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    <title>topic Re: biped bones makes the wrong movements in 3ds Max Animation and Rigging Forum</title>
    <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/biped-bones-makes-the-wrong-movements/m-p/13260432#M101</link>
    <description>&lt;P&gt;someone HELP&lt;/P&gt;</description>
    <pubDate>Tue, 14 Jan 2025 17:02:12 GMT</pubDate>
    <dc:creator>fingermantraut</dc:creator>
    <dc:date>2025-01-14T17:02:12Z</dc:date>
    <item>
      <title>biped bones makes the wrong movements</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/biped-bones-makes-the-wrong-movements/m-p/13258262#M100</link>
      <description>&lt;PRE&gt;&lt;SPAN class=""&gt;animated the bone along one desired axis, but other&lt;BR /&gt; axes are also animated for some reason, it is shown &lt;BR /&gt;&lt;div class="video-embed-center video-embed"&gt;&lt;iframe class="embedly-embed" src="https://cdn.embedly.com/widgets/media.html?url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D8dAwPKOM1WY&amp;amp;type=text%2Fhtml&amp;amp;schema=youtube&amp;amp;display_name=YouTube&amp;amp;src=https%3A%2F%2Fwww.youtube.com%2Fembed%2F8dAwPKOM1WY" width="200" height="112" scrolling="no" title="YouTube embed" frameborder="0" allow="autoplay; fullscreen; encrypted-media; picture-in-picture" allowfullscreen="true"&gt;&lt;/iframe&gt;&lt;/div&gt;in the video, how to fix this?&lt;/SPAN&gt;&lt;/PRE&gt;</description>
      <pubDate>Mon, 13 Jan 2025 18:24:20 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/biped-bones-makes-the-wrong-movements/m-p/13258262#M100</guid>
      <dc:creator>fingermantraut</dc:creator>
      <dc:date>2025-01-13T18:24:20Z</dc:date>
    </item>
    <item>
      <title>Re: biped bones makes the wrong movements</title>
      <link>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/biped-bones-makes-the-wrong-movements/m-p/13260432#M101</link>
      <description>&lt;P&gt;someone HELP&lt;/P&gt;</description>
      <pubDate>Tue, 14 Jan 2025 17:02:12 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/3ds-max-animation-and-rigging/biped-bones-makes-the-wrong-movements/m-p/13260432#M101</guid>
      <dc:creator>fingermantraut</dc:creator>
      <dc:date>2025-01-14T17:02:12Z</dc:date>
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