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I try to send my model back to maya after done painting texture with ptex. The mesh appear in maya at different rotation and all the faces of the model are detached . (They were fine in mudbox and after cleanup in maya befour).so i tried merge them back but now mental rey cant render it with warning messege
I tryed this as an fbx and obj files exported from maya to mudbox and in maya and mudbox it was fine .only when i sent back to maya it happens. I used crease tool when modeling maybe that the problem