Technical Art
Technical Art as a discipline has grown from the crafting of simple scripts in Max or Maya to the creation of full art processing pipelines. Now technical artists are expected to create data translators, procedural art generation tools, code shaders, and maintain data archives, among other things. This forum is a place where technical artists can meet to discuss any and all issues, ideas, or insights they might have so that others can help and learn from them.
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Animation industry case study.

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Message 1 of 2
Anonymous
307 Views, 1 Reply

Animation industry case study.

Hi there;

Main topic
This is another headline am interested to learn about:

DAM (Digital Assets Management):
-How you store your animations and how do you manage them?

I appreciate your candid reply, suggestions, or hints.
Thanks again.
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Anonymous
in reply to: Anonymous

Well,
I didn't get that , What do you trying to post, above........!
write it in a simple way...!

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