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    <title>topic Stock to leave 3D pocket in Fusion Manufacture</title>
    <link>https://forums.autodesk.com/t5/fusion-manufacture/stock-to-leave-3d-pocket/m-p/12356317#M148445</link>
    <description>&lt;P&gt;Hi&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Is it possible to do the following?&lt;/P&gt;&lt;P&gt;I use 3d pocket clearing with a high feed cutter (full WOC and small DOC).&lt;/P&gt;&lt;P&gt;I would like to leave some extra stock after each Z pass? So the wall will have a draft? This results in a smoother toolpath and machining.&lt;/P&gt;&lt;P&gt;Currently I make extra toolpaths and increase stock to leave for each specific depth. But this will cost a lot of time.&lt;/P&gt;</description>
    <pubDate>Mon, 06 Nov 2023 09:15:13 GMT</pubDate>
    <dc:creator>JJackrabbit</dc:creator>
    <dc:date>2023-11-06T09:15:13Z</dc:date>
    <item>
      <title>Stock to leave 3D pocket</title>
      <link>https://forums.autodesk.com/t5/fusion-manufacture/stock-to-leave-3d-pocket/m-p/12356317#M148445</link>
      <description>&lt;P&gt;Hi&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Is it possible to do the following?&lt;/P&gt;&lt;P&gt;I use 3d pocket clearing with a high feed cutter (full WOC and small DOC).&lt;/P&gt;&lt;P&gt;I would like to leave some extra stock after each Z pass? So the wall will have a draft? This results in a smoother toolpath and machining.&lt;/P&gt;&lt;P&gt;Currently I make extra toolpaths and increase stock to leave for each specific depth. But this will cost a lot of time.&lt;/P&gt;</description>
      <pubDate>Mon, 06 Nov 2023 09:15:13 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-manufacture/stock-to-leave-3d-pocket/m-p/12356317#M148445</guid>
      <dc:creator>JJackrabbit</dc:creator>
      <dc:date>2023-11-06T09:15:13Z</dc:date>
    </item>
    <item>
      <title>Re: Stock to leave 3D pocket</title>
      <link>https://forums.autodesk.com/t5/fusion-manufacture/stock-to-leave-3d-pocket/m-p/12356534#M148448</link>
      <description>&lt;P&gt;There is no direct method of doing this in the toolpath, but you could define your tool with some "shaft" segments:&lt;BR /&gt;&lt;BR /&gt;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="2023-11-06_05h58_34.png" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1288797i125139C478CF9927/image-size/large?v=v2&amp;amp;px=999" role="button" title="2023-11-06_05h58_34.png" alt="2023-11-06_05h58_34.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt; &lt;/P&gt;
&lt;P&gt;Assuming your tool is a straight shank, with no portion of the shank being larger than the tool diameter itself, this would give you a toolpath like this (the pocket being milled is a straight walled pocket):&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="2023-11-06_06h01_43.png" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1288799i15EAE9E3C27F5056/image-size/large?v=v2&amp;amp;px=999" role="button" title="2023-11-06_06h01_43.png" alt="2023-11-06_06h01_43.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt; &lt;/P&gt;
&lt;P&gt;Now, Simulation is going to show a lot of collisions, but if your tool is in fact a straight shank, these would be false collisions. As you can see in the image above, a good portion of the cut is incrementally tapered. (not sure why it's not all tapered, will continue poking at it as time allows)&lt;/P&gt;</description>
      <pubDate>Mon, 06 Nov 2023 11:03:20 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-manufacture/stock-to-leave-3d-pocket/m-p/12356534#M148448</guid>
      <dc:creator>seth.madore</dc:creator>
      <dc:date>2023-11-06T11:03:20Z</dc:date>
    </item>
    <item>
      <title>Re: Stock to leave 3D pocket</title>
      <link>https://forums.autodesk.com/t5/fusion-manufacture/stock-to-leave-3d-pocket/m-p/12357188#M148468</link>
      <description>&lt;P&gt;I set the flute/shoulder length to a small size like 1mm.&lt;/P&gt;&lt;P&gt;Added a shaft like you mentioned.&lt;/P&gt;&lt;P&gt;And now I get perfect tapered walls.&lt;/P&gt;&lt;P&gt;Big thanks!&lt;/P&gt;&lt;P&gt;Only downside is the collision detection. But this will work for now&lt;/P&gt;</description>
      <pubDate>Mon, 06 Nov 2023 15:03:18 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/fusion-manufacture/stock-to-leave-3d-pocket/m-p/12357188#M148468</guid>
      <dc:creator>JJackrabbit</dc:creator>
      <dc:date>2023-11-06T15:03:18Z</dc:date>
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