Hello guys.
In 3ds max 2016 when I add or remove an edge (for example, using the Swift Loop), the edge comes up slowly and appearing in 4-5 seconds.
Screen:
Click-to-create the swift loop: http://prntscr.com/78w2k5
After 3-4 seconds: http://prntscr.com/78w2og (the edges appear finally!)
It's pretty annoying. This doesn't happen, for example, in 3ds max 2015 where the edges comes up instantly.
It this option removable?
Thanks in advance!
Solved! Go to Solution.
Solved by peter.spence. Go to Solution.
I can confirm that I had this ghosting issue too.
Until I did this...
In the viewport, click the +
Configure Viewports...
Display Performance tab
Uncheck Improve Quality Progressively
See if that helps.
Kind regards,
Peter Spence
Putty Studios
Creatures & Visual Effects
Glad to hear it worked for you too!
I just played about a bit and hit on that solution.
Woah, glad there is actual option - though for such unobvious one autodesk should be beaten in the balls with a hedgehog. And few more additional times for adding that in the first place.
It isn't a drive issue.
I've had this happen on machines at school, and 2 very different machines at home.
The edge loops take 4-5 seconds to fade in. It is indeed annoying!
This did not happen in 2015 version - same machines.