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XSI sprite in Maya?

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hapzunglam
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XSI sprite in Maya?

I've tried using surface shader and it doesn't react exactly the same.  if I use the base colour input (not porting in any texture to default colour) it doesn't transparent unless I drag the input colour to black.  But say if I want the input colour as green, then it won't go transparent.

 

we kinda need this is becuase we have a lot of cecals in our show and want those decals be masked out for some objects and set that up as ID colour.

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