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Two cameras

9 REPLIES 9
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Message 1 of 10
artem.borodin
1655 Views, 9 Replies

Two cameras

How creating camera view inside another camera like mirror in car?

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9 REPLIES 9
Message 2 of 10
dan.matlack
in reply to: artem.borodin

Hi artem.borodin,

I have reached out to the rendering team to see if/how we support a render to target feature. We do support screen space reflections and baked reflections, so you could do this in a material by making it very rough and metallic to simulate a mirror type look. I will get back to you when I have more information. Thanks!

 

______________________________________
Dan Matlack
Senior Content Manager || Games Solutions
Autodesk, Inc.
Message 3 of 10
frank.delise
in reply to: dan.matlack

We do support render to texture, but its all done through Lua at the moment. No tools at the moment.

Message 4 of 10
kingnguyen
in reply to: dan.matlack

Could you teach me the link about that material and render to texture document?

Message 5 of 10
Anonymous
in reply to: dan.matlack

I try use Screen Space Reflection to create Mirror Material and this is my result. What is wrong? 

See image below, thanks.

Message 6 of 10
dan.matlack
in reply to: Anonymous

You should add in some reflection probes for the areas you want and bake those probes so your environment can reflect better from the spec and diffuse bakes. I will check with the rendering team to see about the screen space reflection settings fidelity. Thanks!
______________________________________
Dan Matlack
Senior Content Manager || Games Solutions
Autodesk, Inc.
Message 7 of 10
artem.borodin
in reply to: dan.matlack

I use Render To Texture in another Game Engine. How its working: What camera see i put to texture and put this texture to Scaleform. Result: in one viewport i can see another camera view.

 

This is link tell about what i mean: http://www.youtube.com/watch?v=408KpiU0IUA

Message 8 of 10
dan.matlack
in reply to: artem.borodin

Our current render to texture solution is still being iterated on. We have plans to update this in the near future within the editor to make it easier to use. I will reach out to the Scaleform team and see if we a workaround solution for what you would like to do in the mean time. Thanks!
______________________________________
Dan Matlack
Senior Content Manager || Games Solutions
Autodesk, Inc.
Message 9 of 10
artem.borodin
in reply to: dan.matlack

How do I know when this feature will be made?
Message 10 of 10
dan.matlack
in reply to: artem.borodin

Hi Artem,

This will be in a future update. No date yet. You will see it in the release notes as a new feature. Thanks!
______________________________________
Dan Matlack
Senior Content Manager || Games Solutions
Autodesk, Inc.

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