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Shortcut Keys in Autocad 2015

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kpskumar
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Shortcut Keys in Autocad 2015

Autodesk has kindly given us lot of Shortcut Keys in Autocad 2015. We have to take advantage of these keys using keyboard. This increases our productivity in the work. We have more Shortcut Keys in Autocad 2015 of about 150+ keys. Below are the Shortcut Keys in Autocad 2015 and their functions or use of the Shortcut Keys in Autocad 2015.

one key short cut_body.png

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Stores: store.autodesk.eu/store/adsk/en_IE/html/pbPage.AUTOCADshortcuts/ThemeID.1293100#prettyPhoto/1/

Key in (or Press) the following Shortcut Keys in Autocad 2015 to get the functions (outputs) as described below:

 

Shortcut Keys in Autocad 2015 :General

Ctrl+d                        Dynamic ucs on/off

Ctrl+g                        Grid on/off

Ctrl+e                        Change of isometric planes

Ctrl+f                         Osnap on/off

Ctrl+h                        Picking Style 0/1

Ctrl+Shift+h               Hiding pallets on/off

Ctrl+i                         Toggle Coords

Ctrl+Shift+i                Infer Constraints on/off

 

Shortcut Keys in Autocad 2015 :About the screen management

Ctrl+0 (zero)                Clean Screen

Ctrl+1                          Property Palette, on/close

Ctrl+2                          Design Center Palette, on/close

Ctrl+3                          Tool Palette, on/close

Ctrl+4                          Sheet Set Palette, open/hide

Ctrl+6                          DBConnect Manager, open/close

Ctrl+7                          Markup Set Manager Palette, open/close

Ctrl+8                          Quick Calc, on/off

Ctrl+9                          Command Line, on/off

 

Shortcut Keys in Autocad 2015: With respect to managing the drawings

Ctrl+n                         New Drawing

Ctrl+s                          Save drawing

Ctrl+o                         Open drawing

Ctrl+p                         Plot dialog box

Ctrl+Tab                      Switch to next

Ctrl+Shift+Tab             Switch to previous drawing (change of the file tabs)

Ctrl+Page Up              Switch to previous tab in current drawing

Ctrl+Page Down         Switch to next tab in current drawing

Ctrl+q                         Exit out of the software

Ctrl+a                         Selects all the objects

 

Shortcut Keys in Autocad 2015 :Toggle Drawing Modes

F1                                Display Help

F2                                Toggle text screen

F3                                Toggle object snap mode

F4                                Toggle 3DOsnap

F5                                Toggle Isoplane

F6                                Toggle Dynamic UCS

F7                                Toggle grid mode

F8                                Toggle ortho mode

F9                                Toggle snap mode

F10                              Toggle polar mode

F11                              Toggle object snap tracking

F12                              Toggle dynamic input mode

 

Shortcut Keys in Autocad 2015: Manage Workflow

Ctrl+c                          Copy object

Ctrl+x                          Cut object

Ctrl+v                          Paste object

Ctrl+Shift+c                 Copy to clipboard with base point

Ctrl+Shift+v                 Paste data as block

Ctrl+z                          Undo last action

Ctrl+y                          Redo last action

Ctrl+[                          Cancel current command (or ctrl+\)

ESC                             Cancel current command

 

Shortcut Keys in Autocad 2015:

A                     ARC / Creates an arc.

ADC                ADCENTER / Manages and inserts content such as blocks, xrefs, and hatch patterns.

AA                  AREA / Calculates the area and perimeter of objects or of defined areas.

AL                   ALIGN / Aligns objects with other objects in 2D and 3D

AP                   APPLOAD / Load Application

AR                  ARRAY / Creates multiple copies of objects in a pattern.

ARR                ACTRECORD / Starts the Action Recorder.

ARM               ACTUSERMESSAGE / Inserts a user message into an action macro.

ARU                ACTUSERINPUT / Pauses for user input in an action macro.

ARS                 ACTSTOP / Stops the Action Recorder and provides the option of saving the recorded actions to an action macro file.

ATI                  ATTIPEDIT / Changes the textual content of an attribute within a block.

ATT                 ATTDEF / Redefines a block and updates associated attributes.

ATE                 ATTEDIT / Changes attribute information in a block.

B                     BLOCK / Creates a block definition from selected objects.

BC                   BCLOSE / Closes the Block Editor.

BE                   BEDIT / Opens the block definition in the Block Editor.

BH                  HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill.

BO                  BOUNDARY / Creates a region or a polyline from an enclosed area.

BR                   BREAK / Breaks the selected object between two points.

BS                   BSAVE / Saves the current block definition.

BVS                 BVSTATE / Creates, sets, or deletes a visibility state in a dynamic block.

C                     CIRCLE / Creates a circle.

CAM               CAMERA / Sets a camera and target location to create and save a 3D  perspective view of objects.

CBAR              CONSTRAINTBAR / A toolbar-like UI element that displays the available geometric constraints on an object.

CH                  PROPERTIES / Controls properties of existing objects.

CHA               CHAMFER / Bevels the edges of objects.

CHK               CHECKSTANDARDS / Checks the current drawing for standards violations.

CLI                 COMMANDLINE / Displays the Command Line window.

COL                COLOR / Sets the color for new objects.

CO                  COPY / Copies objects a specified distance in a specified direction.

CT                   CTABLESTYLE / Sets the name of the current table style.

CUBE              NAVVCUBE / Controls the visibility and display properties of the ViewCube tool.

CYL                CYLINDER / Creates a 3D solid cylinder.

D                    DIMSTYLE / Creates and modifies dimension styles.

DAN               DIMANGULAR / Creates an angular dimension.

DAR               DIMARC / Creates an arc length dimension.

DBA               DIMBASELINE / Creates a linear, angular, or ordinate dimension from the baseline of the previous or selected dimension.

DBC               DBCONNECT / Provides an interface to external database tables.

DCE               DIMCENTER / Creates the center mark or the centerlines of circles and arcs.

DCO               DIMCONTINUE / Creates a dimension that starts from an extension line of a previously created dimension.

DCON             DIMCONSTRAINT / Applies dimensional constraints to selected objects or points on objects.

DDA                DIMDISASSOCIATE / Removes associativity from selected dimensions.

DDI                 DIMDIAMETER / Creates a diameter dimension for a circle or an arc.

DED                DIMEDIT / Edits dimension text and extension lines.

DI                   DIST / Measures the distance and angle between two points.

DIV                 DIVIDE / Creates evenly spaced point objects or blocks along the length or perimeter of an object.

DJL                 DIMJOGLINE / Adds or removes a jog line on a linear or aligned dimension.

DJO                DIMJOGGED / Creates jogged dimensions for circles and arcs.

DL                  DATALINK / The Data Link dialog box is displayed.

DLU                DATALINKUPDATE / Updates data to or from an established external data link.

DO                 DONUT / Creates a filled circle or a wide ring.

DOR               DIMORDINATE / Creates ordinate dimensions.

DOV               DIMOVERRIDE / Controls overrides of system variables used in selected dimensions.

DR                  DRAWORDER / Changes the draw order of images and other objects.

DRA               DIMRADIUS / Creates a radius dimension for a circle or an arc.

DRE                DIMREASSOCIATE / Associates or re-associates selected dimensions to objects or points on objects.

DRM              DRAWINGRECOVERY / Displays a list of drawing files that can be recovered after a program or system failure.

DS                 DSETTINGS / Sets grid and snap, polar and object snap tracking, object snap modes, Dynamic Input, and Quick Properties.

DT                 TEXT / Creates a single-line text object.

DV                 DVIEW / Defines parallel projection or perspective views by using a camera and target.

DX                 DATAEXTRACTION / Extracts drawing data and merges data from an  external source to a data extraction table or external file.

                   ERASE / Removes objects from a drawing.

ED                  DDEDIT / Edits single-line text, dimension text, attribute definitions,and feature control frames.

EL                   ELLIPSE / Creates an ellipse or an elliptical arc.

EPDF               EXPORTPDF / Exports drawing to PDF.

ER                   EXTERNALREFERENCES / Opens the External References palette.

EX                   EXTEND / Extends objects to meet the edges of other objects.

EXIT                QUIT / Exits the program.

EXP                 EXPORT / Saves the objects in a drawing to a different file format.

EXT                 EXTRUDE / Extends the dimensions of a 2D object or 3D face into 3D space.

F                     FILLET / Rounds and fillets the edges of objects.

FI                    FILTER / Creates a list of requirements that an object must meet to be included in a selection set.

FS                   FSMODE / Creates a selection set of all objects that touch the selected object.

FSHOT            FLATSHOT / Creates a 2D representation of all 3D objects based on the current view.

G                    GROUP / Creates and manages saved sets of objects called groups.

GCON             GEOCONSTRAINT / Applies or persists geometric relationships between objects or points on objects.

GD                  GRADIENT / Fills an enclosed area or selected objects with a gradient fill.

GEO                GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file.

H                    HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill.

HE                  HATCHEDIT / Modifies an existing hatch or fill.

HI                   HIDE / Regenerates a 3D wireframe model with hidden lines suppressed.

I                     INSERT / Inserts a block or drawing into the current drawing.

IAD                IMAGEADJUST / Controls the image display of the brightness, contrast, and fade values of images.

IAT                 IMAGEATTACH / Inserts a reference to an image file.

ICL                 IMAGECLIP / Crops the display of a selected image to a specified boundary.

ID                  ID / Displays the UCS coordinate values of a specified location.

IM                 IMAGE / Displays the External References palette.

IMP               IMPORT / Imports files of different formats into the current drawing.

IN                  INTERSECT / Creates a 3D solid, surface, or 2D region from overlapping solids,surfaces, or regions.

INF                INTERFERE / Creates a temporary 3D solid from the interferences between two sets of selected 3D solids.

IO                  INSERTOBJ / Inserts a linked or embedded object.

J                    JOIN / Joins similar objects to form a single, unbroken object.

JOG               DIMJOGGED / Creates jogged dimensions for circles and arcs.

                  LINE / Creates straight line segments.

LA                 LAYER / Manages layers and layer properties.

LAS               LAYERSTATE / Saves, restores, and manages named layer states.

LE                 QLEADER / Creates a leader and leader annotation.

LEN               LENGTHEN / Changes the length of objects and the included angle of arcs.

LESS              MESHSMOOTHLESS / Decreases the level of smoothness for mesh objects by one level.

LI                  LIST / Displays property data for selected objects.

LO                LAYOUT / Creates and modifies drawing layout tabs.

LT                 LINETYPE / Loads, sets, and modifies linetypes.

LTS               LTSCALE / Changes the scale factor of linetypes for all objects in a drawing.

LW               LWEIGHT / Sets the current lineweight, lineweight display options, and lineweight units.

M                 MOVE / Moves objects a specified distance in a specified direction.

MA               MATCHPROP / Applies the properties of a selected object to other objects.

MAT             MATERIALS / Shows or hides the Materials window.

ME               JOIN / Joins similar objects to form a single, unbroken object.

MEA             MEASUREGEOM / Measures the distance, radius, angle, area, and volume of selected objects or sequence of points.

MI                MIRROR / Creates a mirrored copy of selected objects.

ML               MLINE / Creates multiple parallel lines.

MLA             MLEADERALIGN / Aligns and spaces selected multileader objects.

MLC             MLEADERCOLLECT / Organizes selected multileaders that contain blocks into rows or columns, and displays the result with a single leader.

MLD             MLEADER / Creates a multileader object.

MLE              MLEADEREDIT / Adds leader lines to, or removes leader lines from, a  multileader object.

MLS              MLEADERSTYLE / Creates and modifies multileader styles.

MO               PROPERTIES / Controls properties of existing objects.

MORE           MESHSMOOTHMORE / Increases the level of smoothness for mesh objects by one level.

MS                MSPACE / Switches from paper space to a model space viewport.

MSM             MARKUP / Opens the Markup Set Manager.

MT                MTEXT / Creates a multiline text object.

MV                MVIEW / Creates and controls layout viewports.

NORTH          GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file.

NSHOT           NEWSHOT / Creates a named view with motion that is played back when viewed  with ShowMotion.

NVIEW           NEWVIEW / Creates a named view with no motion.

                  OFFSET / Creates concentric circles, parallel lines, and parallel curves.

OP                 OPTIONS / Customizes the program settings.

ORBIT            3DORBIT / Rotates the view in 3D space, but constrained to horizontal and vertical orbit only.

OS                 OSNAP / Sets running object snap modes.

P                    PAN / Adds a parameter with grips to a dynamic block definition.

PA                  PASTESPEC / Pastes objects from the Clipboard into the current drawing and  controls the format of the data.

PAR                PARAMETERS / Controls the associative parameters used in the drawing.

PARAM          BPARAMETER / Adds a parameter with grips to a dynamic block definition.

PATCH           SURFPATCH / Creates a new surface by fitting a cap over a surface edge that forms a closed loop.

PC                 POINTCLOUD / Provides options to create and attach point cloud files.

PCATTACH               POINTCLOUDATTACH / Inserts an indexed point cloud file into the current drawing.

PCINDEX                  POINTCLOUDINDEX / Creates an indexed point cloud (PCG or ISD)    file from a scan file.

PE                            PEDIT / Edits polylines and 3D polygon meshes.

PL                            PLINE / Creates a 2D polyline.

PO                           POINT / Creates a point object.

POFF                        HIDEPALETTES / Hides currently displayed palettes (including the command line).

POL                          POLYGON / Creates an equilateral closed polyline.

PON                         SHOWPALETTES / Restores the display of hidden palettes.

PR                            PROPERTIES / Displays Properties palette.

PRE                          PREVIEW / Displays the drawing as it will be plotted.

PRINT                       PLOT / Plots a drawing to a plotter, printer, or file.

PS                             PSPACE / Switches from a model space viewport to paper space.

PSOLID                      POLYSOLID / Creates a 3D wall-like polysolid.

PTW                          PUBLISHTOWEB / Creates HTML pages that include images of selected  drawings.

PU                             PURGE / Removes unused items, such as block definitions and layers, from the drawing.

PYR                            PYRAMID / Creates a 3D solid pyramid.

QC                             QUICKCALC / Opens the QuickCalc calculator.

QCUI                          QUICKCUI / Displays the Customize User Interface Editor in a collapsed state.

QP                             QUICKPROPERTIES / Displays open drawings and layouts in a drawing in preview images.

QSAVE                       QSAVE / Saves the current drawing.

QVD                          QVDRAWING / Displays open drawings and layouts in a drawing using preview images.

QVDC                        QVDRAWINGCLOSE / Closes preview images of open drawings and layouts in a drawing.

QVL                           QVLAYOUT / Displays preview images of model space and layouts in a drawing.

QVLC                         QVLAYOUTCLOSE / Closes preview images of model space and layouts in the current drawing.

                               REDRAW / Refreshes the display in the current viewport.

RA                              REDRAWALL / Refreshes the display in all viewports.

RC                              RENDERCROP / Renders a specified rectangular area, called a crop window, within a viewport.

RE                              REGEN / Regenerates the entire drawing from the current viewport.

REA                            REGENALL / Regenerates the drawing and refreshes all viewports.

REC                            RECTANG / Creates a rectangular polyline.

REG                            REGION / Converts an object that encloses an area into a region object.

REN                            RENAME / Changes the names assigned to items such as layers and dimension styles.

REV                            REVOLVE / Creates a 3D solid or surface by sweeping a 2D object around an axis.

RO                             ROTATE / Rotates objects around a base point.

RP                              RENDERPRESETS / Specifies render presets, reusable rendering parameters, for rendering an image.

RPR                            RPREF / Displays or hides the Advanced Render Settings palette for access to advanced rendering settings.

RR                              RENDER / Creates a photorealistic or realistically shaded image of a 3D solid or surface model.

RW                             RENDERWIN / Displays the Render window without starting a rendering operation.

S                                 STRETCH / Stretches objects crossed by a selection window or polygon.

SC                               SCALE / Enlarges or reduces selected objects, keeping the proportions of the object the same after scaling.

SCR                             SCRIPT / Executes a sequence of commands from a script file.

SEC                             SECTION / Uses the intersection of a plane and solids, surfaces, or mesh to create a region.

SET                             SETVAR / Lists or changes the values of system variables.

SHA                            SHADEMODE / Starts the VSCURRENT command.

SL                               SLICE / Creates new 3D solids and surfaces by slicing, or dividing,existing objects.

SN                              SNAP / Restricts cursor movement to specified intervals.

SO                              SOLID / Creates solid-filled triangles and quadrilaterals.

SP                               SPELL / Checks spelling in a drawing.

SPE                             SPLINEDIT / Edits a spline or spline-fit polyline.

SPL                             SPLINE / Creates a smooth curve that passes through or near specified points.

SPLANE                      SECTIONPLANE / Creates a section object that acts as a cutting plane through 3D objects.

SPLAY                        SEQUENCEPLAY / Plays named views in one category.

SPLIT                         MESHSPLIT / Splits a mesh face into two faces.

SPE                            SPLINEDIT / Edits a spline or spline-fit polyline.

SSM                           SHEETSET / Opens the Sheet Set Manager.

ST                              STYLE / Creates, modifies, or specifies text styles.

STA                            STANDARDS / Manages the association of standards files with drawings.

SU                              SUBTRACT / Combines selected 3D solids, surfaces, or 2D regions by subtraction.

                               MTEXT / Creates a multiline text object.

TA                              TABLET / Calibrates, configures, and turns on and off an attached digitizing tablet.

TB                              TABLE / Creates an empty table object.

TEDIT                         TEXTEDIT / Edits a dimensional constraint, dimension, or text object.

TH                              THICKNESS / Sets the default 3D thickness property when creating 2D geometric objects.

TI                               TILEMODE / Controls whether paper space can be accessed.

TO                             TOOLBAR / Displays, hides, and customizes toolbars.

TOL                            TOLERANCE / Creates geometric tolerances contained in a feature control frame.

TOR                            TORUS / Creates a donut-shaped 3D solid.

TP                               TOOLPALETTES / Opens the Tool Palettes window.

TR                               TRIM / Trims objects to meet the edges of other objects.

TS                                TABLESTYLE / Creates, modifies, or specifies table styles.

UC                               UCSMAN / Manages defined user coordinate systems.

UN                               UNITS / Controls coordinate and angle display formats and precision.

UNHIDE / UNISOLATE                UNISOLATEOBJECTS / Displays objects previously hidden with the ISOLATEOBJECTS or HIDEOBJECTS command.

UNI                              UNION / Unions two solid or two region objects.

V                                 VIEW / Saves and restores named views, camera views, layout views, and preset views.

VGO                            VIEWGO / Restores a named view.

VP                               DDVPOINT / Sets the 3D viewing direction.

VPLAY                         VIEWPLAY / Plays the animation associated to a named view.

VS                               VSCURRENT / Sets the visual style in the current viewport.

VSM                           VISUALSTYLES / Creates and modifies visual styles and applies a visual style to a viewport.

W                                WBLOCK / Writes objects or a block to a new drawing file.

WE                              WEDGE / Creates a 3D solid wedge.

WHEEL                        NAVSWHEEL / Displays a wheel that contains a collection of view navigation tools.

                                EXPLODE / Breaks a compound object into its component objects.

XA                              XATTACH / Inserts a DWG file as an external reference (xref).

XB                              XBIND / Binds one or more definitions of named objects in an xref to the current drawing.

XC                              XCLIP / Crops the display of a selected external reference or block reference to a specified boundary.

XL                               XLINE / Creates a line of infinite length.

XR                              XREF / Starts the EXTERNALREFERENCES command.

Z                                ZOOM / Increases or decreases the magnification of the view in the current viewport.

ZEBRA                       ANALYSISZEBRA / Projects stripes onto a 3D model to analyze surface continuity.

ZIP                             ETRANSMIT / Creates a Self-Extracting or Zipped Transmittal Package.

 

Stores: store.autodesk.eu/store/adsk/en_IE/html/pbPage.AUTOCADshortcuts/ThemeID.1293100#prettyPhoto

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2 REPLIES 2
Message 2 of 3
jermaine2005
in reply to: kpskumar

Thank you for sharing this mate!

Message 3 of 3
kpskumar
in reply to: jermaine2005

Thank you

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