Hi guys,
I am trying to animate part of a steam and engine and have used bones to control the position of the parts on the moving arm.
On first inspection the animation looks fine but if you look closely the IK solved bone moves slightly off posotion during the rotation.This results in a little judder when animated.
If you zoom in at frames 17, 18, and 19 you will see the bone move away slightly from the ik chain point thingy.
The IK solver is linked to the eccentric hub which as far as i can tell rotates perfectly
I just can work out whats going wrong
Any help would be appreciated.
Solved! Go to Solution.
Solved by jamesscotland73. Go to Solution.
Its ok, worked it out
Changed "Thresholds" "Position " value to zero and now it works fine