M</dc:creator>
      <dc:date>2022-11-06T19:28:44Z</dc:date>
    </item>
    <item>
      <title>Re: Question about lock wired animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11534418#M1104</link>
      <description>&lt;P&gt;The file I posted twisted.04 is the wrong file.&amp;nbsp; I need to fix it and will repost a newer version later.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Although you consider it one wire the image you show can be considered as two wires.&amp;nbsp; To animate it I would consider several stages.&amp;nbsp; For example, a U shape wire passing through the nut then the helical twisting stage.&amp;nbsp; I'll give it some more thought later today if possible.&amp;nbsp; &amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sun, 06 Nov 2022 18:40:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11534418#M1104</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2022-11-06T18:40:05Z</dc:date>
    </item>
    <item>
      <title>Re: Question about lock wired animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11534472#M1105</link>
      <description>&lt;P&gt;Yes for the U sharpe wire i can attach 2 dummy to both vertex points of the spline and move through the holes but it is what come after going through the hole, I need to somehow twist the wire but twist modifiers will not work in this case because it will twist the whole wire which is not i wanted.&lt;/P&gt;</description>
      <pubDate>Sun, 06 Nov 2022 19:20:18 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11534472#M1105</guid>
      <dc:creator>ChangYuan.HoWP98M</dc:creator>
      <dc:date>2022-11-06T19:20:18Z</dc:date>
    </item>
    <item>
      <title>Re: Question about lock wired animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11534881#M1106</link>
      <description>&lt;P&gt;I think I'm getting close.&amp;nbsp; It took a bit of work and there's some fine tuning but the concept has potential.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Check it out!&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="leeminardi_0-1667788656911.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1136800iE30CC137D32136FE/image-size/medium?v=v2&amp;amp;px=400" role="button" title="leeminardi_0-1667788656911.png" alt="leeminardi_0-1667788656911.png" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="leeminardi_1-1667788685294.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1136801i8787E69FCE4FC8F5/image-size/medium?v=v2&amp;amp;px=400" role="button" title="leeminardi_1-1667788685294.png" alt="leeminardi_1-1667788685294.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="leeminardi_2-1667788719277.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1136802iD5D2B9B933E68E5A/image-size/medium?v=v2&amp;amp;px=400" role="button" title="leeminardi_2-1667788719277.png" alt="leeminardi_2-1667788719277.png" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="leeminardi_3-1667788746034.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1136803i0DB80FCDB5F9C360/image-size/medium?v=v2&amp;amp;px=400" role="button" title="leeminardi_3-1667788746034.png" alt="leeminardi_3-1667788746034.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 07 Nov 2022 02:40:52 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11534881#M1106</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2022-11-07T02:40:52Z</dc:date>
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    <item>
      <title>Re: Question about lock wired animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11534910#M1107</link>
      <description>&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Please see the attached file.&amp;nbsp; I created a helix and converted it to an editable spline and then found its length (378mm) via Utilities, Measure.&amp;nbsp; A dummy object with a path constraint is associated with the spline.&amp;nbsp; A circle&amp;nbsp; with Extrude and Path Deform modifiers are applied to the circle. A wire parameter associates the Stretch parameter to the percent along path position of the dummy.&amp;nbsp; A separate cylinder is used for the straight portion of the wire.&amp;nbsp; The height of the cylinder shortens as a function of the position of the dummy through the use of another wire parameter.&amp;nbsp; &amp;nbsp;The helix was converted to a spline anticipating the need to manipulate the spline shape to pass it through a bolt head.&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="ChangYuanHoWP98M_0-1667790092734.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1136811i26CDB1829115CC44/image-size/medium?v=v2&amp;amp;px=400" role="button" title="ChangYuanHoWP98M_0-1667790092734.png" alt="ChangYuanHoWP98M_0-1667790092734.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="ChangYuanHoWP98M_1-1667790092926.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1136813i8FA099D12A0F4A72/image-size/medium?v=v2&amp;amp;px=400" role="button" title="ChangYuanHoWP98M_1-1667790092926.png" alt="ChangYuanHoWP98M_1-1667790092926.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="ChangYuanHoWP98M_2-1667790092623.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1136812iCD47C9054EDA7539/image-size/medium?v=v2&amp;amp;px=400" role="button" title="ChangYuanHoWP98M_2-1667790092623.png" alt="ChangYuanHoWP98M_2-1667790092623.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="ChangYuanHoWP98M_3-1667790092621.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1136814i1C4FEE174DEE38D3/image-size/medium?v=v2&amp;amp;px=400" role="button" title="ChangYuanHoWP98M_3-1667790092621.png" alt="ChangYuanHoWP98M_3-1667790092621.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I tried to re-crate what you did but it didn't work, this wire parameter is kind of new to me, I did what you stated but the circle will not attach to the dummy for some reason. This is only for practice, by no mean I am an animator, I am just a 3d artist but my company still require me to do so...&lt;/P&gt;</description>
      <pubDate>Mon, 07 Nov 2022 03:01:41 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11534910#M1107</guid>
      <dc:creator>ChangYuan.HoWP98M</dc:creator>
      <dc:date>2022-11-07T03:01:41Z</dc:date>
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    <item>
      <title>Re: Question about lock wired animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11534924#M1108</link>
      <description>&lt;P&gt;Thank you so much stranger, thank you for taking part of your precious time helping a stranger like me, i am truly grateful and thankful toward you but the thing is i cannot re crate what you did because&amp;nbsp;&lt;SPAN&gt;wire parameter is new to me...&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 07 Nov 2022 03:05:14 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11534924#M1108</guid>
      <dc:creator>ChangYuan.HoWP98M</dc:creator>
      <dc:date>2022-11-07T03:05:14Z</dc:date>
    </item>
    <item>
      <title>Re: Question about lock wired animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11535102#M1109</link>
      <description>&lt;P&gt;Can you please explain to me how did you work that out?&lt;/P&gt;</description>
      <pubDate>Mon, 07 Nov 2022 06:05:27 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11535102#M1109</guid>
      <dc:creator>ChangYuan.HoWP98M</dc:creator>
      <dc:date>2022-11-07T06:05:27Z</dc:date>
    </item>
    <item>
      <title>Re: Question about lock wired animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11536238#M1110</link>
      <description>&lt;P&gt;I will be away from my CAD computer for a couple of days after which I hope to post a video of how to make the animation of the twisting wires.&lt;/P&gt;&lt;P&gt;To have the loose ends of the wire move in space as they are positioned through the hex nuts is very difficult to manage.&amp;nbsp; An alternative approach is to create a spline that is in the final shape of the configuration you want and then use Extrude and Path Deform modifiers that are associated with a wire parameter to dynamically reveal their trajectory.&amp;nbsp; A very simple version is provided in the attached Max file.&amp;nbsp; A spline and a helix were converted to Editable Splines and then attached to form one spline.&amp;nbsp; Please let me know if you think this approach would be satisfactory.&amp;nbsp; Its implementation would be much easier.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="leeminardi_0-1667836659186.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1137024iD87D41CE64DE6855/image-size/medium?v=v2&amp;amp;px=400" role="button" title="leeminardi_0-1667836659186.png" alt="leeminardi_0-1667836659186.png" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="leeminardi_1-1667836679645.png" style="width: 600px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1137025i109E7811470B40F7/image-size/medium?v=v2&amp;amp;px=400" role="button" title="leeminardi_1-1667836679645.png" alt="leeminardi_1-1667836679645.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Mon, 07 Nov 2022 16:00:42 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11536238#M1110</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2022-11-07T16:00:42Z</dc:date>
    </item>
    <item>
      <title>Re: Question about lock wired animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11537414#M1111</link>
      <description>&lt;P&gt;I would appreciate if you could upload a video step by step. thank you.&lt;/P&gt;</description>
      <pubDate>Tue, 08 Nov 2022 02:31:44 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11537414#M1111</guid>
      <dc:creator>ChangYuan.HoWP98M</dc:creator>
      <dc:date>2022-11-08T02:31:44Z</dc:date>
    </item>
    <item>
      <title>Re: Question about lock wired animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11537494#M1112</link>
      <description>&lt;P&gt;What is the point of putting cylinder under dummy?&lt;/P&gt;&lt;P&gt;how do you accurately calculate the expression stretch?&lt;/P&gt;&lt;P&gt;How do you make object disappeared?&lt;/P&gt;</description>
      <pubDate>Tue, 08 Nov 2022 03:20:57 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11537494#M1112</guid>
      <dc:creator>ChangYuan.HoWP98M</dc:creator>
      <dc:date>2022-11-08T03:20:57Z</dc:date>
    </item>
    <item>
      <title>Re: Question about lock wired animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11538631#M1113</link>
      <description>&lt;P&gt;Please answer the question I asked in message #11.&amp;nbsp; I think it would be much easier for you to use as you have limited experience with Max&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;BLOCKQUOTE&gt;&lt;HR /&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/13035148"&gt;@ChangYuan.HoWP98M&lt;/a&gt;&lt;EM&gt;&amp;nbsp;wrote:&lt;/EM&gt;&lt;BR /&gt;&lt;P&gt;&lt;EM&gt;What is the point of putting cylinder under dummy?&lt;/EM&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;The cylinder is used to model the wire that is not part of the twisting helix.&amp;nbsp; Technically, the dummy is not necessary as the cylinder could have the Path Constraint controller applied to it.&amp;nbsp; Using the dummy gives me extra flexibility.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;EM&gt;how do you accurately calculate the expression stretch?&lt;/EM&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;For the twisting wire I consider its total length to be the lenght of the helix plus a little more so that there is some wire left over after the twisting is done.&amp;nbsp; I don't have access to the file right now but if I remember correctly the helix is 110.5 long.&amp;nbsp; If we assume the total length is 130 then the expression for the height of the cylinder would be:&lt;/P&gt;&lt;P&gt;130 - percent * 110.5&lt;/P&gt;&lt;P&gt;At the start of the twisting the cylinder if is (130 - 0.0 * 110.5) = 130.&lt;/P&gt;&lt;P&gt;When the twisting is halfway through the helix the cylinder height is (130 - .5*110.5) .&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;EM&gt;How do you make object disappeared?&amp;nbsp; &lt;/EM&gt;&lt;/P&gt;&lt;P&gt;The only object I made to "disappear" is a cylinder.&amp;nbsp; I did this by changing its height to zero.&amp;nbsp; With some renderers you can use a visibility track as I outline &lt;A href="https://youtu.be/fY3pR0bZlUI" target="_blank" rel="noopener"&gt;here&lt;/A&gt;.&lt;/P&gt;&lt;P&gt;If you are using Arnold then you may have to resort to the method I demo &lt;A href="https://youtu.be/lMRmfEeDfdE" target="_blank" rel="noopener"&gt;here&lt;/A&gt;.&amp;nbsp;&lt;/P&gt;&lt;HR /&gt;&lt;/BLOCKQUOTE&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 08 Nov 2022 14:38:38 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11538631#M1113</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2022-11-08T14:38:38Z</dc:date>
    </item>
    <item>
      <title>Re: Question about lock wired animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11539880#M1114</link>
      <description>Apology I may have miss out your message#11, yes it's easier for me to recreate what you done on&lt;BR /&gt;spline animation.01.max but I need to model a plyer to twist and turn the wire instead of showing it magically appear from top to bottom.&lt;BR /&gt;The thing is that wire parameter is kinda new to me for someone who have been using Maya for quite sometime and i have not idea how this thing work, plus I'm not an animator specialist who needed to use this function until recently, I don't mind learning new stuff but there's no one or online tutorial to look for and the only hope is to seek help from the expert or specialist in this forum. I really appreciate your time and effort in helping me but is it possible for you to record into a video and show it to me step by step? Maybe this is too much to ask for you but if you could I truly appreciate your generosity.</description>
      <pubDate>Wed, 09 Nov 2022 00:26:58 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11539880#M1114</guid>
      <dc:creator>ChangYuan.HoWP98M</dc:creator>
      <dc:date>2022-11-09T00:26:58Z</dc:date>
    </item>
    <item>
      <title>Re: Question about lock wired animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11547203#M1115</link>
      <description>&lt;P&gt;Here's a step by step Youtube video tutorial I just created of how to animate the twisting of a pair of wires.&lt;/P&gt;&lt;P&gt;&lt;A href="https://youtu.be/p4ZbpTr4HdA" target="_blank"&gt;https://youtu.be/p4ZbpTr4HdA&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;You should be able to easily add a "&lt;SPAN&gt;plyer&amp;nbsp;" that spins and move with the twisting portion of the wires.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;As for the snaking of the wire through the nuts, I think ta good approach would be to have the end of the wire's position animate rather than have the wire dragged through the holes as you would see in a sewing sequence.&amp;nbsp; &lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Good luck!&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Fri, 11 Nov 2022 22:40:02 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11547203#M1115</guid>
      <dc:creator>leeminardi</dc:creator>
      <dc:date>2022-11-11T22:40:02Z</dc:date>
    </item>
    <item>
      <title>Re: Question about lock wired animation</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11549858#M1116</link>
      <description>&lt;P&gt;Thank you so much, you don't know how much this mean to me but you just save a stranger butt. Although this isn't much of a return for all your effort, I will promise you that I will work harder to become a better 3d artist in return for your kindness and effort and of course I will help others too. The world wound be a better place with people like you around.&lt;/P&gt;</description>
      <pubDate>Mon, 14 Nov 2022 00:59:00 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/question-about-lock-wired-animation/m-p/11549858#M1116</guid>
      <dc:creator>ChangYuan.HoWP98M</dc:creator>
      <dc:date>2022-11-14T00:59:00Z</dc:date>
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