You'll have to be more specific as to what math, exactly, you want.
If you asked me for an average elevation, I would do the same
thing.........average the sum of the elevations by the number of vertices.
wrote in message news:5377320@discussion.autodesk.com...
Hello all,
Does anyone happen to have a LISP routine that will provide the average
elevation of a 3dpolyline object?
Members in other forums have been kind enough to provide me with a couple of
routines that do this, but there is one issue. These routines provide a
simply average of all of the vertex Z elevations, but do not take into
account the length of the segments, so they are not providing a true average
of the actual polyline elevation.
If anyone has one they could share, it would be greatly appreciated -
Thanks!