Technical Art
Technical Art as a discipline has grown from the crafting of simple scripts in Max or Maya to the creation of full art processing pipelines. Now technical artists are expected to create data translators, procedural art generation tools, code shaders, and maintain data archives, among other things. This forum is a place where technical artists can meet to discuss any and all issues, ideas, or insights they might have so that others can help and learn from them.
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CGW Student session @ Siggraph sponsored by Autodesk

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Anonymous
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CGW Student session @ Siggraph sponsored by Autodesk

Session Videos are available on cgw.com
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