Technical Art
Technical Art as a discipline has grown from the crafting of simple scripts in Max or Maya to the creation of full art processing pipelines. Now technical artists are expected to create data translators, procedural art generation tools, code shaders, and maintain data archives, among other things. This forum is a place where technical artists can meet to discuss any and all issues, ideas, or insights they might have so that others can help and learn from them.
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I'm building a short list of schools....

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rossferderer
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I'm building a short list of schools....

Hello,

I'm a certified Autodesk Inventor Professional. I have seen increased demand for creating short video and "glossy" shots using our engineered solid models. I've been using Inventor Studio and Showcase but I've been thinking I could use some formal training and new skill set.

What accredited colleges or universities do you know that offer AS or BS degrees with emphasis on using Autodesk tools?

Most that I find are geared to Gaming or filming industries, do you know of one with a more industrial flavor?

Thanks for your input,

Ross
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